Combat Replays?
#1
Posté 29 juillet 2010 - 04:50
In some of the bigger, crazier fights in DA:O I found myself having to pause combat frequently to get the potion drank or ability fired off at just the right moment in order to make it through the battle alive. While tactically pleasing, this definitely pulls a bit of the adrenaline out of the combat sequence.
I'd love it if we were able to, once combat ended, replay the fight and watch the nonstop action and carnage? I'd especially love it if I could rewatch Zevran killing an ogre again and again.
Thoughts?
#2
Posté 29 juillet 2010 - 04:52
#3
Posté 29 juillet 2010 - 07:14
#4
Posté 29 juillet 2010 - 07:43
relhart wrote...
Fraps is free to DL, why would Bio spend money developing a separate program?
Fraps only captures frames and it would require editing to piece action between pauses. A replay system would allow the player to control the camera perspective/angle and watch a seamless sequence of combat.
Not that I care, but Dragon Age is one of those games where it's not really fun to spectate compared to shooters/arcade fighters - unless of course you're an avid player. It's easier to enjoy when you're in the hot seat.
Modifié par Celticon, 29 juillet 2010 - 07:45 .
#5
Posté 29 juillet 2010 - 08:03
meschert wrote...
I already thoroughly enjoyed the fight system in DA:O, so with an even more "action-packed" fight system in DA:2 I am excited but hoping that just maybe this could be possible...
In some of the bigger, crazier fights in DA:O I found myself having to pause combat frequently to get the potion drank or ability fired off at just the right moment in order to make it through the battle alive. While tactically pleasing, this definitely pulls a bit of the adrenaline out of the combat sequence.
I'd love it if we were able to, once combat ended, replay the fight and watch the nonstop action and carnage? I'd especially love it if I could rewatch Zevran killing an ogre again and again.
Thoughts?
Takes away zots from other more important parts of the game. Not interested. Also, fights in RPGs are scripted, in a way. If this were a shooter or fighting game you could say "Hey check out how badass this move/strategy was". But here you can at best say "Look at the scripted sword animation that I'll see again countless times before the game ends, it's so cool."
If you feel like re-watching fights, use Fraps. For Ogre-slaying animations (which are mind-blowingly AWESOME, I'll give you that), use Youtube.
#6
Posté 29 juillet 2010 - 08:53
I am watching some ogre slayings on youtube, I'll admit
#7
Posté 29 juillet 2010 - 09:00





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