distinguetraces wrote...
I'm just curious how other fans would react to this idea. What would you think of having a single love interest for Hawke, who was his partner no matter what -- part of the basic plot setup like the main antagonist -- but with a really in-depth storyline that could be taken in many directions.
Although I'm a fan of male-male romances and one single love interest would almost certainly have to be female, I think it would be a worthwhile tradeoff in having more time and space to really flesh out one character and relationship.
And having one LI would avoid the typing that almost inevitably happens with a menu of different dates -- the Sweet One, the Dark One, the Sassy One, etc. One character could be given time to show all those sides of her personality in turn, and would not have to define herself by a single exaggerated trait.
Would it ****** folks off? Would female players be overly irritated about being forced into homoeroticism?
The idea of just having one romance options would not work for me no matter what kind it was. First off it would decrease my replay interest. Part of the entertainment for me is to see how the different romances play out.
Then you have the problem of the romance option being someone you don't like. If I have more than once choice there is a better chance that one of them will be of interest to me. What if the one choice is evil and I want a nice LI. Or if the LI is nice, and someone wants a LI that is on the edge.
The game is not just about the romance, it's about choices and how they effect your character and others around you. One romance option would just make the story less, not more. IMO