The Witcher -> Dragon Age II
#1351
Posté 08 septembre 2010 - 07:27
#1352
Posté 08 septembre 2010 - 09:56
Stillwater wrote...
I wasn't a fan of the Witcher's choice and consequence, actually. Most of the time, you had to choose between one option that was horrible, one that was awful, and one that was terrible. In the end, it all amounted to pretty much the same story, just with different people on different sides. This isn't a 'grey moral dillema', it's just being forced to pick between 3 different shades of black. I found it boring, frustrating, and actually quite linear.
It is just the world Geralt lives in. It´s somethig quite faithful to the books, and it shows pretty well that both sides of the war are bad even if they have valid points. Only reason it is not more depressing is there is much humor (of the dark kind) around.
Reason both games get compared is probably because they are the more significant examples of games with dark fantasy setting and mature content, though there is definetely room for improvement in the latter department in both games.
#1353
Posté 08 septembre 2010 - 10:04
Modifié par tez19, 08 septembre 2010 - 10:05 .
#1354
Guest_slimgrin_*
Posté 09 septembre 2010 - 02:26
Guest_slimgrin_*
Gammalfarmor wrote...
To be honest I really don't know why this thread exists. The Witcher and Dragon Age are two epic games but they are different. As games should be.
It's become a Witcher 2 discussion thread, and I've suggested that it be moved to off topic more than once. The fact is, there's a lot The Witcher has in common in Bioware's games because I think Bioware had a big influence on Cd Projekt.
#1355
Posté 09 septembre 2010 - 03:46
Nerevar-as wrote...
Stillwater wrote...
I wasn't a fan of the Witcher's choice and consequence, actually. Most of the time, you had to choose between one option that was horrible, one that was awful, and one that was terrible. In the end, it all amounted to pretty much the same story, just with different people on different sides. This isn't a 'grey moral dillema', it's just being forced to pick between 3 different shades of black. I found it boring, frustrating, and actually quite linear.
It is just the world Geralt lives in. It´s somethig quite faithful to the books, and it shows pretty well that both sides of the war are bad even if they have valid points. Only reason it is not more depressing is there is much humor (of the dark kind) around.
True. But a book and a game are two very different things. A book is linear, and you take it in passively, for what it is. A game is interactive, and you are made to make choices. Especially in The Witcher, where a massive amount of fuss was made about the "multiple endings" and "living with the consequences of your choices" and so on. It's like the game went out of its way to boast about how non-linear it was, but in the end it was just a linear experience poorly disguised. I actually have no problem with linear games (Half Life 2 is completely linear and I wouldn't have it any other way), but The Witcher felt like it failed to deliver on its own promise.
#1356
Posté 09 septembre 2010 - 03:49
No game is an island. The reason we have such good games nowadays is because they stand on the shoulders of the games that came before them, borrowing, adapting and reinventing various bits and pieces from them.Gammalfarmor wrote...
To be honest I really don't know why this thread exists. The Witcher and Dragon Age are two epic games but they are different. As games should be.
Dragon Age 2 will inevitably borrow many things from many games, whether anyone likes it or not. This thread simply asks the question "Should it borrow some things from The Witcher, and if so, what?".
#1357
Guest_slimgrin_*
Posté 09 septembre 2010 - 06:46
Guest_slimgrin_*
The game I cite most often as a linear rpg with poor done/obvious c&c is ME2.
Modifié par slimgrin, 09 septembre 2010 - 06:47 .
#1358
Posté 09 septembre 2010 - 07:07
Stillwater wrote...
True. But a book and a game are two very different things. A book is linear, and you take it in passively, for what it is. A game is interactive, and you are made to make choices. Especially in The Witcher, where a massive amount of fuss was made about the "multiple endings" and "living with the consequences of your choices" and so on. It's like the game went out of its way to boast about how non-linear it was, but in the end it was just a linear experience poorly disguised. I actually have no problem with linear games (Half Life 2 is completely linear and I wouldn't have it any other way), but The Witcher felt like it failed to deliver on its own promise.
You seem to be talking about a conflict between linearity and consequences. I don't see how they have much to do with each other. What am I missing?
#1359
Posté 09 septembre 2010 - 09:09
It's hard to point out really. The Witcher was the only RPG that's come close to the style I so love with BW games. And while its obvious maturity and lack of refinement had some advantages, it just didn't feel polished, complete and simply all in all enjoyable enough to quite compare. The fact that I typically prefer my protagonists to be female didn't help Witcher's case any.
#1360
Posté 09 septembre 2010 - 09:48
So yeah, I could not get into the Witcher. I constantly hear it had a good story, good characters, good dialogue, etc... but the combat was just so freaking terrible.
#1361
Posté 09 septembre 2010 - 09:56
#1362
Posté 13 septembre 2010 - 03:53
In English language
Modifié par Damariel, 13 septembre 2010 - 03:54 .
#1363
Guest_slimgrin_*
Posté 14 septembre 2010 - 02:54
Guest_slimgrin_*
Damariel wrote...
hmmm yes... new interview (29 min) ... so look if you are interested.
In English language
Something of note: Gop stated there would be far fewer passive abilities, that leveling your character would cause Geralt to perform a skill differently/better rather than just raising his stats ( I'm paraphrasing)
I'm not sure what to think of that.
#1364
Posté 14 septembre 2010 - 11:14
I just want great story in TW2 ... nothing more....
Modifié par Damariel, 14 septembre 2010 - 11:18 .
#1365
Posté 14 septembre 2010 - 11:23
Zan Mura wrote...
Witcher was a good game, but in all honesty it doesn't compare with BW's games. Too much hassling with pointless issues what with the mediocre combat gameplay, constant running around to sell stuff for your inventory being WAY too small, and in general while the dialogue was good, they just weren't AS good, nor the characters even nearly AS interesting as BW's.
One mistake peopel have is rying to play game A the same way they play game B. It doesn't work that way. I loved the fact that the Witchers inventory was so small.
You have to abandon the pack rat mentality and think like a real adventurer...what you dont' need, you leave behind. not that there were amny usefull things to pick up in the first place - which was also good. Magic items were a rarity.
#1366
Posté 14 septembre 2010 - 11:26
So far, The Witcher 2 looks faaaar better than DA2 or DAO (check out the walkthrough on GameTrailers)
Modifié par DarthCaine, 14 septembre 2010 - 11:38 .
#1367
Posté 14 septembre 2010 - 11:27
BG2 beats anything...ANYTHING. Even Chuck Norris!
#1368
Posté 14 septembre 2010 - 11:36
Barely any voice acting kills the experince for me. I never finished BG, but I did finish PS: T and Fallout, and even though PS:T probably has the best RPG story ever (ok, maybe not as good as KOTOR's), it's still below my top 10 RPGs 'cos it wasn't in the least bit immersive due to the barely any voice acting part (I felt I've gone deaf while playing it). If it was ever remade it would definitely be in my top 5. The story and the characters were the only thing that kept me coming back, everything else suckedLotion Soronnar wrote...
HERESY!!!!!!
BG2 beats anything...ANYTHING. Even Chuck Norris!
IMO most of you love BG so much 'cos of nostalgia, and it was probably your first RPG. I really doubt anyone that played ME, KOTOR or DAO before BG would say it's better
Modifié par DarthCaine, 14 septembre 2010 - 11:43 .
#1369
Posté 14 septembre 2010 - 11:53
Hm..you said you never finished BG1..how about BG2? Ever tried that one? BG2 has a lot more voice-acting, but for the most part only the most important lines are voice-acted. And it works. You know how a character sounds and can fill in the blanks yourself.
I also never understood the need for a full VO for immersion. After all, books have no sound at all and I can get immersed easily.
#1370
Posté 14 septembre 2010 - 12:27
Modifié par DarthCaine, 14 septembre 2010 - 12:29 .
#1371
Posté 14 septembre 2010 - 12:38
Damariel wrote...
hmmm yes... new interview (29 min) ... so look if you are interested.
In English language
Wow they've taken constructive critism from the presentation on board and are going to change the game accordingly!!? (female tourture boobs), that's pretty impressive. Everything I've heard about TW2 has been awesome tbf and I think it's very impressive that they're having a non-transitional open world without having to compromise on great graphics or story as some people would have us believe is nessersary.
I've not played TW1 but soley based on what I'm seeing from TW2 I'm definitley getting it soon.
Modifié par Faz432, 14 septembre 2010 - 12:39 .
#1372
Posté 14 septembre 2010 - 01:06
#1373
Posté 14 septembre 2010 - 01:11
Like I said, I read books, but a game isn't supposed to be like a book.Avalla'ch wrote...
Seems like you don't have much of an imagination Caine.
Comparing BG to DAO is like comparing a text adventure to The Curse of Monkey Island. In other words the former is outdated and boring
Modifié par DarthCaine, 14 septembre 2010 - 01:15 .
#1374
Posté 14 septembre 2010 - 01:15
Are you telling me you haven't noticed the other stuff in the game? I mean the relationship system was something entirely new and almost unheard of. It was incredible, from the simple companions to the so called 'love interest'. It was all incredibly interesting, and to think this was only one facet of the gameplay. There were still quests, an epic storyline and classes to level. And I've only ever seen Bioware achieve this mix. Bethesda and Blizzard coming close, but not quite there.
#1375
Posté 14 septembre 2010 - 01:17
Like I said, the only good things in PS:T were the story and characters, everything else sucked




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