It would be nice if we lived in the perfect world where everyone shared and everyone gave credit where credit is due. Sigh, such is not the case. I think, folks who make content for a Community should probably realize that this is a fickle world. That sometimes they won't get credit and sometimes someone is going to use the content they created in ways they either didn't expect or wouldn't care for. Them's the breaks.
That said, if that's an issue for a content creator (and recognize I truly do respect those folks who spent that time making that stuff, I truly do) then it would be a wiser course of action to simply not create it. To attempt to control something that people are supposed to be able to freely use in the game, modify to some degree and build things around it, well -- I think that's sort of the expectation any content creator should have. In fact, I think that's exactly the way it was intended to work.
Control is an illusion. A nice one, I'll admit. And a principle of authorship that should be respected is a great ideal and I truly wish that all my fellow Community members felt this way as well. The simple matter is that if control is more important than sharing freely, then content creation in a Community environment is really the wrong place to ply one's skills.
That said, if you find a way that satisfies the control premise and still grants others a right to fair use in the game format the assets were created for, then more power to you, I say. Hellfire's method works well and does what it intends. It means it won't be as accessible and that's the tradeoff.
My point of view on anyone uploading to the Vault is: You put it there, you are saying, "Here it is, come and get it, but you better hurry 'cause it may not last..." I think if you're going to place assets and offerings on the vault then you are appealing to the Community ideal of sharing and open use (as long as it's being used for the game intended) and, as long as someone isn't misrepresenting the assets as their creation (and it would be awesome to give proper credit for the work of those authors) then mission accomplished.
As for documentation. I think it's incumbent upon the author to provide the necessary documentation for a complete noob to install what they made. After all, the base line is that it should be accessible for all who wish to download it from the Vault.
So I think... If you're going to use the Vault, you're essentially giving up that tighter control and by that convention, a sign of how serious an author is about keeping their content up to date includes making sure documentation is available. And I have to disagree with Banshe and say that as long as a site author maintains something somewhere, they meet that mark.
And again, this not being that perfect world, websites go down, authors lose interest (or get called away for various reasons) and pieces go missing. And like I said, them's the breaks. It's just what we have and we have to deal with that.
That pendulum swings both ways. Unless there's some better form of content storage that clearly places all content created in some form of Public Domain where it's accessible to all, and if that storage also maintains some form of metadata on all content uploaded to it (to verify original authorship and copyright of materials if needs be) then we have to deal with what we've currently got.
I appreciate both sides of the equation and I appreciate the frustration being too far on one side or the other can present.
Personally, I download those things I deem necessary and worthwhile for me to use and also record separate files of all the documentation, whether it's stored on the Vault or off on another site. If the information ever gets shut down on the net, I have both the assets I deem required, along with all the documentation on them.
And this is a good thing. Nytir's BCK series is a good example, but so is Heed's Action Sit, Boardable Ships and Heeds Tinting Tutorial. You can't get Heed's Tinting tutorial off the Vault anymore, because it was linked and that link is dead. But, because I was savvy enough to collect both the documentation and the files (just photo.jpg's really) and they are still online and available at the Citadel under the Custom Content section here:
Heed's: NWN2 Tints ExplainedSometimes things like this happen and if no-one out there is prepared for that eventuality, then sometimes the great things can simply be lost. CODI Sigil assets, anyone? Pretty much gone. Oh I'm sure they're out there somewhere -- I know they were 3 years ago. Now? Not so sure.
Is the fact that someone had them under their control a good thing or not? Depends on which side of the fence you're watching the cows from. The real point is it could go either way and so we simply have to deal with it as well as we can and, even if we're on one side of the fence, be able to recognize that it's only one side of that fence.
My personal point of view is that in a Community, folks would benefit on a larger scale by being more open and more sharing than attempting to control their work once creation and upload has taken place. Sure, someone's going to get taken advantage of from time to time, but for the most part, things run pretty smoothly and it's really quite friendly.
I trust the majority of folks, by and large, to be decent people and if I let my fear of one or two less than exemplary types jaundice my entire outlook, then they've just succeeded at making the world a less cool place to be in. I'm not going to let that happen to me. I hope you all feel the same on the whole.
Now, if we could just start building this 'perfect' world concept a bit more...
best regards,
dunniteowl