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just one really in-depth romance?


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#101
Saibh

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Arttis wrote...

Saibh wrote...

Hate it.

Really. Really. Hate it.

If you hate the guy, you hate the romance, and you have no other options.

Remember Anomen?

"or depending on how you act they change and the romance changes?


Then how are they an actual believable character? I hate it when I'm so easily able to influence what my companions act like. It's one thing to redeem through love, it's another to make Morrigan selfless or religious or something. It's one thing to convince Alistair to think more about himself, it's another thing to convince Alistair to think only of himself.

You can't cover all of your bases with one, single romance interest. It's just impossible. Some people will end up hating him/her. And if that's the case, well, doesn't it just suck to be you? Now you have a big portion of the game that so much story has been devoted to, and you hate every simpering second of it being shoved down your throat. I'm sure one of the reasons Kaidan is hated by many is because the game forced you to either not speak to him or be a **** to him to avoid a romance you didn't like.

#102
joriandrake

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Massadonious1 wrote...

No, it's not true. :P

I was hoping my post would nest under Biotic Budah's. He insuated that since we only had one race we would only get one romance.

My greatest fear for DA2 was originally the loss of costumizations options/races/origins

Now it is to have a single predetermined romance/marriage option, if this happens too then I also reach my limit and I pass on getting DA2

#103
Arttis

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Maybe you can cover all bases...DO you not believe in the writers!?

#104
AllThatJazz

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joriandrake wrote...

Massadonious1 wrote...

No, it's not true. :P

I was hoping my post would nest under Biotic Budah's. He insuated that since we only had one race we would only get one romance.

My greatest fear for DA2 was originally the loss of costumizations options/races/origins

Now it is to have a single predetermined romance/marriage option, if this happens too then I also reach my limit and I pass on getting DA2


To be fair to Bio, I doubt this will happen (please Bio don't make me eat my words!). In all their games, the worst they've done is enforce one romance per gender (though even in those cases, men have usually had one extra, hmph). One single romance regardless of gender/sexuality? Nah. 

#105
SirGladiator

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I say the more the merier, but its also a matter of doing things right. In KOTOR you did have only one real romance, Bastilla (Juhani doesn't count for me, as her 'romance' didn't seem anything like a romance), and if you were female you could only even 'seem' to end up with her if you played as the dark side, and got the same 'sort of' romantic ending that you'd get as a male. It was still a great game, but it'd be nice to be able to play as light side once in a while (if you play as light side in KOTOR, you're forced to kill Bastilla unless you're playing as a male, its insane but true). So yeah, even as great a game as that was those were some pretty big flaws there.



'Could' it work? If DAO had only Leliana as a romance option for everybody? Or only Morrigan? I'm sure it'd still be a really good game, but why limit yourself to that? I like having playthroughs where I romance Leliana one time, and Morrigan another time. So I think yeah, a game 'could' be great with just the one really good romance option (so long as she was able to be 'turned good' or 'turned bad' depending on how you're playing the game, like Bastilla in KOTOR), but why settle for that? Why settle for two even? In ME2, there were a TON of romance options. Start with the 3 'Main' LIs Tali, Miranda, and Jack. Now throw in the 'continuation romances' of Liara and Ashley, AND the 'unofficial' romance with Kelly. Thats a full half dozen excellent romance options! So while yes, if you just limited it to one you'd be able to make it longer, the fact is that you can still have a LOT of really good romance with multiple options, so I'd totally prefer that.

#106
AllThatJazz

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[quote]SirGladiator wrote...

I say the more the merier, but its also a matter of doing things right. In KOTOR you did have only one real romance, Bastilla (Juhani doesn't count for me, as her 'romance' didn't seem anything like a romance), and if you were female you could only even 'seem' to end up with her if you played as the dark side, and got the same 'sort of' romantic ending that you'd get as a male. It was still a great game, but it'd be nice to be able to play as light side once in a while (if you play as light side in KOTOR, you're forced to kill Bastilla unless you're playing as a male, its insane but true). So yeah, even as great a game as that was those were some pretty big flaws there.
[quote]



Really? I'm sure I remember saving Bastila as LS female. I had poured a TON of points into persuasion/Charisma, I think. :)

Modifié par AllThatJazz, 30 juillet 2010 - 10:33 .


#107
MaxQuartiroli

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AllThatJazz wrote...

To be fair to Bio, I doubt this will happen (please Bio don't make me eat my words!). In all their games, the worst they've done is enforce one romance per gender (though even in those cases, men have usually had one extra, hmph).


In KOTOR you had Carth and Juhani if you were a female Jedi, and only Bastila if you were male Posted Image

EDIT: And I DO consider Juhani a romance.. just because you won't see her and you character hand in hand at the end of the game it doesn't mean you weren't in love...

Modifié par MaxQuartiroli, 30 juillet 2010 - 11:01 .


#108
joriandrake

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AllThatJazz wrote...

joriandrake wrote...

Massadonious1 wrote...

No, it's not true. :P

I was hoping my post would nest under Biotic Budah's. He insuated that since we only had one race we would only get one romance.

My greatest fear for DA2 was originally the loss of costumizations options/races/origins

Now it is to have a single predetermined romance/marriage option, if this happens too then I also reach my limit and I pass on getting DA2


To be fair to Bio, I doubt this will happen (please Bio don't make me eat my words!). In all their games, the worst they've done is enforce one romance per gender (though even in those cases, men have usually had one extra, hmph). One single romance regardless of gender/sexuality? Nah. 

... I actually meant 1 romance per gender

#109
AllThatJazz

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MaxQuartiroli wrote...

AllThatJazz wrote...

To be fair to Bio, I doubt this will happen (please Bio don't make me eat my words!). In all their games, the worst they've done is enforce one romance per gender (though even in those cases, men have usually had one extra, hmph).


In KOTOR you had Carth and Juhani if you were a female Jedi, and only Bastila if you were male Posted Image

EDIT: And I DO consider Juhani a romance.. just because you won't see her and you character hand in hand at the end of the game it doesn't mean you weren't in love...


I loved Juhani! And yes, I agree it was a romance, but not as fully developed as Carth/Bastila, which was a shame.

#110
AllThatJazz

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joriandrake wrote...

AllThatJazz wrote...

joriandrake wrote...

Massadonious1 wrote...

No, it's not true. :P

I was hoping my post would nest under Biotic Budah's. He insuated that since we only had one race we would only get one romance.

My greatest fear for DA2 was originally the loss of costumizations options/races/origins

Now it is to have a single predetermined romance/marriage option, if this happens too then I also reach my limit and I pass on getting DA2


To be fair to Bio, I doubt this will happen (please Bio don't make me eat my words!). In all their games, the worst they've done is enforce one romance per gender (though even in those cases, men have usually had one extra, hmph). One single romance regardless of gender/sexuality? Nah. 

... I actually meant 1 romance per gender


Oh. Well, if lots of people on this forum are right, and the whole Dragon Effect thing happens, hell you'll have romances coming out your ears! Wait .. that didn't sound right at all. 

Otherwise, fingers crossed, eh? x


#111
Mercuron

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Why just one really in-depth romance? Why not several - for each gender? Not to mention friendships (or rivalries, considering what has been said about having hostile relationships) given the same level of depth, if romance isn't what the player decides they want with the character?



As far as I'm concerned, I play these types of games for the ability to interact more deeply with the story and characters, over any Ninja Gaiden-esque combat or Armored Core stat management and inventory tuning. Romance, friendship, rivalry and the like are great tools for developing characters in ways that relate personally to the player's character, so I hope that Bio will use as many discs as required to give the majority of Hawke's companions such options.

#112
Kenrae

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AllThatJazz wrote...
I loved Juhani! And yes, I agree it was a romance, but not as fully developed as Carth/Bastila, which was a shame.


That was Lucasarts not wanting a lesbian relationship in a Star Wars game, so they had to cut it.

#113
Andraste_Reborn

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Speaking as a straight woman, I would hate it if my only romance option were female - that would be worse than being stuck with only Anomen in Baldur's Gate II. Not because I'm against f/f romances (if they're as interesting as Leliana, bring them on!) but because having only one option sucks, and especially if it's an option that completely precludes hot pixel guys hitting on my character.

I say that as a woman who loves Anomen and still counts that romance as one of my favourite - but I played the game at least half a dozen times, and who wants to have the same relationship over and over and over? I think at least half the reason Anomen is so hated on to this day is that anyone who wanted to play a female character (and especially female players) had no other option.

Modifié par Andrastee, 30 juillet 2010 - 01:11 .


#114
Kenrae

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Andrastee wrote...
I say that as a woman who loves Anomen and still counts that romance as one of my favourite - but I played the game at least half a dozen times, and who wants to have the same relationship over and over and over? I think at least half the reason Anomen is so hated on to this day is that anyone who wanted to play a female character (and especially female players) had no other option.


And that he was a tool :P.

#115
Andraste_Reborn

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Kenrae wrote...

And that he was a tool :P.


*fights urge to post lengthy off-topic declaration of love for Anomen Delryn*

(I think it helped a lot that my first PC, the one I romanced him with, was a Paladin. His reactions made a lot sense in that context - she was something he aspired to be and at the same time resented.  Also, she had a Charisma score of more than twenty by the time they met, so I'm not surprised he wanted her to tell him what to do all the time :).)

#116
Kohaku

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AllThatJazz wrote...

MaxQuartiroli wrote...

AllThatJazz wrote...

To be fair to Bio, I doubt this will happen (please Bio don't make me eat my words!). In all their games, the worst they've done is enforce one romance per gender (though even in those cases, men have usually had one extra, hmph).


In KOTOR you had Carth and Juhani if you were a female Jedi, and only Bastila if you were male Posted Image

EDIT: And I DO consider Juhani a romance.. just because you won't see her and you character hand in hand at the end of the game it doesn't mean you weren't in love...


I loved Juhani! And yes, I agree it was a romance, but not as fully developed as Carth/Bastila, which was a shame.


KOTOR is the only Bioware game I have yet to finish. I've tried for months and I just can't get into it. I can't stand Star Wars and that's peppering me even wanting to play and finish it. When I hear so much love for the characters and romances in the game I feel so horrid because I just can't bring myself to finish a game so many people obviously loved.

#117
Kenrae

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Andrastee wrote...

Kenrae wrote...

And that he was a tool :P.


*fights urge to post lengthy off-topic declaration of love for Anomen Delryn*

(I think it helped a lot that my first PC, the one I romanced him with, was a Paladin. His reactions made a lot sense in that context - she was something he aspired to be and at the same time resented.  Also, she had a Charisma score of more than twenty by the time they met, so I'm not surprised he wanted her to tell him what to do all the time :).)


Your sentence was a perfect setup for mine, I just couldn't resist:devil:.

#118
Valthier

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I think having one female LI for the whole game would make me as a female player feel a bit like an afterthought. You know, "Well straight male demographic, here's your sexy female love interest! ...Whoops, you can be a girl, let's retrofit her dialogue quickly!"

I wouldn't mind having one per gender, I guess. It would depend on if I liked them, sure, but I tend to get lucky in finding myself liking the male romancibles - Carth was my first real video game romance and I loved him to bits, and when I tried Baldur's Gate 1&2 later the only thing that kept me pushing through gameplay that I found way over my head was Anomen. Sure, Canderous would have made a fine "evil" romance in KotOR, and Haer'Dalis and Edwin could have completed a good/neutral/evil trio of straight female romances in BG2, but when I played them I was grateful to just have one.

If they did go for a quality approach, I'd prefer a more Jade Empire route - if we discount Dawn Star, that would give each gender of PC a love interest of either gender.

That being said... of course I'd still prefer variety. I thought the four in DA were a perfect number, since if we're talking about replay value I can only go back for different romances so many times before I get burned out. But if we're going to talk about cutting down the number of romances, then two LIs is the minimum I'd consider acceptable for a game like DA2.

Modifié par Valthier, 30 juillet 2010 - 01:49 .


#119
ankuu

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Baaaad idea! Bad bad baaad idea!

#120
Imryll

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I'd be OK with this so long as the single love interest was male. ;-)

#121
Gandalf-the-Fabulous

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distinguetraces wrote...

I'm just curious how other fans would react to this idea. What would you think of having a single love interest for Hawke, who was his partner no matter what -- part of the basic plot setup like the main antagonist -- but with a really in-depth storyline that could be taken in many directions.

Although I'm a fan of male-male romances and one single love interest would almost certainly have to be female, I think it would be a worthwhile tradeoff in having more time and space to really flesh out one character and relationship.

And having one LI would avoid the typing that almost inevitably happens with a menu of different dates -- the Sweet One, the Dark One, the Sassy One, etc. One character could be given time to show all those sides of her personality in turn, and would not have to define herself by a single exaggerated trait.

Would it ****** folks off? Would female players be overly irritated about being forced into homoeroticism?


I wonder if the OP is a troll? I mean nobody in their right mind would suggest something so mind bogglingly stupid, there are no words to express how much of a bad idea that is. Now I really wouldnt care if there was only 1 or no romances at all (however I know there are a lot of you who play Bioware games for the romance so I still wouldnt suggest it) as I usually play lone wolf type characters but having one romance that isnt an option at all is one hell of a bad idea. If you want linear storylines that dont offer players many options I suggest you give the Final Fantasy games a shot.

But really if Bioware were actually inclined to provide only one really in depth romance that you had to be with instead of 4 more shallow romances that you could choose to be with then why not just snip the romance out of the game altogether and put the resources that usually go into the romance into improving another more vital aspect of the game?

I get what you are trying to say but if you are going to force a deep relationship on a character in a game where your choices matter it would be better if that relationship is more like a family member, childhood friend or mentor, it cant be romantic (except for the childhood friend but even then it would have to be a choice, not forced). 

#122
AllThatJazz

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Kerridan Kaiba wrote...

AllThatJazz wrote...

MaxQuartiroli wrote...

AllThatJazz wrote...

To be fair to Bio, I doubt this will happen (please Bio don't make me eat my words!). In all their games, the worst they've done is enforce one romance per gender (though even in those cases, men have usually had one extra, hmph).


In KOTOR you had Carth and Juhani if you were a female Jedi, and only Bastila if you were male Posted Image

EDIT: And I DO consider Juhani a romance.. just because you won't see her and you character hand in hand at the end of the game it doesn't mean you weren't in love...


I loved Juhani! And yes, I agree it was a romance, but not as fully developed as Carth/Bastila, which was a shame.


KOTOR is the only Bioware game I have yet to finish. I've tried for months and I just can't get into it. I can't stand Star Wars and that's peppering me even wanting to play and finish it. When I hear so much love for the characters and romances in the game I feel so horrid because I just can't bring myself to finish a game so many people obviously loved.


That's a shame - the game really does have some of the most fantastic characters - Jolee, Juhani, HK47, Canderous - just so damn memorable. But yeah, it is very heavy on the old Jedi/Sith/Force stuff - there were one or two moments in the game that made me roll my eyes a little because they were so, um, 'Star Warsy', and I love Star Wars. :)

#123
AngryFrozenWater

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Kerridan Kaiba wrote...

KOTOR is the only Bioware game I have yet to finish. I've tried for months and I just can't get into it. I can't stand Star Wars and that's peppering me even wanting to play and finish it. When I hear so much love for the characters and romances in the game I feel so horrid because I just can't bring myself to finish a game so many people obviously loved.

I am not a Star Wars fan either. It kept me from buying it for years. But after seeing your post I've decided to try it this weekend. Just bought it from Steam. Of course it's an older game, so I'll try to look at it from that perspective. If the characters ought to be great like many say they are then it should show, no matter how old the game is.

On topic: No. One LI is not enough. I think I am not the only one. Many people would be disappointed by just one.

Modifié par AngryFrozenWater, 30 juillet 2010 - 03:00 .


#124
AllThatJazz

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AngryFrozenWater wrote...

Kerridan Kaiba wrote...

KOTOR is the only Bioware game I have yet to finish. I've tried for months and I just can't get into it. I can't stand Star Wars and that's peppering me even wanting to play and finish it. When I hear so much love for the characters and romances in the game I feel so horrid because I just can't bring myself to finish a game so many people obviously loved.

I am not a Star Wars fan either. It kept me from buying it for years. But after seeing your post I've decided to try it this weekend. Just bought it from Steam. Of course it's an older game, so I'll try to look at it from that perspective. If the characters ought to be great like many say they are then it should show, no matter how old the game is.


It's probably going to be really hard to do but just try and ignore the Star Wars stuff if you don't like it, concentrate on enjoying the characters, talk to them lots! Hope you enjoy :)

#125
Pedrak

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I see the OP's point, but I really wouldn't like to be stuck with just one romance. I'm pretty sure BioWare can deliver at least two reasonably in-depth romantic options for each gender. And I actually think they did a very fine job in DAO.

In general, while I understand all these arguments about giving less options but making them more in-depth, etc., if we bring this line of thought to its extreme consequences we might as well play a JRPG, where the player is railroaded into a very tight narrative in which his choices typically amount to nada. Personally, I'm not fond of that, just as I am not fond of games like Fable, where the player has an enormous amount of freedom (you can marry pretty much any NPC in the game) , but with very little emotional attachment, because NPCs are so bland and the relationship with them so insipid and pointless.

I think BioWare has found the perfect balance between these two extremes.

Modifié par Pedrak, 30 juillet 2010 - 03:14 .