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The Witcher -> Dragon Age II


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#1101
Tirigon

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Daur wrote...

I hate SC because everyone seems to praise it as this awesome messiah of games when it is a blatant rip off


Well, sadly it IS.
I wouldn´t have believed it either, but I got a trial key. So I tried (expecting it would suck) but I was proven wrong. Afterwards I bought the CE and days of playing showed me that it doesn´t get boring, no matter how much you play.

#1102
Estel78

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Braag wrote...

But do understand that it is a RTS game so if you want to compare it to something you should be comparing it to the WH40K Dawn of War 1/2 RTS games which are not nearly as popular and well received as SC games.

Dawn of War games were very well received. They are almost up there with Starcraft in terms of critical reception.

Modifié par Estel78, 26 août 2010 - 11:14 .


#1103
Tirigon

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In Exile wrote...

hangmans tree wrote...

Another thing that was done better in the witcher is loot and weapons. All that crap I was dragging in my inventory to earn some...ridiculous! 90% of the combat equipement was useless junk for me. I prefer fewer items but of significance. Other (than hamstering) income would be welcomed.


It had a lot of sense to it. You had one pouch for your alchemical components which could stack to 50 (a very nice touch) and your potion stacks that could stack to ten. It was actually a hybrid of the DA:O list and inventory tetris, because it did use the stack, but also gave you a graphical interface.

If you count the number of slots you have, there is still a decent 40+ for items and 40+ for alchemical components.


Well, in short, Witcher is one of the best games I know with regards to how it handles loot.

#1104
Onyx Jaguar

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Estel78 wrote...

Braag wrote...

But do understand that it is a RTS game so if you want to compare it to something you should be comparing it to the WH40K Dawn of War 1/2 RTS games which are not nearly as popular and well received as SC games.

Dawn of War games were very well received. They were almost up there with Starcraft in terms of critical reception.


Not to derail it further, but they did not sell as well.  Personally I have not played Dawn of War 2 but in my opinion Dawn of War 1 was much better than Warcraft 3, in almost every aspect (or actually every aspect, sure Warcraft 3 had some RPG elements that Dawn of War 1 didn't have but meh).

On topic, have they released system specs for TW2?  Also I haven't read anywhere but what engine they are using? 

#1105
Estel78

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Onyx Jaguar wrote...

Estel78 wrote...

Dawn of War games were very well received. They were almost up there with Starcraft in terms of critical reception.


Not to derail it further, but they did not sell as well.

Sure. I didn't say they did.

#1106
Urazz

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Tirigon wrote...

In Exile wrote...

hangmans tree wrote...

Another thing that was done better in the witcher is loot and weapons. All that crap I was dragging in my inventory to earn some...ridiculous! 90% of the combat equipement was useless junk for me. I prefer fewer items but of significance. Other (than hamstering) income would be welcomed.


It had a lot of sense to it. You had one pouch for your alchemical components which could stack to 50 (a very nice touch) and your potion stacks that could stack to ten. It was actually a hybrid of the DA:O list and inventory tetris, because it did use the stack, but also gave you a graphical interface.

If you count the number of slots you have, there is still a decent 40+ for items and 40+ for alchemical components.


Well, in short, Witcher is one of the best games I know with regards to how it handles loot.


Which is funny because it has a fairly simplified loot system like what Bioware tried to do with Mass Effect 2.

#1107
DPB

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Onyx Jaguar wrote...

On topic, have they released system specs for TW2?  Also I haven't read anywhere but what engine they are using?


Nothing yet, and it's a new in-house engine. I hope it isn't too demanding, I doubt I'll be able match the settings it's running on in the videos.

#1108
In Exile

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Urazz wrote...

Which is funny because it has a fairly simplified loot system like what Bioware tried to do with Mass Effect 2.


I agree with you on the Bioware parallel, but I would have said it went with DA:O by adding a tetris UI instead of a list AI to an identical carrying capacity minus the special case for weapons.

Why do you say ME2? Because of how it handled weapons specifically?

Also, if anyone says the Witcher was realistic because of how it restricted big weapons but not other items, consider this: you can buy around 30 books and stack them in pairs for Geralt, so you end up carrying 50 something books. Try actually fitting that many books on you physically, and then moving with that insane weight.

#1109
Onyx Jaguar

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dbankier wrote...

Onyx Jaguar wrote...

On topic, have they released system specs for TW2?  Also I haven't read anywhere but what engine they are using?


Nothing yet, and it's a new in-house engine. I hope it isn't too demanding, I doubt I'll be able match the settings it's running on in the videos.


Well the engine the previous one ran on (that they licensed... from Bioware) was unusually demanding.  I hope that with an in house one they will streamline its running efficiency more.

#1110
fchopin

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Onyx Jaguar wrote...

 Also I haven't read anywhere but what engine they are using? 


The new engine for tw2 is called TSOOD.

#1111
TheMufflon

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Daur wrote...


SC2 is a blatant ripoff of warhammer because blizz originally approached Games Workshop to get the right to make a warhammer 40k rts and they were turned down, so they blatantly made a ripoff


Except with completely different gameplay and a setting and story which bear only superficial similarities shared by pretty much all sci-fi involving aliens.

#1112
TheMufflon

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Tirigon wrote...

Ok you DO have weird tasteB)B)

I can´t get what´s fun about tabletops. No offense.


So your entire argument against Blizzard's alleged plagiarism is "I don't like tabletop games, so it's OK"?

#1113
Guest_slimgrin_*

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Tirigon wrote...

In Exile wrote...

hangmans tree wrote...

Another thing that was done better in the witcher is loot and weapons. All that crap I was dragging in my inventory to earn some...ridiculous! 90% of the combat equipement was useless junk for me. I prefer fewer items but of significance. Other (than hamstering) income would be welcomed.


It had a lot of sense to it. You had one pouch for your alchemical components which could stack to 50 (a very nice touch) and your potion stacks that could stack to ten. It was actually a hybrid of the DA:O list and inventory tetris, because it did use the stack, but also gave you a graphical interface.

If you count the number of slots you have, there is still a decent 40+ for items and 40+ for alchemical components.


Well, in short, Witcher is one of the best games I know with regards to how it handles loot.


In the Enhanced Edition, yes. You aren't able to stockpile on accessories and weapons and then pawn them off at the blacksmith for easy cash. You can do it with potions and herbs, but you never get a lot of money this way. So selling loot is discouraged in The Witcher. Which is as it should be. I also found I was continually forced to prioritize with alchemical bases and potions, big time.  

#1114
DragonRageGT

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slimgrin wrote...

In the Enhanced Edition, yes. You aren't able to stockpile on accessories and weapons and then pawn them off at the blacksmith for easy cash. You can do it with potions and herbs, but you never get a lot of money this way. So selling loot is discouraged in The Witcher. Which is as it should be. I also found I was continually forced to prioritize with alchemical bases and potions, big time.  


Actually, there are some very easy to find ingredients that have not secondary properties and thus are not suitable for alchemy (not advanced anyway) and some alchemist in TW pays a lot for each vial (15 - 20 orens each, compared to  1 oren for most the rest). There's some good money to be made with trade and if you need to make room in your inventory, it helps you a lot. =)

P.S.: Slim, check this out.

Risen Trailer mit Musik von Nightwish

Modifié par RageGT, 27 août 2010 - 07:43 .


#1115
Kalfear

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Risen any good Rage?



Looks good, half way between The Witcher excellence and DA2 bad graphics.



As for Oren in The Witcher, I really hated the enhanced inventory in my first play through but im gambleing this play through so no longer need those extra weapons for oren, so all is good now :)

#1116
Onyx Jaguar

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I've heard good things about Risen

#1117
DragonRageGT

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Oh yeah! I finished it 7 times in a row right before DA was released. Considering the game had just been release early in Oc/09, I'd say it's a great game. Has the best of the Gothics in it and it's more up-to-date in terms of graphics.

I finished another Gothic1+2 run recently. I'm actually tempted to start another in Risen instead of Gothic 3. (which is not a bad game specially with the community patch but I've played G3 to exhaustion already)

P.S.: There is a free DEMO for anyone willing to try it.

http://risen.deepsil...s/downloads.php

Modifié par RageGT, 27 août 2010 - 08:14 .


#1118
Guest_slimgrin_*

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RageGT wrote...

Oh yeah! I finished it 7 times in a row right before DA was released. Considering the game had just been release early in Oc/09, I'd say it's a great game. Has the best of the Gothics in it and it's more up-to-date in terms of graphics.

I finished another Gothic1+2 run recently. I'm actually tempted to start another in Risen instead of Gothic 3. (which is not a bad game specially with the community patch but I've played G3 to exhaustion already)

P.S.: There is a free DEMO for anyone willing to try it.

http://risen.deepsil...s/downloads.php


If its better than Ego Draconis, I'll consider it. Damn the combat in Ego Draconis. 

#1119
DragonRageGT

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Truth be told, Risen is not without its flaws. It has an excellent chapter 1, I'd say one of the best in this type of game, which takes me some 20-25 hours. Then 15 hours for chapters 2, 3 and 4. Last two chapters seemed a bit too linear, kinda of rushed to attend publishers deadline.



But I enjoy the game. I like that I must respect monsters. We must learn when to fight and when to run. Combat is very much Gothic style where a timing left click is also required. Plus dodge and blocking works better in Risen.



Biggest complains I remember from the forums were that a "Wild Boar kills me in 1 hit"! Well, that's because you're not supposed to fight a ferocious beast until you're prepared for it. There is no level scalling and it is a free world so we can wander right into a monster suitable for level 18-20 way before that.



And we can even defeat them, in Hard diff, once you learned their tactics (which is different for each type of monster) and master the art of attack/dodge/combos.



Some people also complained that you could just push an enemy to a wall and keep attacking them. Well, it never worked for me. Humans can block and if you miss your timing, they'll strike you right away. Monsters, well, some are way too fast and dodge a lot and can never be stuck into a corner.

#1120
hangmans tree

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Risen...first half was good, I enjoyed it a lot, then it got so boring I just went straight through the plot not peeking in "secret" areas or whatever. The armour collecting quest is a drag...annoying and tiresome as hell. I felt they forced the game to be longer. Final duel? A dissapointement. The ending even more...

#1121
DragonRageGT

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hangmans tree wrote...

Risen...first half was good, I enjoyed it a lot, then it got so boring I just went straight through the plot not peeking in "secret" areas or whatever. The armour collecting quest is a drag...annoying and tiresome as hell. I felt they forced the game to be longer. Final duel? A dissapointement. The ending even more...


If you consider Chapters 1 and 2 as  "first half", that's 3/4 of the game for me. The other quarter is as you say but it is so fast (at least we have teleport stones) that it didn't really bothered me. Only that I feel they were not allowed to add content to chap. 3 and 4 in order to release the game sooner. thus making it indeed linear and well, could have been done a lot better.

The final boss... OMG.. don't remind me of that. Actually, the final boss fight for me is the one with the Inquisitor, ttough sob, right before that "let's play console style vs a final Boss". But then, it's kind of a tendency in all recent games I've played.

Dragon Age and TW are exceptions to that but even they hadn't something that epic about the very final boss. I think the High Dragon scene as a whole is the Epic moment of DA:O. Archdemon was just the same divided into instances so it could not be killed too fast. heh

In The Witcher, for me, it was the final confrontation with Azar Javed, Including the "getting to him" part from the start with the unded Rayla, If the game had ended there I would be just as satisfied.

#1122
Tirigon

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Urazz wrote...

Which is funny because it has a fairly simplified loot system like what Bioware tried to do with Mass Effect 2.


Well, the important word is TRIED. Imo, ME2 had the right ideas, but a horrible way of implementing them. Not to mention that Witcher has a lot more loot than ME2 which has none at all...

#1123
Tirigon

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TheMufflon wrote...

So your entire argument against Blizzard's alleged plagiarism is "I don't like tabletop games, so it's OK"?


No, it´s my argumnet against his "SC2 sucks". You can´t argue taste (at least not successful).
I don´t argue about whether they made a ripoff. I can´t as I played Dawn Of War only 2 hours and found it sucked too much. What little I know of the story doesn´t bear similarities to SC or Warcraft, imo, but well.... You can´t deny that Space Marines are in both.

Apparently that´s enough to say it´s a ripoff. In that case every fantasy stuff is a ripoff of Tolkien, but who cares?!

Lastly, even if he was right: I prefer a great Ripoff over a Crappy original. That easy.

#1124
Tirigon

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slimgrin wrote...


In the Enhanced Edition, yes. You aren't able to stockpile on accessories and weapons and then pawn them off at the blacksmith for easy cash. You can do it with potions and herbs, but you never get a lot of money this way. So selling loot is discouraged in The Witcher. Which is as it should be. I also found I was continually forced to prioritize with alchemical bases and potions, big time.  


Well I was a bit late to Witcher and never played the "Non-enhanced" game. My Brother bought the Enhanced edition right away when it was released and I played it after him, then.

What is different in the Non-Enhanced?

#1125
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Tirigon wrote...

slimgrin wrote...


In the Enhanced Edition, yes. You aren't able to stockpile on accessories and weapons and then pawn them off at the blacksmith for easy cash. You can do it with potions and herbs, but you never get a lot of money this way. So selling loot is discouraged in The Witcher. Which is as it should be. I also found I was continually forced to prioritize with alchemical bases and potions, big time.  


Well I was a bit late to Witcher and never played the "Non-enhanced" game. My Brother bought the Enhanced edition right away when it was released and I played it after him, then.

What is different in the Non-Enhanced?


Control + left click auto loots. No need to pull up the window and drag items to your inventory.
 
This saves a ton of time. Auto loot wasn't available in regular version.

Modifié par slimgrin, 27 août 2010 - 01:56 .