phaonica wrote...
Yeah, there is a difference between an unreliable character (like Morrigan or Zathrian) and an unreliable narrator. In DAO, the person that is telling the *player* the story is not one of the characters in the game.
Exactly- in Origins we saw many debatable things but we were always directly seeing things through the POV of the Warden. There wasn't some extra narrator retelling the events of the Warden too.
Take the Guantlet at the Urn of Sacred Ashes. There is plenty of unbelieveable stuff going on there with the Guardian, and the Ashes and all the spirits and what not. Now in the game, its left up to you to wonder whether thats really divine influence of the Maker and Andraste or if maybe it was just a boat load of Lyrium making that place all weird. But what you saw as the Warden was the reality, its just how you interpreted it.
If you added the DA2 style unreliable narrator, maybe the narrator is a Chantry zealot or hates the Chantry, then when they retell the story of the Guantlet, you don't know if the Guardian is real or just the embellishment of the narrator, so you get hung up questioning the very reality of the scene and not necessarily even getting to question whether its lyrium or the Maker, because anything you're seeing could potentially be the byproduct of the narrators overactive imagination.
I think Gaider and the writers have said they won't be quite that devious, but while some may think thats a neat trick, I thought the level of unreliable characters in Origins was good enough. You add an unreliable narrator on top of things and that just gets a bit excessive to the point where you're basically wondering if anything you're playing as Hawke even matters....I don't think BioWare would go that far but the temptation to pull the rug out from underneath the player is certainly there with the framed narrative, I'd think.