The other day my brother saw me playing Tali's loyalty mission and randomly commented that it seemed unnatural for Tali to be able take hits just as well as the others, when normally Quarian suit ruptures cause an infections and force them to retreat/apply loads of medicine. (He probably noticed Kal'Reegar's dialogue about this or something, he's never played the game even once...more of a Dragon Age guy.)
That got me thinking of some ways to make each squadmate unique in areas besides what skills and weapons they have available. Tell me what you think of these or come up with your own.
Legion: Automatically reconstructs 15 seconds after being downed. However, you can't use Medi-Gel to revive him any faster.
Mordin: Uses powers individually. Each one has its own cooldown, rather than a single use affecting the cooldown for all of them.
Garrus: Carries a bunch of extra ammunition. Move near him to resupply.
Tali: Has a great deal of extra shields, but if they are broken and she is shot again, gets an infection which deals constant damage until downed. Medi-Gel counters the infection.
Thane: Deals extra damage when hitting an enemy from behind.
Jack: Biotic attacks deal significantly more damage when her barrier is down.
Grunt: Constantly regenerates health, even while recieving damage. Unlike shields, if his armor is broken, the fight must end entirely for it to come back.
Samara: Transfers her barrier to you or the other squadmate when either's health drops below 25%. She will not get it back until your shields start to regen.
Miranda: Every shot has a 5% chance of crits for 3x damage.
Jacob: Deals extra damage the closer he is to the enemy.
I couldn't come up with very creative things for some of them, got any ideas that might fit better?
Ideas to make each squadmate unique in combat
Débuté par
Water Dumple
, juil. 29 2010 01:16
#1
Posté 29 juillet 2010 - 01:16
#2
Posté 29 juillet 2010 - 01:25
I'll have to think about this. Hopefully I'll actually have my own ideas to add for discussion sometime tonight, but my strategy muse is kind of dulled lately. Curse my broken console!
#3
Posté 29 juillet 2010 - 01:52
I like the idea around these unique "perks" and I would like to see that in ME3. It is easy to implement and could add some nice strategies.
There is a thread called "Mass Effect 3 Wishlist" in ME General Discussion. Perhaps there it might get noticed to actually matter.
There is a thread called "Mass Effect 3 Wishlist" in ME General Discussion. Perhaps there it might get noticed to actually matter.
#4
Posté 29 juillet 2010 - 02:03
Neuzhelin wrote...
I like the idea around these unique "perks" and I would like to see that in ME3. It is easy to implement and could add some nice strategies.
There is a thread called "Mass Effect 3 Wishlist" in ME General Discussion. Perhaps there it might get noticed to actually matter.
You're probably right, I should have posted it there.
#5
Posté 29 juillet 2010 - 03:02
One thing I would've loved would be for Jacob to be a Assault Rifle/Shot Gun combo and have cryo ammo instead of Incinerate. That would've made him a lot closer to Grunt in the "Tank" department.




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