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just one really in-depth romance?


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#26
Kohaku

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Malanek999 wrote...

distinguetraces wrote...
What would you think of having a single love interest for Hawke, who was his partner no matter what -- part of the basic plot setup like the main antagonist -- but with a really in-depth storyline that could be taken in many directions.


Are you suggesting you couldn't even opt out of it? The thought of having to romance Leliana, Alistair, Zeveran, Tali, Garrus, Jacob, Ashley, Kaidan etc etc would put me completely off the game.


Totally agree. I couldn't imagine being railroaded into anyone of them without my permission.

#27
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#28
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Khayness wrote...

Agree. The real badass never gets the girl, he walks away slowly into the sunset while crushing hearts.


That could certainly be one way to choose to resolve the romance.

A single love interest needn't have just a single coupled-up ending--an advantage of putting all your eggs in one basket is that you could afford a lot more flexibility and branching paths. She could end up as a bitter enemy instead of as a partner.

#29
Gill Kaiser

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I'd rather have the choice of three or four really in-depth romances.

#30
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 I would not mind this at all.  In fact, this was kinda the way things were up until DAO and ME2.  Before that if you were playing a straight female character you always had 1 choice.   I was amazed at DAO for giving us more than one choice.  Even more so at ME2.  I'm afraid they have spoiled me.  I didn't expect it and I didn't resent not having it because Bioware LIs are usually quite good.  I think this idea could be done well and I wouldn't immediately balk at it.

#31
errant_knight

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I don't think it would work, myself. There are characters that I would never have my PC romance, and what if I felt that way about the one choice offered? It would be as if there were no romantic options at all.

#32
Khayness

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Ragabul the Ontarah wrote...

Even more so at ME2.  I'm afraid they have spoiled me.


The characters wouldn't speak to you more than n+1 times unless you were willing to pursue a relationship with them.

Atleast in DA:O the one who weren't romanced could become your friend after a long conversation line. In ME2 it was all about calibrations/engines/drinks/meditations/work and **** off.

#33
Dave of Canada

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Oghren will be your romance option, I demand it.



The main plot won't advance unless you romance Oghren.

#34
HopHazzard

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Khayness wrote...

Ragabul the Ontarah wrote...

Even more so at ME2.  I'm afraid they have spoiled me.


The characters wouldn't speak to you more than n+1 times unless you were willing to pursue a relationship with them.

Atleast in DA:O the one who weren't romanced could become your friend after a long conversation line. In ME2 it was all about calibrations/engines/drinks/meditations/work and **** off.

Yeah, that was annoying. Garrus was especially irritating for me. He was my main dude in ME1 and he wouldn't even talk to me. Made no sense.

#35
lizzbee

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It really depends on whether or not I like the character they've written. If she is fun and/or interesting, I could play a female Hawke with a female love interest. If I can't stand whichever single love interest, male or female, though, it would probably ****** me off. If I was stuck with another Leliana, well, I wouldn't be too happy ;-)

#36
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Khayness wrote...

Ragabul the Ontarah wrote...

Even more so at ME2.  I'm afraid they have spoiled me.


The characters wouldn't speak to you more than n+1 times unless you were willing to pursue a relationship with them.

Atleast in DA:O the one who weren't romanced could become your friend after a long conversation line. In ME2 it was all about calibrations/engines/drinks/meditations/work and **** off.


There's a lot of subtle crap.  You got to dig more, but I think it is there.   No point arguing too much here as this is just opinion anyway and as this is the DA2 board I doubt I will convince anybody with my extoling of ME2.  Suffice it to say, I was satisfied with it.  And besides I wasn't directly comparing quality.  I was comparing amount.  In DAO a straight female had 2 choices.  In ME2 she had 3.  In all other Bioware games before that, she only had 1.

#37
WilliamShatner

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BioWare are a big enough company with enough money to make several in-depth romances. Let's not encourage cost-cutting.

#38
Dave of Canada

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Ragabul the Ontarah wrote...
In ME2 she had 3.


Jacob is not a romance.

He's a monster.

#39
SarEnyaDor

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No, I definately wouldn't want to be forced into a lesbian relationship at all and would skip the game rather than play it. I am not a lesbian and don't want to play one.

I like there being homosexual options for those that want to play it that way, because just as I don't want to be forced into a same-sex relationship, I don't think homosexual players should be forced into a heterosexual relationship they don't want.

If there was only one option and it was a woman, but I could turn her down and go about my game as just friends, I'd be happier, but still disappointed about the lack of anything enticing in the romance depatment, but if the rest of the game was good I'd play it and just complain on the forums about the one sucky romance option.

Modifié par SarEnyaDor, 30 juillet 2010 - 03:08 .


#40
Dave of Canada

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WilliamShatner wrote...

BioWare are a big enough company with enough money to make several in-depth romances. Let's not encourage cost-cutting.


I understand your point and while I believe 3 is the magical number of romances (you don't feel like everybody is humping your leg but you don't feel forced into a single choice) - the funding from the other romance options could possibly be used to make an uber romance.

Imagine that, one romance option with split personalities that can shapeshift into different genders!

#41
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Dave of Canada wrote...

Ragabul the Ontarah wrote...
In ME2 she had 3.


Jacob is not a romance.

He's a monster.


Okay, I concede defeat on that one, sir.  You are right.  Straight female Shep does only have 2 choices in ME2.

#42
SarEnyaDor

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Ragabul the Ontarah wrote...

Dave of Canada wrote...

Ragabul the Ontarah wrote...
In ME2 she had 3.


Jacob is not a romance.

He's a monster.


Okay, I concede defeat on that one, sir.  You are right.  Straight female Shep does only have 2 choices in ME2.


And striaght femShep who doesn't like amphibians/reptiles have no options Posted Image

#43
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I think all this just goes to show that the more developed romance options the better. I acknowledge I am in a minority on not balking immediately at the idea of just one romance. I would even be willing to play a male character to unlock a single really good romance. That's what I did in BG2. I never played a female character in that because the one choice for women sucked. One romance option is an idea I don't mind dealing with because I have been dealing with it for many Bioware games. Doesn't mean I would turn my nose up at more options if they were available.

#44
Dave of Canada

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Ragabul the Ontarah wrote...

I think all this just goes to show that the more developed romance options the better. I acknowledge I am in a minority on not balking immediately at the idea of just one romance. I would even be willing to play a male character to unlock a single really good romance. That's what I did in BG2. I never played a female character in that because the one choice for women sucked. One romance option is an idea I don't mind dealing with because I have been dealing with it for many Bioware games. Doesn't mean I would turn my nose up at more options if they were available.


I can understand where you're coming from, choice is always great. Although personally, there is such thing as too much choice. The entire normandy crew in Mass Effect 2 is trying to get it on with you, it gets a little disturbing when you're trying to keep a friendly nature with all of them.

As a male Shepard, I was ambushed into a romance by Miranda and Tali and there`s no possible way to talk to Jack and be friends without leading to a romance option (three choices, two lead to a romance while the other leads to her never wanting to talk with you again). That's not even counting Kelly and the flirting with Samara / Morinth. This lead me to being surrounded by people who wanted me.

And you know what? These romances went along the lines of "Let's meet up later ;)" leading to sex and then.. nothing. No extra dialogue, no.. special mention. Nothing.

Dragon Age's romance system was superior for me personally. You wanted to be friends with Morrigan? Bingo, you were able to be the bestest of friends - regardless of gender! You slept with her? The romance isn't over, there's new romantic dialogue available! Oh no, you broke up with her? She'll constantly remind you of it!

It felt more like these characters meant something to my Warden while still not having the entire gang dry humping my leg, while still leaving choice.

Edit: Hell, the only reason I played my female Warden was in an effort to get the achievement for Alistair but due to the romance and how it weaved overall into the story - I had to finish the profile to find out what happened and I was really pleased with the continuing.

Modifié par Dave of Canada, 30 juillet 2010 - 03:26 .


#45
Saibh

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SarEnyaDor wrote...

Ragabul the Ontarah wrote...

Dave of Canada wrote...

Ragabul the Ontarah wrote...
In ME2 she had 3.


Jacob is not a romance.

He's a monster.


Okay, I concede defeat on that one, sir.  You are right.  Straight female Shep does only have 2 choices in ME2.


And striaght femShep who doesn't like amphibians/reptiles have no options Posted Image


Nope, they have Garrus. Since he is avian, sort of.

#46
elearon1

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Ragabul the Ontarah wrote...

 I would not mind this at all.  In fact, this was kinda the way things were up until DAO and ME2.


Uh, no they weren't.  In BG2 there were two or three romancable women; in Jade Empire there was a hetero and gay romance for each gender.  In NWN there where multiple options.  In fact, in just about every game I've played aside from KotoR there have been multiple romance options.  (and that is just trying to limit us to Bioware games)

Options are good.  While I understand the concept of developing one love interest to its fullest, that means you'd be alienating a huge chunk of your audience - as someone else said, there is simply no way you could make a love interest everyone would like. (or probably even half the people)  A lot of people liked Morrigan - I couldn't see the appeal in her character; a lot of people loved Alistair, but I found him whiny and annoying.  I loved Leliana and thought Zev was awesome, but I know there are quite a few who disagree with me as well.

The only way you could make a single love interest even potentially viable would be to make them the most vanilla person in the world, so they couldn't possibly offend or irritate any one ... but then neither would they evoke any kind of strong positive emotion.  

#47
elearon1

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Not to mention the fact that a single romance would seriously limit replayability.


#48
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Um, I said options for straight females. There was only 1 option for straight females in those games. BG2-Anomen. NWN-Aarin HoU-Valen JE-Sky KotoR-Carth ME-Kaidan. See what I mean?

#49
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Dave of Canada wrote...
I can understand where you're coming from, choice is always great. Although personally, there is such thing as too much choice. The entire normandy crew in Mass Effect 2 is trying to get it on with you, it gets a little disturbing when you're trying to keep a friendly nature with all of them.

As a male Shepard, I was ambushed into a romance by Miranda and Tali and there`s no possible way to talk to Jack and be friends without leading to a romance option (three choices, two lead to a romance while the other leads to her never wanting to talk with you again). That's not even counting Kelly and the flirting with Samara / Morinth. This lead me to being surrounded by people who wanted me.

And you know what? These romances went along the lines of "Let's meet up later ;)" leading to sex and then.. nothing. No extra dialogue, no.. special mention. Nothing.

Dragon Age's romance system was superior for me personally. You wanted to be friends with Morrigan? Bingo, you were able to be the bestest of friends - regardless of gender! You slept with her? The romance isn't over, there's new romantic dialogue available! Oh no, you broke up with her? She'll constantly remind you of it!

It felt more like these characters meant something to my Warden while still not having the entire gang dry humping my leg, while still leaving choice.

Edit: Hell, the only reason I played my female Warden was in an effort to get the achievement for Alistair but due to the romance and how it weaved overall into the story - I had to finish the profile to find out what happened and I was really pleased with the continuing.


I acknowledge that this is true for many people.  I also think Bioware could fix these problems by working on them and ironing out the wrinkles.  The content just needed refinement and fleshing out.  Doesn't mean it should be dropped altogether or that the opposite effect of condensing it way, way down should occur.  

Modifié par Ragabul the Ontarah, 30 juillet 2010 - 03:34 .


#50
elearon1

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Ragabul the Ontarah wrote...

Um, I said options for straight females. There was only 1 option for straight females in those games. BG2-Anomen. NWN-Aarin HoU-Valen JE-Sky KotoR-Carth ME-Kaidan. See what I mean?


Oh, straight females only ... missed that part.  In which case, yeah there is typically only one option and that sucks.