Why is BioWare taking a dump on continuity?
#151
Posté 31 juillet 2010 - 09:57
Even though that is what they ask for.
Irony, no?
#152
Posté 31 juillet 2010 - 10:01
taine wrote...
You know, the kind of person that would go on a rampage if Stan Lee had said at some point in the 70s that Spiderman wore tightey-whities, but then saw an issue in 2010 which showed him in Boxers.
As long as he's still married to Ma[OneMoreDay]
[smilie]../../../images/forum/emoticons/pouty.png[/smilie]
...
[headexplodey]
#153
Posté 31 juillet 2010 - 10:03
Jimmy Fury wrote...
taine wrote...
You know, the kind of person that would go on a rampage if Stan Lee had said at some point in the 70s that Spiderman wore tightey-whities, but then saw an issue in 2010 which showed him in Boxers.
As long as he's still married to Ma[OneMoreDay]
[smilie]../../../images/forum/emoticons/pouty.png[/smilie]
...
[headexplodey]
Haha.
#154
Posté 01 août 2010 - 12:29
Only Sten's peculiar and well-written stoic hilarity made me care at all about the race. I think it's good to see them updated so that they stand apart. As for the Darkspawn, they already looked like monstrous creatures, why care if they're tweaked a little? Either way this game is told from a narrator's perspective of the actions you choose to take, so it lends credence to any changes Bioware damn well pleases to make the game better for us all =D
#155
Posté 01 août 2010 - 01:24
#156
Posté 01 août 2010 - 01:40
Jimmy Fury wrote...
taine wrote...
You know, the kind of person that would go on a rampage if Stan Lee had said at some point in the 70s that Spiderman wore tightey-whities, but then saw an issue in 2010 which showed him in Boxers.
As long as he's still married to Ma[OneMoreDay]
[smilie]../../../images/forum/emoticons/pouty.png[/smilie]
...
[headexplodey]
....
Do not remind me of One More Day. It destroyed Spider-Girl comics, and made me EPICRAEG at Joe *BLEEPIN'* Quesada for ruining ANOTHER good comic series that I loved to death. FFFFFFFUUUUUU---
It also destroyed Spider-Man a bit, but I'm just a teensy bit more upset at the HAHALOL NO SPIDER-GIRL FOR YOU bullcrap. D: D: D: D: D:
[headexplodes!]
#157
Posté 01 août 2010 - 03:44
Bryy_Miller wrote...
Unfortunately, the fans of RPGs tend to get upset when told that they have to ROLEPLAY.
Even though that is what they ask for.
Irony, no?
because the meaning of roleplaying in an RPG does not equal the meaning of roleplaying in a theatre
#158
Posté 01 août 2010 - 04:18
And I fully understand the reason to change things, I'm an Artist and if I make some thing and I don't like the way it turned out or think I can do better, damn right I'll change it.
Get over it. changing the look of some thing isn't detrimental at all. concept is still the same.
#159
Posté 01 août 2010 - 04:18
#160
Posté 01 août 2010 - 04:33
Jigero wrote...
D&D changes the looks, history, style and concept of it's playable races from edition to edition. But no one ****es about that.
I do
I played mostly 3rd edition so the changes in 3.5 were OK for me, but I don't touch 4th "WoW-ized" edition with a stick
#161
Posté 01 août 2010 - 04:43
Jigero wrote...
D&D changes the looks, history, style and concept of it's playable races from edition to edition. But no one ****es about that.
Uhh...I wouldn't say that. I was a forumite on the Wizards boards during the change from 3E to 4E. Rightly or wrongly, people complained about EVERYTHING.
#162
Posté 01 août 2010 - 04:47
#163
Posté 01 août 2010 - 04:49
Are you kidding me? Everyone does.Jigero wrote...
D&D changes the looks, history, style and concept of it's playable races from edition to edition. But no one ****es about that.
#164
Posté 01 août 2010 - 05:31
Modifié par captain.subtle, 01 août 2010 - 05:33 .
#165
Posté 01 août 2010 - 05:38
joriandrake wrote...
Bryy_Miller wrote...
Unfortunately, the fans of RPGs tend to get upset when told that they have to ROLEPLAY.
Even though that is what they ask for.
Irony, no?
because the meaning of roleplaying in an RPG does not equal the meaning of roleplaying in a theatre
I guess you never played P & P then
#166
Posté 01 août 2010 - 05:43
#167
Posté 01 août 2010 - 06:08
As for Qunaris, arent there like, 2 Qunaris in the entirety of Origins and Awakening combined? Maybe some look like Sten, but saying an entire people looked like one person would be silly dont you think? We havent seen, or at least, I havent seen many Qunaris to say definitively that this is what they looked like. Putting horns on em, meh.
#168
Posté 01 août 2010 - 06:12
I play nearly as long as I am alive, an d I am not that young neitheroblivionenss wrote...
joriandrake wrote...
Bryy_Miller wrote...
Unfortunately, the fans of RPGs tend to get upset when told that they have to ROLEPLAY.
Even though that is what they ask for.
Irony, no?
because the meaning of roleplaying in an RPG does not equal the meaning of roleplaying in a theatre
I guess you never played P & P then
#169
Posté 01 août 2010 - 06:14
As for the new horned Qunari: I really like it. As I said in that thread, the tattoos and horns adds new qualites to their culture. I like how Qunari with no horns are considered special, which was why Sten was sent to Ferelden. This new look makes them look slightly closer to their Darkspawn counterparts. At the same time, it also makes Qunari look less like the Dragon Age version of Mandalorians and more like creatures that are clearly non-human.
#170
Posté 01 août 2010 - 06:22
If they do too much, they get lambasted for not being true to the original.
As consumers, the best review you can give is whether or not you buy the product. I imagine Bioware as a whole is well aware that a certain percentage of the DA:O fanbase will not like the changes, but I would also imagine that they expect that percentage will mostly be willing to purchase the game based on faith in the company and being satisfied with other products.
I think it's pretty clear that there is an abundance of excellent gaming options to choose from across multiple platforms, and if someone is 100% committed not to play Dragon Age 2 based on it's differences from Origins... then that is perfectly fine.
I will probably pre-order, probably even Collector's Edition DA:2, as I was that impressed with ME2, and I had strong reservations about the changes from ME1 (which I still love to play).
It all comes down to whether or not you think the changes will actual create a gaming experience that you either won't like, or won't like enough to justify the purchase price. It's ok either way, there are other games, and Bioware had a right to experiment with different ideas and concepts for their own IP.
As stated, the ultimate review of their ideas is how well the game sells, and I promise that by the time it launches there will have been a ton of chances to read reviews of actual gameplay and thematic overviews that we will all have the chance to make an informed choice.
TL:DR Version? "Indiana.... let it go."
#171
Posté 01 août 2010 - 06:54
Personally, I think that aside from Sten and a few barely mentioned, disreputable Qunari like him, the race could use a good face...or bony protrusion? lift. The Codex is as damn interesting as it gets, but since the limelight was never painted on Qunari as a whole in the game, I found them kind of out of focus in a few ways. So, if they retcon the horns on, fine. Whether or not they explain it in-game will just be more icing on the cake.
Same with the Darkspawn, actually; The feel and lore of these things was great, but on the whole, I barely noticed them, graphically. I just kind of swung my swords/staff over to the next Hurlock in line and attacked. With one minor exception; The perfectly arrayed and symmetrical teeth of the Darkspawn was very off-putting. It stands to reason that a graphical update would mean more than just a powerhouse engine.
As for the D&D stuff, yes, I will own up to launching my share of ships about that issue. At least, when 4E came into the picture.
#172
Posté 01 août 2010 - 07:14
#173
Posté 01 août 2010 - 07:27
Really? "Limited exposure to at best"? We spent the entire game fighting a blight and you claim our exposure is limited? We were exposed to the darkspawn just as much as we were human, elves, and dwaves. In fact we saw far more darkspawn than we did dwarves.David Gaider wrote...
Sorry, but I consider that a specious argument. No-one's talking about giving dwarves purple hair or humans cat eyes or elves butterfly wings. Those are races with an established expectation for how they look, and one of the reasons we used elves and dwarves, for instance, is drawing on the pool of collected lore regarding them.
The qunari and the darkspawn, however, are our creation-- one you have had limited exposure to, at best. Making superficial changes to how we present them is not the same as presenting elves with monkey heads, and suggesting such is not going to fool anyone-- least of all us.
To me this is just a cop-out. Sure you could say we only saw darkspawn in ferelden, the darkspawn in the other countries are different. Or you have only seen the darkspawn on one continent the darkspawn on the other continent are different. Or you have only seen darkspawn one 1 planet the darkspawn the darkspawn on the other planet are different. How far are you going to go with it?
This was just a art direction decision made without any consideration to the established lore. Saying otherwise is just lying to your customers.
Modifié par aberdash, 01 août 2010 - 07:29 .
#174
Posté 01 août 2010 - 07:29
#175
Posté 01 août 2010 - 07:32





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