I still think the greatest thing about Flashbang is that it's more skill-based than other powers, but the reward for learning how to use it is great.
Flash Delirium: getting the most from flash grenade.
Débuté par
numotsbane
, juil. 30 2010 02:57
#26
Posté 15 septembre 2010 - 12:29
Flash only really shines once you get the full Improved Flashbang Grenade version though. The huge radius is just great, and it also helps for those times when your aim is just not that good 
I still think the greatest thing about Flashbang is that it's more skill-based than other powers, but the reward for learning how to use it is great.
I still think the greatest thing about Flashbang is that it's more skill-based than other powers, but the reward for learning how to use it is great.
#27
Posté 17 septembre 2010 - 03:17
Me wants a video of a flashbang+Rev soldier... ;(
#28
Posté 28 novembre 2011 - 06:07
numotsbane wrote...
Ok, I've been away a bit playing ME1 again for a change of pace, but I've also tried a couple of new classes with flashbang. initial impressions being:<br />
CQC Infiltrator: Once I figured out where to use flash, where to use incinerate, and where to use cloak, I absolutely ripped up all the illium missions and had a blast. this is a class that literally has everything - a great power finisher in incinerate, squad cryo for CC, long and short range dominance, flash for stunning and general wickedness. <br />
more later, but I just had to say that CQC infiltrator is sick.<br />
also, haven't tried the new weapons yet, but don't think they'll have that big an effect on power use anyways.
What about a normal Infiltrator? I take assasination cloak, heavy disruptor and heavy incinerate with an assasin class passive. Weapons are pretty standard: Phalanx pistol, Locust smg, Mantis/Widow sniper etc. Would flashbang be good or would I be better off with energy drain?
#29
Posté 28 novembre 2011 - 06:39
I doubt (s)he will answer, look at the dates before posting.





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