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Will DA2 be short? (based on the GI article)


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#26
LdyShayna

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Arttis wrote...

I guess I will soon become a pc elitist whiner as well as a casual dumb console gamer....great worst of both worlds.Oh well the main prize is the game so I will be fine.


Think of it as an exciting career as a double agent, and enjoy. 

#27
Solid N7

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many console user whine but generally all the complains come from the pc gamers period.

#28
Querne

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Mark Darrah (Executive Producer) said to the German GameStar Magazine 09/10 (printed, can´t link) that DA2 will be longer than Awakening but shorter than DA:O.

Modifié par Querne, 29 juillet 2010 - 04:37 .


#29
Arttis

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30 hours game for average.

For me if I speed through 6-7 hours.

First run likely 20 if I choose not to solo on casual.

Awakenings reportedly went around 10 hours

Origins has been reported by I think Chris to go 50 hours

#30
Arttis

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LdyShayna wrote...

Arttis wrote...

I guess I will soon become a pc elitist whiner as well as a casual dumb console gamer....great worst of both worlds.Oh well the main prize is the game so I will be fine.


Think of it as an exciting career as a double agent, and enjoy. 


Every discussion I can now choose a side!

#31
Loc'n'lol

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Querne wrote...

Mark Darrah (Executive Producer) said to the German GameStar Magazine 09/10 (printed, can´t link) that DA2 will be longer than Awakening but shorter than DA:O.


Well frankly that seems perfectly fine to me. I always thought DAO was a little too long, drawn out in some areas. If DA2 is replayable enough (and from what little we know so far I can already see myself playing it at least twice), that won't be a problem.
Now the big question is, will it be moddable ? Because that increases the longevity of a game by a lot for me...

#32
Jamie_edmo

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Most probably will be around 30-35hrs if they are going down the ME2 root

#33
Solid N7

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30-45hrs

#34
wicked_being

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Well hopefully the improved graphics would make us stop and admire the scenery more with the occasional "ooh grass!" or "ahhh clouds..." then it wouldn't feel too short then.

#35
Artemis_Entrari

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Querne wrote...

Mark Darrah (Executive Producer) said to the German GameStar Magazine 09/10 (printed, can´t link) that DA2 will be longer than Awakening but shorter than DA:O.


Chances are the main game will be the same as DA:O in length.  Where DA:O becomes longer is when you tack on that extra bit of time at the beginning for the origins stories.

#36
Solid N7

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the president of square enix said the ideal time of duration for rpg is 40hrs and many bioware games have that length

#37
Dick Delaware

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I might get flamed for this, but I think that Origins had some fat that should have been trimmed. It felt too long in places like The Deep Roads because all you're doing is fighting waves after waves of repetitive enemies. It's very long and it lacks the depth and options of a quest like Redcliffe. In retrospect, I feel it would have been better if they removed some parts of the dungeon crawl (making Jarvia's hideout shorter, removing some of the Deep Roads areas) here and maybe fleshed out the Bhelen/Harrowmont conflict better.



I think Origins would have benefited from being maybe ten or fifteen hours shorter, if only by getting rid of some of the repetitive combat encounters, especially in Orzammar / The Fade. For reference, my first playthrough took me around 65 - 70 hours, but other peole's experiences might differ.



A shorter game might make it easier to make quests with more solutions / consequences to them. I'd rather have a short, tightly constructed game than a long game with plenty of filler in between.








#38
Rubbish Hero

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Higher res textures. parallax occlusion mapping,  screen space ambient occlusion and tessellation not very time consuming. Make game not look like 1999 (see below).

Image IPB

Anti-aliasing also make game not look 1999 grainy vegetation.

Image IPB

Modifié par Rubbish Hero, 29 juillet 2010 - 05:15 .


#39
Arttis

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Oh how well technology can deceive the untrained eye.

#40
Bugzehat

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Dick Delaware wrote...

I might get flamed for this, but I think that Origins had some fat that should have been trimmed. It felt too long in places like The Deep Roads because all you're doing is fighting waves after waves of repetitive enemies. It's very long and it lacks the depth and options of a quest like Redcliffe. In retrospect, I feel it would have been better if they removed some parts of the dungeon crawl (making Jarvia's hideout shorter, removing some of the Deep Roads areas) here and maybe fleshed out the Bhelen/Harrowmont conflict better.

I think Origins would have benefited from being maybe ten or fifteen hours shorter, if only by getting rid of some of the repetitive combat encounters, especially in Orzammar / The Fade. For reference, my first playthrough took me around 65 - 70 hours, but other peole's experiences might differ.

A shorter game might make it easier to make quests with more solutions / consequences to them. I'd rather have a short, tightly constructed game than a long game with plenty of filler in between.


I completely agree. If "shorter" (if the game is shorter, of course) means trimming this stuff, I'm all for it. I just hope it doesn't mean a less fleshed-out story.

#41
Grommash94

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I think what they meant was the reason they can't make the game have great graphics is because it would cut too much of the story. That is how I read it.

#42
IoCaster

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javierabegazo wrote...


Let me ask you something

Sorry, but I roll my eyes at thee. Seeing an alpha test video with a handful of character models, PLACEHOLDERS at that, and about 10 screenshots and you say that "DA2 seems rushed" ?


Solid N7 wrote...
you and the other pc whiners feel that way


Let me ask you something. As a moderator, when you see this type of idiotic post from some puerile sh!tbag, doesn't it raise a few flags? How about you and the rest of the BioWare mods clean this forum up. If you're interested in broadening your appeal to a mass market audience then it's hard to understand this senseless tolerance for stupidity. You either want a mainstream audience or you prefer to let the mindless drones and obsessed sycophants dominate your boards with useless crap like the quoted post. Eh, whatever. *exit*

Modifié par IoCaster, 29 juillet 2010 - 05:37 .


#43
Rubbish Hero

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If use Cryengine 3 sandbox editor multiplat development probably lot faster with superior graphic.


www.youtube.com/watch

Mass Effect use unreal engine which not Bioware engine.

#44
AlanC9

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IoCaster wrote...
You either want a mainstream audience or you prefer to let the mindless drones and obsessed sycophants dominate your boards with useless crap like the quoted post.


Well, at least he isn't whining about how stupid the mainstream audience is.

#45
bla2

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well its going to take place over 10yrs

#46
Solid N7

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[quote]IoCaster wrote...
You either want a mainstream audience or you prefer to let the mindless drones and obsessed sycophants dominate your boards with useless crap like the quoted post. [/quote]

[/quote]

see, my point the pc gamers whine about everything hahaha:devil:

#47
mdfitz2

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Klimy wrote...



true. It does make sence since ME2 was shorter than ME1 but better graphics (if this is a valid logical assumption). .



i took me twice as long to beat ME 2

#48
BlackyBlack

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Klimy wrote...

It does make sence since ME2 was shorter than ME1 but better graphics

No it wasn't. ME1 was much shorter, just had those stupid collection quests with the boring Mako and messing around with the crappy inventory took ages

#49
Vulee94

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Rubbish Hero wrote...

Higher res textures. parallax occlusion mapping,  screen space ambient occlusion and tessellation not very time consuming. Make game not look like 1999 (see below).

Image IPB

Anti-aliasing also make game not look 1999 grainy vegetation.


Funny, I don't remember Baldur's Gate 2 looking like that, being that it's a 2000 game.
Unsuccessful troll is not successful. -_-

#50
Aradace

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Mythrael wrote...

oblivion was a great looking game with tons of voice work         you could easily play for hours upon hours


upon hours...upon hours...upon hours....*gets stuck in a loop*....Upon hours....*smacks head sharply*....Sorry about that lol Image IPB