
"super hot."
-BioWare VP Greg Zeschuk
look what you made me do.
I don't think you should describe anything as 'super hot' unless it is A; very high in temperature B; a really hot chick C; of excessive color temperature, OR D; done in a sarcastic tone.
I will admit that Canada is a very cold place and it is possible that Mr. Zeschuk just got confused in regards to temperatures being much higher than what he has become accustomed to.
Honestly I'm starting to think that Bioware sees DA as a sort of innovation franchise; where each game is radicaly different in terms of 'style'. However any sort of pattern is hard to see until you have at least three objects to compare. Honestly However, I think people were kinda expecting a similar visual style akin to what we saw with ME and ME2. You had chicks in spandex of various colors, weapons that shoot and things that explode, and lots of neon lights with pumping techno beats.
A problem directly related to the redesigns and a reason why I'm against them is exactly what they are saying. They look visually much more different than the other races. this means its easier to associate all qunari or all elves as evil. Its very easy to say that all those squid-faced aliens are evil becuase they look and act so much more 'different' than humans. When people see humanoid-aliens they can sympathize with them and much more often the more humanoid an alien is the less hostile it is.
dragons, battarians, darkspawn, Krogen; most often when they are more inhuman they become more evil.
the 'Grey' aspect of DAO really came from the fact that Elves and Humans looked very similar, Qunari just looked larger, Dwarves just looked shorter and a little stockier. you could 'Humanize' them.
If a Vorcha was running Omega, Shepard would've killed 'it', Aria was too 'human' to kill. (I bet most people can't name any Volus or Vorcha from ME2).
On the other hand if the game isn't all that grey; the art direction does serve the game. So maybe it will work. I guess when you said Dragon Age as a franchise you meant you would make games within that Age. If that is the case, don't call it DA2, call it Dragon Age; the legend of Hawke, because honestly, isn't that what you are making? (however sequels do sell better; in which case why the heck did you call you franchise Dragon Age? Just call it All Dragon Age 2. I mean hey, it worked for Left 4 Dead...)
P.S. If someone puts that image on a tee shirt, I'd buy it