Since the lewt subject is touched, there's something about nearly all modern RPGs and lewt.
Lewt gets better when stats grow. However, this makes gathering lewt kinda boring. I'd like to see magical items which feel unique. Items with "use" effects, where the use is effectively a new type of spell, or a unique ability that doesn't trivially decompose into stats.
Even lewt oriented towards different types of tactics, so that for fight X, a certain combination of magical items is needed but for the next fight, they're practically useless for tactics reasons. Or, the opposite, a low stat item being useful even at the final battle, not because of it's stats but rather because of its on-use effects.
Make lewt interesting per se, not interesting because of titanic stats. Just my two copper.
Modifié par Lyssistr, 30 juillet 2010 - 07:07 .