Aller au contenu

Photo

The Witcher -> Dragon Age II


1507 réponses à ce sujet

#126
Bryy_Miller

Bryy_Miller
  • Members
  • 7 676 messages

the_one_54321 wrote...

 All I did was respond to your post and implications you made on your own.


Just because you think others are acting like a prude =/= they are a prude. 

That is all I was trying to say. I have no idea why you are getting so defensive.

#127
Crippledcarny

Crippledcarny
  • Members
  • 1 241 messages

the_one_54321 wrote...

I think you may be missunderstanding. I'm not objecting to the mix out of a matter of taste. I'm saying that the mixing created a system that was broken. The gamers that are big fans of shooters did not like the mechanics because stats screwed with your aiming. The gamers that are big fans of RPGs did not like the mechanics because you had to be quick and reflexive, which they don't like in their game play. It didn't live up to the expectations of either core of fans it tried to please.


But you are objecting to it out of taste. How did Mass Effect 2 because one of the highest rated games of all time if RPG and Action games mix so poorly? Why is it so many people play games like WAR and WOW if they don't mix?

#128
the_one_54321

the_one_54321
  • Members
  • 6 112 messages

Crippledcarny wrote...
But you are objecting to it out of taste. How did Mass Effect 2 because one of the highest rated games of all time if RPG and Action games mix so poorly? Why is it so many people play games like WAR and WOW if they don't mix?

A game can be criticized for its combat and still be a well recieved game. Look at The Witcher. ;)
Also, I was talking about ME, not ME2. ME2 did a better job at having acceptable shooter mechanics with leveling.

#129
Mecha Tengu

Mecha Tengu
  • Members
  • 1 823 messages
Mass effect 2 was a shooter in which you made descisions. The shooter community is much larger than the RPG community who often stay dedicated to a few RPGS, modding it, writing shi.tty fanfics. The RPG community is often underground and does not pay attention to the mainstream



WAR and WOW have terrible storylines that sound like they are written by a 5th grader. It's fun because PVP and Raids are fun in any well developped MMO

#130
Crippledcarny

Crippledcarny
  • Members
  • 1 241 messages

the_one_54321 wrote...
A game can be criticized for its combat and still be a well recieved game. Look at The Witcher. ;)
Also, I was talking about ME, not ME2. ME2 did a better job at having acceptable shooter mechanics with leveling.


I liked the Witcher combat actual. It was way too easy I'll give you that. But the need to style dance was pretty fun and I also felt spells were well integrated with the melee. It does play like an Action game, so I can see pause and play fans not like that, but again it's a matter of taste.

#131
The Illusive Paragon

The Illusive Paragon
  • Members
  • 794 messages

Behindyounow wrote...

I just can't pick up the Witcher. The pre set character just really annoys me.

It's not the fact that he's pre set. It's just the fact that he's pre set in a way I dislike. The douchebaggy, Sephiroth-esque silver hair really annoyed me.


If it might encourage you at all to try it. The hair is like that for a reason, one of the Witchers state (if you ask about it) that Geralts hair turned completely white when going through the trial of the grasses. Also to explain what the trial is, it's the process used to mutate witchers to simply put it.  I really don't know about Sephiroth but the hair color isn't there just for looks.=]

Modifié par The Illusive Paragon, 30 juillet 2010 - 08:55 .


#132
DragonRageGT

DragonRageGT
  • Members
  • 6 070 messages

Crippledcarny wrote...

I liked the Witcher combat actual. It was way too easy I'll give you that. But the need to style dance was pretty fun and I also felt spells were well integrated with the melee. It does play like an Action game, so I can see pause and play fans not like that, but again it's a matter of taste.


I think that pause-and-play is more of a necessary evil than something that really has that many fans. Necessary because there is no way we can control 4 party members at the same speed as a computer controls the enemies. And the tactics are pretty limited. I'm sure that with the Extended Tactics mod, many people don't need to pause that much, that often.

I pause a lot, I really don't mind. But the system in DA:O is the same since BG/NWN/NWN2 with the difference that we don't see the roll of our dice and our THAC0. Now, after many years playing NWN Mplayer, the only time I ever saw it paused, was when a DM with a fat finger hit space by accident as he was leaving the world and left all of us players frozen until next daty when someone else restarted the server! And, imho, there will never be RP like in mplayer NWN. Real people RP'ing, I mean really rp'ing with each other, with no metagame or OOC, makes such an awesome experience.

#133
Wynne

Wynne
  • Members
  • 1 612 messages

Shiroukai wrote...

What I would like to know of you guys though, is which elements of The Witcher you would like to see in Dragon Age 2.

As for me, I really liked the realistic mature aspect of the game. When people badmouthed someone, it was really badmouthing and not just some child friendly calling someone a cheese head. Dirty allys had not only thugs, but prostitutes as well. And some people didn't mind showing some skin here and there.

Other then that I really liked the choice and consequence that happened between chapters (heard it will be implemented in DA II as well, but I would still like to point that one out).

Sometimes choosing lesser evil because there were no good.

Night/Day rotation, with their added effects.

I was prepared for a troll thread; I was pleasantly surprised to see this was not what the thread was about. A fine thought... I like both games, but I think The Witcher fit the mission statement of "dark fantasy" a little better. Racism mattered more, for one thing. I didn't feel like being an elf in DAO, past the City Elf Origin, really was so bad. The few racists around were just like, "oh, those elves. Meh." It was partially the delivery.

I do wish the hookers, male and female, had shown a bit more skin--in those really concealing digs, they weren't exactly advertising the merchandise. And really, I would have liked to have more actual conversations at the Pearl. What if you paid someone when you were drunk, then began to cry about how much your jerk boyfriend Alistair/girlfriend Morrigan is a bastard for leaving you? What if you actually recruited somebody out of that lifestyle because they begged you to get them out of it and you felt sympathy and bought them off? Storylines like these, as opposed to the "everybody's happy to get it on with you" stuff at the Pearl, would be what I'd be more likely to call  dark fantasy. If I'm going to exploit some poor elven man's sexuality because it's the only life he knows, at least make me feel like a horrible bastard! It might be nice if they put some smiley-faced prostitutes and some bleak-looking ones in and let you take your pick on that basis. It would be fun if they gave you the chance to rescue a prostitute who just couldn't stand that lifestyle anymore. Even better if you could rescue one of each gender.

I don't need DA2 to feature actual modern-day swearing, but I liked "knife-ears", and hope they will go a little nastier in that vein. Creative swearing, I mean.

Choosing the lesser evil... you sort of could do that, but really, I would have found the Connor choice more compelling if (a) you couldn't just pop over to the mage tower and make everything shiny-happy, because then it just feels so Disney, and (B) if Isolde wasn't so epically hateable--hence forcing you to feel sad if/when you kill her, as opposed to gleeful.

Night and day rotation would be lovely, or at least more scenes like Lake Calenhad. But night/day would be better, as well as accompanying NPC schedules. It made the world feel so vivid in The Witcher, despite the fact that it could occasionally be mildly inconvenient.

DarthCaine wrote...

I prefered The Witcher over DAO. For one, there's actual consequences for your actions rather than some crappy text.

Also,
there's good and bad consequences for every actions and there's never a
"right" choice unlike DAO. Every choice is grey while DAO makes every
choice look black and white.

I also felt the atmosphere was much better. And using profanity in a game is always a plus in my book.

The Witcher really is a dark mature fantasy, while DAO simply isn't at all dark IMO.

In
the Witcher there was a voiced protagonist and the lines you chose and
what Geralt said were basically the same and I never had any problems
with the dialogue system. In ME what you chose and what Shepard said was
sometimes totally different which was really annoying and now they're
using the same system in DA2 ... sure the icons will help, but probably
not enough.

*lol* I remember that review! "Dragon Age calls itself dark fantasy, it's rather cute really, like a nerd getting his ear pierced because he fancies the goth girl who works at Starbucks." PERFECT METAPHOR. That was exactly how I felt most of the time, with a very few exceptions (not including the City Elf origin, as Shani looked way too completely fine and unharmed when you met up with her, which despite the actress' performance made me not feel as much outrage as I wanted to feel.) 

The end of Morrigan and Alistair's stories were very  and the brood mother was quite dark. Other things were not so dark. The overall tone of the game was more light-hearted and humorous, or morally grey (like the Zathrian quests and all.) The Deep Roads weren't as scary in vanilla DAO except for the Brood Mother part; the rest was more high fantasy (Tolkien) than dark fantasy. I think they'd have made the Caridin thing lean more towards the latter if they'd shown you someone being made into a golem, like the Thief 2 fanmade expansion shows the process of becoming a servant, and made that room more creepy-looking rather than a big glowy-rocks lava place.

But like Yahtzee, I must have loved DAO because I played it to death. (And that he played it is a high compliment, as he's not the biggest lover of RPGs and even hated The Witcher, which shocked me because I agree with him on basically everything else he's ever said.) And I could swear, considering what he says in that DAO review and the major changes made for DA2, that the developers watched his review and took it into account--I'm crossing my fingers for a second Dragon Age game that lives up to the name "dark fantasy."

Really, my beloved pastime would have better options available if everyone would just listen to Yahtzee. It's the smartest thing a person can do. Sure, he's a sarcastic bastard, and you have to kick him pretty hard to get any sort of grudging compliment out of him, but that just means you know when he really liked something. Unlike sites where everything gets between 8 and 9 if it's from a big developer.

KristofCoulson wrote...

I'm still a VTM:B fanboy at heart.

Fangirl of the same, right here.

Modifié par Wynne, 30 juillet 2010 - 09:31 .


#134
ShadyKat

ShadyKat
  • Members
  • 1 849 messages
Maybe you should spend more time on the Witcher boards, and not here.

#135
Mecha Tengu

Mecha Tengu
  • Members
  • 1 823 messages
well dragon age is an extremely americanized RPG, and I guess all the "hardcore" gamers in North America can think of themselves as mature players and that Dragon Age is so mature and dark

#136
Grommash94

Grommash94
  • Members
  • 927 messages

Mecha Tengu wrote...

well dragon age is an extremely americanized RPG, and I guess all the "hardcore" gamers in North America can think of themselves as mature players and that Dragon Age is so mature and dark


Honestly, I didn't know there were ARPGs now. I don't think anyone says that DA is dark, anywhere. Mature, though, is subjective, considering quite a few people thought that the way that the TW dealt with sex was juvenile.

#137
Bryy_Miller

Bryy_Miller
  • Members
  • 7 676 messages

Grommash94 wrote...

Mecha Tengu wrote...

well dragon age is an extremely americanized RPG, and I guess all the "hardcore" gamers in North America can think of themselves as mature players and that Dragon Age is so mature and dark


Honestly, I didn't know there were ARPGs now. I don't think anyone says that DA is dark, anywhere. Mature, though, is subjective, considering quite a few people thought that the way that the TW dealt with sex was juvenile.


I didn't really get what was so "American" about DA. Maybe the underlying mythology?

#138
Grommash94

Grommash94
  • Members
  • 927 messages

Bryy_Miller wrote...

Grommash94 wrote...

Mecha Tengu wrote...

well dragon age is an extremely americanized RPG, and I guess all the "hardcore" gamers in North America can think of themselves as mature players and that Dragon Age is so mature and dark


Honestly, I didn't know there were ARPGs now. I don't think anyone says that DA is dark, anywhere. Mature, though, is subjective, considering quite a few people thought that the way that the TW dealt with sex was juvenile.


I didn't really get what was so "American" about DA. Maybe the underlying mythology?


Your guess is as good as mine.

#139
Crippledcarny

Crippledcarny
  • Members
  • 1 241 messages
The underlying mythology is lifted completely from medieval Europe. A very Americanized time period.

#140
DragonRageGT

DragonRageGT
  • Members
  • 6 070 messages

Grommash94 wrote...

Mecha Tengu wrote...

well dragon age is an extremely americanized RPG, and I guess all the "hardcore" gamers in North America can think of themselves as mature players and that Dragon Age is so mature and dark


Honestly, I didn't know there were ARPGs now. I don't think anyone says that DA is dark, anywhere. Mature, though, is subjective, considering quite a few people thought that the way that the TW dealt with sex was juvenile.


What makes The Witcher mature has nothing to do with the way it deals with sex. Although when it comes to that, all men are just a bunch of kids dying to get their pleasure and will do/say anything to get into a women's pants. Unless they are married, of course - sometimes.

And the only difference between a grown up and a child is... the toys!

#141
Mecha Tengu

Mecha Tengu
  • Members
  • 1 823 messages
the same tolkien esque crap featuring good vs evil
elves, dwarves, orcs darkspawn, trolls nvm they are alternatively called ogres. Medieval, Sword, shield, dragons, magic, blah blah blah.
It was a fun game, but nothing we haven’t seen before. Combat system too familiar, tab targeting, mana LYRIUM WHOOPS SORRY, cast spells, tanks, healers
The Qunari were decent and Bioware tried to be different with the elves, but cmon its the same stuff over and over again.

#142
Grommash94

Grommash94
  • Members
  • 927 messages

RageGT wrote...

Grommash94 wrote...

Mecha Tengu wrote...

well dragon age is an extremely americanized RPG, and I guess all the "hardcore" gamers in North America can think of themselves as mature players and that Dragon Age is so mature and dark


Honestly, I didn't know there were ARPGs now. I don't think anyone says that DA is dark, anywhere. Mature, though, is subjective, considering quite a few people thought that the way that the TW dealt with sex was juvenile.


What makes The Witcher mature has nothing to do with the way it deals with sex.


I know, but for some it sort of ruined the game's maturity in general. My point still stands; it being a mature game, and what makes it a mature game, is subjective.

#143
the_one_54321

the_one_54321
  • Members
  • 6 112 messages

RageGT wrote...
And the only difference between a grown up and a child is... the toys!

Men have toys too....

#144
Bryy_Miller

Bryy_Miller
  • Members
  • 7 676 messages

Crippledcarny wrote...

The underlying mythology is lifted completely from medieval Europe. A very Americanized time period.


Yeah, but then you have to take into account that the entirety of America is based off other cultures.

#145
Grommash94

Grommash94
  • Members
  • 927 messages

Mecha Tengu wrote...

the same tolkien esque crap featuring good vs evil
elves, dwarves, orcs darkspawn, trolls nvm they are alternatively called ogres. Medieval, Sword, shield, dragons, magic, blah blah blah.
It was a fun game, but nothing we haven’t seen before. Combat system too familiar, tab targeting, mana LYRIUM WHOOPS SORRY, cast spells, tanks, healers
The Qunari were decent and Bioware tried to be different with the elves, but cmon its the same stuff over and over again.


They could have been a bit more original, but from my experience with different games, being innovative and different isn't always a good idea.

None of those things really makes the game americanized though...whatever that may mean :P

#146
Crippledcarny

Crippledcarny
  • Members
  • 1 241 messages

Mecha Tengu wrote...

the same tolkien esque crap featuring good vs evil
elves, dwarves, orcs darkspawn, trolls nvm they are alternatively called ogres. Medieval, Sword, shield, dragons, magic, blah blah blah.
It was a fun game, but nothing we haven’t seen before. Combat system too familiar, tab targeting, mana LYRIUM WHOOPS SORRY, cast spells, tanks, healers
The Qunari were decent and Bioware tried to be different with the elves, but cmon its the same stuff over and over again.


So wait, DA is American because it follows something close to what a British guy did?

#147
Mecha Tengu

Mecha Tengu
  • Members
  • 1 823 messages
look at the Japanese RPGs and European made RPGs. They tried something different at least. None of the tolkien plagiarised crap. Magic took another form, and not just casting fireballs and drinking mana. There is always a fun story, a completely different world with entirely new ideas for monsters and antagonists. Not just, "lulz go save the world from the horde of evil"

#148
Mecha Tengu

Mecha Tengu
  • Members
  • 1 823 messages

Crippledcarny wrote...

Mecha Tengu wrote...

the same tolkien esque crap featuring good vs evil
elves, dwarves, orcs darkspawn, trolls nvm they are alternatively called ogres. Medieval, Sword, shield, dragons, magic, blah blah blah.
It was a fun game, but nothing we haven’t seen before. Combat system too familiar, tab targeting, mana LYRIUM WHOOPS SORRY, cast spells, tanks, healers
The Qunari were decent and Bioware tried to be different with the elves, but cmon its the same stuff over and over again.


So wait, DA is American because it follows something close to what a British guy did?


yea

Only american companies make tolkien based fantasy

#149
Grommash94

Grommash94
  • Members
  • 927 messages

Mecha Tengu wrote...

Crippledcarny wrote...

Mecha Tengu wrote...

the same tolkien esque crap featuring good vs evil
elves, dwarves, orcs darkspawn, trolls nvm they are alternatively called ogres. Medieval, Sword, shield, dragons, magic, blah blah blah.
It was a fun game, but nothing we haven’t seen before. Combat system too familiar, tab targeting, mana LYRIUM WHOOPS SORRY, cast spells, tanks, healers
The Qunari were decent and Bioware tried to be different with the elves, but cmon its the same stuff over and over again.


So wait, DA is American because it follows something close to what a British guy did?


yea

Only american companies make tolkien based fantasy


Sort of a gross generalization. And the concept of good vs. evil has existed long before Tolkien.

#150
filetemo

filetemo
  • Members
  • 2 646 messages

Crippledcarny wrote...


So wait, DA is American because it follows something close to what a British guy did?


for some people, everything which is not a JRPG is an "extremely americanized" RPG :whistle: