Shiroukai wrote...
What I would like to know of you guys though, is which elements of The Witcher you would like to see in Dragon Age 2.
As for me, I really liked the realistic mature aspect of the game. When people badmouthed someone, it was really badmouthing and not just some child friendly calling someone a cheese head. Dirty allys had not only thugs, but prostitutes as well. And some people didn't mind showing some skin here and there.
Other then that I really liked the choice and consequence that happened between chapters (heard it will be implemented in DA II as well, but I would still like to point that one out).
Sometimes choosing lesser evil because there were no good.
Night/Day rotation, with their added effects.
I was prepared for a troll thread; I was pleasantly surprised to see this was not what the thread was about. A fine thought... I like both games, but I think The Witcher fit the mission statement of "dark fantasy" a little better. Racism mattered more, for one thing. I didn't feel like being an elf in DAO, past the City Elf Origin, really was so bad. The few racists around were just like, "oh, those elves. Meh." It was partially the delivery.
I do wish the hookers, male and female, had shown a bit more skin--in those really concealing digs, they weren't exactly advertising the merchandise. And really, I would have liked to have more actual
conversations at the Pearl. What if you paid someone when you were drunk, then began to cry about how much your jerk boyfriend Alistair/girlfriend Morrigan is a bastard for leaving you? What if you actually recruited somebody out of that lifestyle because they begged you to get them out of it and you felt sympathy and bought them off? Storylines like these, as opposed to the "everybody's happy to get it on with you" stuff at the Pearl, would be what I'd be more likely to call
dark fantasy. If I'm going to exploit some poor elven man's sexuality because it's the only life he knows, at least make me feel like a horrible bastard! It might be nice if they put some smiley-faced prostitutes and some bleak-looking ones in and let you take your pick on that basis. It would be fun if they gave you the chance to rescue a prostitute who just couldn't stand that lifestyle anymore. Even better if you could rescue one of each gender.
I don't need DA2 to feature actual modern-day swearing, but I liked "knife-ears", and hope they will go a little nastier in that vein. Creative swearing, I mean.
Choosing the lesser evil... you sort of could do that, but really, I would have found the Connor choice more compelling if (a) you
couldn't just pop over to the mage tower and make everything shiny-happy, because then it just feels so Disney, and (

if Isolde wasn't so
epically hateable--hence forcing you to feel sad if/when you kill her, as opposed to gleeful.
Night and day rotation would be lovely, or at least more scenes like Lake Calenhad. But night/day would be better, as well as accompanying NPC schedules. It made the world feel so vivid in The Witcher, despite the fact that it could occasionally be mildly inconvenient.
DarthCaine wrote...
I prefered The Witcher over DAO. For one, there's actual consequences for your actions rather than some crappy text.
Also,
there's good and bad consequences for every actions and there's never a
"right" choice unlike DAO. Every choice is grey while DAO makes every
choice look black and white.
I also felt the atmosphere was much better. And using profanity in a game is always a plus in my book.
The Witcher really is a dark mature fantasy, while DAO simply isn't at all dark IMO.
In
the Witcher there was a voiced protagonist and the lines you chose and
what Geralt said were basically the same and I never had any problems
with the dialogue system. In ME what you chose and what Shepard said was
sometimes totally different which was really annoying and now they're
using the same system in DA2 ... sure the icons will help, but probably
not enough.
*lol* I remember that review!
"Dragon Age calls itself dark fantasy, it's rather cute really, like a nerd getting his ear pierced because he fancies the goth girl who works at Starbucks." PERFECT METAPHOR. That was exactly how I felt most of the time, with a very few exceptions (not including the City Elf origin, as Shani looked way too completely fine and unharmed when you met up with her, which despite the actress' performance made me not feel as much outrage as I wanted to feel.)
The end of Morrigan and Alistair's stories were very and the brood mother was quite dark. Other things were not so dark. The overall tone of the game was more light-hearted and humorous, or morally grey (like the Zathrian quests and all.) The Deep Roads weren't as scary in vanilla DAO except for the Brood Mother part; the rest was more high fantasy (Tolkien) than dark fantasy. I think they'd have made the Caridin thing lean more towards the latter if they'd shown you someone being made into a golem, like the Thief 2 fanmade expansion shows the process of becoming a servant, and made that room more creepy-looking rather than a big glowy-rocks lava place.
But like Yahtzee, I must have loved DAO because I played it to
death. (And that he played it is a high compliment, as he's not the biggest lover of RPGs and even hated The Witcher, which shocked me because I agree with him on basically everything else he's ever said.) And I could swear, considering what he says in that DAO review and the major changes made for DA2, that the developers watched his review and took it into account--I'm crossing my fingers for a second Dragon Age game that lives up to the name "dark fantasy."
Really, my beloved pastime would have better options available if everyone would just listen to Yahtzee. It's the smartest thing a person can do. Sure, he's a sarcastic bastard, and you have to kick him pretty hard to get any sort of grudging compliment out of him, but that just means
you know when he really liked something. Unlike sites where everything gets between 8 and 9 if it's from a big developer.
KristofCoulson wrote...
I'm still a VTM:B fanboy at heart.
Fangirl of the same, right here.
Modifié par Wynne, 30 juillet 2010 - 09:31 .