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Thoughts about the any future hammerhead dlc....


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#1
chubbybkrx7

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I first want to say that I actually like the general idea of the HH dlcs but there are some improvements that definitely could be made. Any new dlc featuring the HH should have the following IMO:

-improvements/upgrades to the HH itself:  I know this has been talked about a lot but just to reiterate the HH needs an upgrade to its armor/shields so it could take more punishment than my grandmother's buick before it blows up.  It's called a hammerhead TANK, which implies that it has armor to take a beating.  Secondly, while not essential, I would like to see the return of the coaxial machine gun.

-HH missions should be a lot more difficult.  While I like the missile launcher, it does tend to make the current missions available fairly easy to play cat and mouse with in a firefight.  Perhaps fights with enemy vehicles or faster moving targets would mix things up a bit.

-HH missions need to have a much larger area to explore while still keeping a detailed environment.  I am aware that there are issues involving the larger area, the less detailed etc. this is just what I would like to see  While overlord was a big improvement over the first HH dlc, it still did not feel like I have seen a larger portion of a planet.

I think the HH is a very good idea, bioware just needs to meet its full potential.  I am sure other people may have more to add so let me know what you think

#2
Spartas Husky

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Unless the actually make a combat vfehicle, instead of a paper mache tank, then hopefully they will focus their energy elsewhere.

But if they bring a bit back of ME1 into it. Overload "exploring" was.... going in the right direction but still way too empty.

Would have been nice to get off the hammerhead, near the prefab shelters and enter em. That would be good.

Also regarding "keep size of environment, but also keeping detail" is asking for them to make up an excuse.

I dont care if the environment looks flat like ME1, as long as it has depth, when it comes to inside buildings however make it look as it is in ME2.

So when it comes to details, I rather they sacrifice a bit of graphics to make a depth worth buying. Other wise it will be eree similar to Overlord's in between mission feel. Big, empty, and .. what? 3s 4 firefights? of pop and shoot?

Modifié par Spartas Husky, 30 juillet 2010 - 11:19 .