SPOILERS OF THE FIRST HALF OF THE GAME!!!!
One of the forming experiences of my gaming career was playing Ultima IV The Quest of the Avatar. You see that I am one of the older gamers. Ultima IV and Ultima in general was one of the decisive moments for me as gamer. The idea of Ultima IV was not to kill as much as possible to gain XP and to loot everything not nailed down, but on the contrary. It was a tale about discovering yourself and to this day it is one of the few of the great RPGs without any supervillain or horde of evil to slay.
When I started playing Dragon Age, I played all starter races/classes just to see them, and I can say they are all excellent. I found the game quite great in the first 2-3 days, but with every passing hour now, I feel less and less connected, less and less inclined to continue, so I allowed myself a break to contemplate why this is so? All reviews are full of praise, 9 of 10 or even 10 of 10, it is said to be THE RPG at Eurogamer.de. But truth be told, at this moment I start to have doubts about this. I am at the point where I finished the stories of the Mages Tower, of Red Cliff, the Urn of Ashes and I now met the Dalish. The game informs me I have solved about 30%.
I am at the point pondering to give the game up, and that is something VERY disturbing, given I rarely ever give up on a RPG, let alone one crafted with such great story telling. So why?
Now in the Paragon of Fantasy, Tolkien's Lord of the Rings, one of the darkest and depressing parts is Moria. The Dwarfs all failed, there is a Balrog on the loose and the good old Gandalf dies. All seems to be lost. But after the darkness of Moria comes the light of Lothlorien. Even if it is more a sad remain. That is what IMO makes the darkness bearable, makes it stand out, it has a counterpoint. And so far in DA it seems to me I always got from bad to worse.
I have stated elsewhere that I don't get along with any of the companions. Since I let Blood Magic use to save the kid in Red Cliff, Alistair stays at +12 and he stopped telling me anything personal. Morrigan is a misantrope, Leilana way too dreamy and disattached from reality, Zevran is so so, entertaining but not really emotionally connected to anything, and now evern Wynne has started to nerve me with morals like "you can have no relationship, you have ALL duty as a Warden". So I end up carrying a party of people, to NONE of whom I feel like a friend. They are with me for the need. That's it. Ok, I forced a closeness to Zevren, for the sole purpose of trying out how the gay relationship works out, but in real, I never would do it. He IS a murderer after all. What bugs me with these people, none of them really is on my side. I value the try of Bioware to make them personalities, and they sure have believable ones and well told ones, but I don't like the experience. I am all surrounded by people who stick to me and I have zero reason why. Alistair should by all right lead as Warden senior, Morrigan seems to have no feel of a greater good by her survival, and so on. They all just are with me to have a cheap taxi to drive to to "see the world". I never feel they are my companions or even my friends. All have ratings -10 to +15, save Zevran, where as said I forced the issue. So there is no cheering, no nice party feeling anywhere in my group. They are people for the use of more swords. End of story. And that is quite sad.
The same goes with the world. Good riddance, what a place. I understand Bioware wanted to make a darker world, but I tell you I will surely NOT buy a second RPG in this world setting. Sorry, but it's not the darkness, it is the total absence of light that bugs me. No merry moments with my companions, no happy savings or bright moments. Nada.
When I saved Red Cliff, ALL of the villagers who participated the battle where dead. So the "victory" was quite depressing to experience. The Dwarfs, as we see from the Dwarf beginning are worse than Ferengi, lost all in political warfare. The Elves are either docile menservants or wild nomads. First I found that romantic, but after a while of thinking, it looked quite backwaterish to me. They survive and that's pretty it. Where ever you look, and whatever your choices are, it just is to chose between dark and less dark. I never seem to come to any moment where I feel good, happy about the endings, happy about a party of friends. Even the good chars; Wynne is just berating me of duties and Lelianna is a religious lunatic!
And Zevran is a sex partner. As a gay gamer I must say I find it a horrible way. I don't seek sex in a game, but I would well have liked romance. Some steady, serious partner in the war, some small foothold of comfort. Zev is just "now we have sex there is no place for love". Thank you very much. God, I never felt so alone in a party.
Another aspect which starts to aggravate me is, that I feel way too much confined, led like the donkey with the carrot or more like the rat in the experimental maze. When you plays City Elf, you never have a choice. You MUST marry, you CAN not fight the humans right away (you are just slapped unconscious without chance of defense), you MUST save the girls, and then you MUST join the Wardens. No. Single. Choice. And those Warden are all but goody-goods. They pick on those without choice, they don't care to ruin lives (Ser Jory!) no matter what, and Duncan seems very clever using people as tools for his cause. And if you play Soldiers Peak you know the Wardens of the past where no Saints either. All the time I am hook-nosed, lead like a cattle with no choice but to slay all or slay almost all. Like in that Mage Tower. I sorta feel like in a quest tunnel and less like in a free world to roam. And somehow I feel that is a big step back from Baldurs Gate or Oblivion or Fallout 3. Outside the fighting I more feel like in a streamlined Adventure than in an RPG. In the end I don't really feel like having a choice or an impact.
Where are the cheerful moments, the moments of belonging to your party, the moments of hope and comfort to counter and balance the darkness? I don't see it. And while I have no problem with darker stories, I also don't feel entertained when ALL is dark. I try to save the Mages, but in the end nearly all are dead. I try to save Red Cliff, but guess what, nearly all are dead. I expect the Dalish and Dwarf stories are equally bleak in the outcome. And it makes me wonder, do I want to delve into a world where there is all dark and bleak? I don't know. For now I make a break, and I don't know if I really go back to the realm of Ferelden at this moment.
Modifié par elikal71, 10 novembre 2009 - 05:48 .





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