Calinstel wrote...
*snip*
What you say makes perfect sense. That's what worries me since what they did to ME1 people did not.
The game SHOULD start actually still near the collectors base as it explodes, WITH a damaged ship and not the repaired one they showed.
The only reason you should need more crew is if you were lazy and didn't do the loyalty missions that were rather simple (well, except the tear jerker of Tali's) but this is BW. I fear.
Even if you purposely killed off as many people as possible, you still are forced to have two live, and then you get Liara and Ashley/Kaidan back. You could play through all of ME1 with only 4 squad mates. No additional crew necessary. Unless you were referring to the ME1 people in general.
The thing people forget about the ME1 characters is that Bioware didn't do it because they had no reason, just that the reason wasn't great. They wanted to preserve Liara and A/K for their role in ME3, therefore, it was either plot armor them up as squad mates, or have them do their own thing for a game.
There is not a single feasible reason that I could think of for not bringing the ME2 characters back again. Preserve their role for ME4? Desire to introduce a new cast? Nothing makes sense. And just to pre-emptively mention, "They can die," is not a reason. That just means that they can't play plot integral roles.
I really don't know how this became a major concern, its like people haven't taken any time at all to look at the reasoning behind potential decisions. We should be worried about actually possible things, like Bioware limiting the character involvement too much in favor of the story, botching the romance, or just messing up her character in general. These things are a lot more likely than her not being a squad mate. Not sure if that's good or bad