now the question is, who can defeat the warden? further advancing the warden story arc became unpractical because there is no sense to make an already god-like character to be more god-like again.
The usual way of rectifying such problem is either
a) strip off every equipment the character has or
c) invent and produce new god like creature to match character level but end up all context mobs are also god-like
d) change story arc and focus an all new character from scratch
i am not trying to criticise DA2 about playing hawke. infact, i am very excited to play hawke. it's just that i got the feeling my warden is "left there in the middle of no where"
usually dealing with such thing, bioware is really very tacky and would rather escape the topic than to actually deal with it.
this time, all bioware need to do is fix the age problem.
assuming warden is 20 years old (around there), with a life span of average 50 years to live on (peacefully without any blight) and blending into the hawke story arc would be already of an old age. however, it was stated that hawke was in lothering when the blight started. so hawke is just an alternate character parallel with the warden.
now, why would we want to play hawke? wat's the notion of doing it? just so we can rebuild another uber invincible character?
as always, lots of things are left unanswered. since the game is still early, i really hope bioware think about the story carefully and not just focus on hawke's adventure and his in-game behaviour.





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