heyas;
ive just learned to use the curve editor to blend two animation tracks together. i get more dangerous by the day (or at least by the weekends :X )!
i ran into a problem with one animation i was blending turning the character 90 degrees to the right, when i wanted him to keep facing forward. so, smartie me, i figured i would add some yaw keyframes to the spot and manually un-rotate him.
which i did. but then i went to open the curve editor to fiddle with the beziers between the yaw keyframes... but i can't find them. i get a timeline, but it is greyed out with hashlines and has negative frame numbers across the top, instead of.... well, the real frames and the keyframes i'm trying to look at! what gives?? :/
Cutscene; Curve Editor; Negative Frame Numbers
Débuté par
BloodsongVengeance
, juil. 31 2010 05:43
#1
Posté 31 juillet 2010 - 05:43





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