This is not only a personal choice but also often heavily a cultural one. Like in the US where everything is instant gradification and self importantance you get a lot more stories and movies where everything turns out "Happy". Just look at how Disney rewrites all the old fables which were ment to teach life lessons that the world wasn't all happy go lucky.tls5669 wrote...
I have no problem what so ever with the story in this game, as a matter of fact I love the fact that there really is no happy ending. Myself I'm sick of every story having a happy ending, this is a refreshing change from the norm. Bioware hit a home run in that aspect.
Then if you compare it to a culture that is more about self sacrfice like Japan you'll notice most of their stories and movies don't have happy endings, at least not by US standards. In most of their tales the hero dies at the end but it is usually in order to defeat the Evil that is threating everything. Much in the way the Gray Warden's must sacrifice themselves to kill the archdemon. Because of this Japanse movies don't often do well in US and the same is often true of US movies in japan. And I think in part it has to do with well if the hero didn't have to give it his all then the threat really wasn't that great.





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