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The Witcher -> Dragon Age II


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#1501
nhsk

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ErichHartmann wrote...

Maybe, if ArenaNet can deliver what they are promising.  Plus they have the added pressure of being an online game and all the potential nightmares that go along with that.  Diablo III's Achilles heel is how die hard fans of the series will react.  I don't see that being a major issue though.                     


I was outright disappointed with Diablo 2, not going to buy 3 at any rate. Now D1 was dark, and I mean seriously dark and I loved it - D2 was... meh... "lets kills those swarms with a sword... yay" - The only part in D2 that was worth mentioning was act 1 - Blizzard has gone downhill the last few games they made IMO, they are far from the top they once rode on.

#1502
DPB

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I can't say I've followed Diablo 3 much since I find that type of gameplay aggravating rather than fun, but some of the lead designers were behind some of my favourite games. Leonard Boyarsky help create Fallout and co-founded Troika, and Kevin Martens was BG2's Lead Designer. It's kind of dissapointing that they're not working on games more to my taste anymore, though I do think it bodes well for Diablo 3 being a good game in its own right, even if it not's something I'll ever want to play.

#1503
Faz432

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Faz432 wrote...

Faz432 wrote...

Faz432 wrote...

Damariel wrote...

hmmm yes... new interview (29 min) ... so look if you are interested.



In English language


Wow they've taken constructive critism from the presentation on board and are going to change the game accordingly!!? (female tourture boobs), that's pretty impressive. Everything I've heard about TW2 has been awesome tbf and I think it's very impressive that they're having a non-transitional open world without having to compromise on great graphics or story as some people would have us believe is nessersary.

I've not played TW1 but soley based on what I'm seeing from TW2 I'm definitley getting it soon.


Right it's on it's way getting the enhanched edition - platinum for less than £10.

I'll let you all know my first impressions and my thoughts as I play it in comparison to DA:O if you like.


Right got it yesterday and here are my 1st impressions of the game -

Epic!, absolutely epic!

I didn't know that this was built with Bioware's engine either, so any comparisons between the games are completly fair.

You play a Warden Witcher called Garelt who is pretty much a badass, in the opening scene he battles some wierd were-monster type thing with hardly breaking a sweat.

You end up in a castle which is basically the tutorial level which is fun and sets the start of the story. I could see what eveyone was saying about the combat, I didn't know whether I was attacking or not at first but you do get to perform a death move if you stun the enemy which is great. Good graphics and dialogue, everyone is VA.

The castle seem large and quite realistic. You find out you've lost your memory, presumed dead and learn a bit about the Witchers. At this point a few things started to sound familiar.. The Wardens Witchers are an order that dedicates itself to fighting Darkspawn Monsters, you have to go through a special ritual to become one, in which there is a risk of death.

Next bit I arrive in a small village and meet a red headed Elf called Shani :whistle: but my god it's awesome!! we have day/night cycles, we have weather and the people in the village respond to it!!!! For example, if it's raining, they will run for cover and huddle under shelters and even comment on it raining!! you have animals like birds, dogs and some wierd monkey type thing...no horses yet though ;). It just feels like a real village. Graphics again are great, being able to watch the sun go down over a river is pretty awesome. Oh and I can wade in the water!!

Have to do some quite in depth questing here, some quite polictical and
already decisions I made in the tutorial level have been mentioned,
quite a frustrating boss fight. I'm starting to get a grip of the combat system now.

Inventory is very good, you get a satchel for normal stuff and a satchel for alchemy which don't hold a unrealistic amount of items. Alchemy is done by collecting ingredients from directly for plants in the world, which again is pretty awesome.

All weapons have to be carried on your person, 2 on your back and 2 by your sides, 1 of which has to be small. So you can't just horde all the weapons bandits drop.

Overall I just think it's absolutely brilliant so far, it just feels right, everything I had in my head of what DA needs ( realistic semi open world, day/night cycles, weather, villagers who react to the world and you,) the list goes on really. If you haven't played it you're missing out. seriously!

Which makes me think, this was all done with Bioware's engine, so when people ask why DA can't be more open world with more enviromental features and people come back and argue that the game would suffer, well those excuses don't hold any weight with me anymore tbh cos it's been done and looks like it's going to be improved upon in TW2.

One thing in DA2's favor I've found since playing TW is that I really don't mind having a set, voiced PC as much as I thought I would.




I LOVE THIS GAME, it just keeps getting better and better! I got into Visima expecting things to get a bit more streamlined or just at the same level of the outskirts but it got more!

I just traveled to the swamp and you know what?....it feels like an actual swamp, overhanging trees, long grass, water to wade through, creepy noises. This is how the wilds should of been. I feel scared about going throught it at night and It makes me jump when drowners suddenly spring out on me.

Love love love it

<3

Modifié par Faz432, 21 septembre 2010 - 04:48 .


#1504
Reaverwind

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Faz432 wrote...

I LOVE THIS GAME, it just keeps getting better and better! I got into Visima expecting things to get a bit more streamlined or just at the same level of the outskirts but it got more!

I just traveled to the swamp and you know what?....it feels like an actual swamp, overhanging trees, long grass, water to wade through, creepy noises. This is how the wilds should of been. I feel scared about going throught it at night and It makes me jump when drowners suddenly spring out on me.

Love love love it

<3



I've just recently played it and must say I agree - Witcher has a proper swamp, which is actually a scary place, especially at night. And Vizima feels like a real city. I love the depth in this game - it is a truly dark game with consequences that come back to haunt you.

Modifié par Reaverwind, 21 septembre 2010 - 04:56 .


#1505
Chris Priestly

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No longer Dragon Age 2 related. Please take this discussion to the Off Topic forum.


LOCKDOWN!



:devil: