Hey you guys. TW2 isn't necessarily the second coming. I have my doubts just as others do about DA2.
Some of the bad:
-Consolitus. Don't care if this enrages console users, but the TW1 was a dyed-in-the-wool PC rpg. That's what I want for the sequel. But there is evidence to the contrary. If they sold so many copies on pc, why even bother with catering to consoles? There are a number of games on console that I want, but will never get. So be it. CD Projekt needs to follow Blizzard's example here. You want this game? Buy a damn computer. At least that's the stance of so many console-based publishers who don't give a rats ass about their pc fan base.
-Boxing minigame. Animations look cool and refreshing ( MMA) but I still think its a waste of resources and time on the dev's part.
-Using amulet will now highlight relevant object's in areas, ala Arkham Asylum. Someone please explain to me how this doesn't spell 'dumbed down'.
-CD Projekt might be trying to bite off more than they can chew. So far TW2 will be:
1. Largely free roaming, open-world gameplay
2. Story-based with a dizzying number of alternative plot threads. I have fewer veins in my body than variations in the flow chart they showed at GamesCom.
3. Satisfying, complex, fast-twitch gameplay. I have
yet to see an RPG do this. It has long been the domain of action games, and for good reason. It's hard as hell to do. And few action games get it right, let alone the many RPG's that have utterly failed at reflex-based combat. Here's looking at you, Ego Draconis.
Certainly the graphics look outstanding, the dialog I have heard is classic Witcher, and well written. And I know that the sheer ambition of the first title carried it far beyond its minor faults. But I'm beginning to think if CD Projekt pulls this one off, it will be a miracle.
And I will gladly eat crow afterwards if necessary.
Modifié par slimgrin, 22 août 2010 - 08:51 .