Suggested content for override:
Project Reforged is an ongoing project intended to override and replace ALL of the default NWN weapon models and matching inventory icons with updated, better looking ones.
5 of the 8 groups of Reforged weapons are currently available on the Vault. Part 6 is ready to be uploaded as soon as the Vault's "new entries" issues are cleared up or worked around, part 7 is done and will be uploaded several weeks after part 6, and part 8 (the final part) is being created right now.
Links to the first five parts:
Reforged: Chain Weapons (light flails, heavy flails, and morning stars)
Reforged: Chopping Weapons (hand axes, throwing axes, battle axes, dwarven waraxes, great axes, and double axes)
Reforged: Smashing Weapons (clubs, light hammers, warhammers, maces, dire maces, and quarterstaves)
Reforged: Reach Weapons (spears, tridents, scythes, and halberds)
Reforged: Light Blades (kukris, daggers, short swords, and rapiers)
Each group's Vault page also links to all of the other ones, so you can do a single link (perhaps to the first in the list, so it doesn't have to be updated later), or to all of them.
Pending groups:
Reforged: Heavy Blades (scimitars, katanas, longswords, bastard swords, greatswords, and two-bladed swords)
Reforged: Unusual Weapons (darts, shuriken, kamas, sickles, and whips)
Reforged: Ranged Weapons (arrows, bolts, bullets, shortbows, longbows, light crossbows, heavy crossbows, and slings)
"Add-ons & Tips from the NWN Community"
Débuté par
jmlzemaggo
, juil. 29 2010 12:48
#76
Posté 30 septembre 2012 - 06:37
#77
Posté 02 octobre 2012 - 02:08
Looks great on screenies.
I'd update my links soon...
Just post as you did when you get the whole thing, and I'd should know by auto-mail.
Great job... again. :-)
jm
I'd update my links soon...
Just post as you did when you get the whole thing, and I'd should know by auto-mail.
Great job... again. :-)
jm
#78
Posté 02 octobre 2012 - 04:41
Updated.
Let me know... Don't hesitate.
jm
Here:
*11A) Reforged: Brand new Weaponary, by The Amethyst Dragon (Read this...)
Let me know... Don't hesitate.
jm
Here:
*11A) Reforged: Brand new Weaponary, by The Amethyst Dragon (Read this...)
Modifié par jmlzemaggo, 02 octobre 2012 - 04:49 .
#79
Posté 09 janvier 2013 - 07:00
Hey guys...I recall at least 2 yrs back there was a Log Parser that would process a client log from the game and separate out all players( for party or solo play) stats (hits and hit %, Damage, DpS, and one or two other tracked stats). Anybody have a clue? I've lost the old links/vault entries and have updated to a newer/faster system. Win 7, 6 GB RAM, HD sound, GeForce 210 HD graphics, etc. Just curious, as I'd love to track my 40+ toons stats to check out my progress on my builds, new and old.
Thanks in Advance
GH
Thanks in Advance
GH
#80
Posté 15 février 2013 - 09:22
Well, I just bought NWN from Gog last week, and have been looking for some kind of texture pack, or high-res mod of any kind.
NWNCQ apparently does this (included on the list on page one of this thread), but unfortunately no installation instructions are provided at all, and I've no idea what to do. Tried just copying the contents of the RAR file to my override directory, but that doesn't seem to do anything.
If jmlzemaggo or any other people able to help are still reading this thread, I'd appreciate some guidance. Thank you.
NWNCQ apparently does this (included on the list on page one of this thread), but unfortunately no installation instructions are provided at all, and I've no idea what to do. Tried just copying the contents of the RAR file to my override directory, but that doesn't seem to do anything.
If jmlzemaggo or any other people able to help are still reading this thread, I'd appreciate some guidance. Thank you.
#81
Posté 16 février 2013 - 03:12
<slipping in a little q-time...>
Another enhancement of the original campaign is the "Q Campaigns" by Mask. The OC was updated to use the high quality Project Q content.
More custom content answers answered more on the Custom Content forum ;-)
<...on the d-l>
Another enhancement of the original campaign is the "Q Campaigns" by Mask. The OC was updated to use the high quality Project Q content.
More custom content answers answered more on the Custom Content forum ;-)
<...on the d-l>
#82
Posté 03 mai 2013 - 12:04
Rolo Kipp wrote...
<slipping in a little q-time...>
Another enhancement of the original campaign is the "Q Campaigns" by Mask. The OC was updated to use the high quality Project Q content.
More custom content answers answered more on the Custom Content forum ;-)
<...on the d-l>
I echo this statement as well...
#83
Posté 11 mai 2014 - 04:28
Definitely think this site should be represented here (if it's not already) or even have it's own stickey.
neverwinternights dot info





Retour en haut







