Jigero wrote...
You have people shooting fire and lighting out of their fingers in this game, and your ****ing about weapon realism? If you wanna got that far heavy armor should be removed because walking on foot for more then 10 minutes in heavy armor is next to impossible. Let alone making you able to dive, roll, get up from a fall, or run for more then like 2 steps.
Not at all. I've worn full Gothic Plate. It's actually less of a burden than full chainmail because the weight distributes itself more evenly. With a chainmail hauberk, the weight rests fully on your shoulders unless you have a really sturdy belt to support it, and the skirt flaps around your legs while running; not fun to be constantly hit in the back of the knee. The joints on Gothic Plate are far more comfortable.
And while I'm on it. The classic Two-Handed Sword comes in two varieties. One is really what most fantasy settings call the bastard sword. A long sword set up for two-handed use. Two-handed techniques are far from uncommon in longsword use if you don't also use a shield, and having the off-hand on the pommel because the grip is only made for one hand has more drawbacks than advantages.
The other variety is five to six feet long, with more than a foot of it dedicated to the grip. This is the 15th century weapon you'd find on a Landsknecht. One of the main uses of this weapon was to skirmish in front of a line of pikemen and use it to attack the shafts of the enemy pikes. It wasn't exactly meant as a fencing weapon, though it's great for keeping an enemy at bay and there are some really interesting techniques you can employ where you end up using it like a scythe or weed-whacker. Oh, and you're ****ed if someone manages to close in past the first half or so of the blade, which is why the Landsknecht carried a short, heavy backup sword.
Lastly, regarding 'warhammers', I've actually yet to see one that had two flat heads in the way you often see in fantasy stories, or like the mauls of DA:O. All dedicated weapons that were hammers that I've seen had the bec-de-corbin style dropping point for puncturing armor. Mostly because there's no point in the flat head design. You want to hurt the other guy, not make music on their armour. Plate mail will dent and scrape, but you wont really put the hurt down on a guy by spreading the force of your blow over a stupidly large area. You want to concentrate it. Safely via an edge as with a flanged mace, or more effectively with the pointed 'can opener' hammerheads, though these bear the risk of becoming lodged in a shield... or an opponent.





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