Bioware and Dungeon Keeper?
#1
Posté 22 octobre 2009 - 07:09
But, I am also seeing opportunities for Bioware. EA holds a lot of licenses, including Dungeon Keeper.
Myself and a lot of other people are still hoping to see a Dungeon Keeper 3 someday.
I personly think that Bioware and Dungeon Keeper would be a perfect match if in a somewhat other form. It wouldnt need to be about, well Dungeon Keeping but it could use the same setting.
Its a setting that does not have very expanded lore so would give Bioware a lot of freedom with that, and the style of Dragon Age does seem a bit familiar to it.
While it would be incredibly fun to see a Dungeon Keeper dungeon as Dragon Age DLC, it might disrupt the lore of both licenses.
However, the Dragon Age engine could be perfect for it. It could follow the story of a group of heroes that band together to destroy dungeon keepers throughout the lands, allowing the player to pick one of the classes that where seen in dungeon keeper games and form a party with other such heroes.
Bioware has the sense of humor required for it, they are experts of the RPG genre and can tell the best stories.
Perhaps with some guys of the sims team they could even make a Dungeon Keeper 3, where the sims team could work on the dungeon building and social aspects of the creatures and Bioware for everything else.
I would just hate to see all those wonderfull creatures from Dungeon Keeper not ever getting used again.
A direct reference to Dungeon Keeper in Dragon Age could also be quite awesome, like having the armor that the lord of the land in Dungeon Keeper 1 was wearing available in Dragon Age, or seeing a barbarian with a pink mohawk walk past with a large hammer over his shoulder. Or encountering a hatchery with chickens in a dungeon that are used as food by the occupying creatures.
#2
Posté 22 octobre 2009 - 07:16
#3
Posté 22 octobre 2009 - 07:55
#4
Posté 22 octobre 2009 - 07:58
#5
Posté 22 octobre 2009 - 08:14
#6
Posté 22 octobre 2009 - 08:20
#7
Posté 22 octobre 2009 - 10:36
Anyone here ever get DK1 to run on Vista?
#8
Posté 23 octobre 2009 - 08:13
While I love BioWare for what they can in RPG's, and I love Dungeon Keeper because it's a smutty little beck of a game in a sea of rainbows and unicorns, I don't know if it goes "translated" that well.
Bullfrog had a completely wacked up team from the 90's and someone making DK3 would have to do almost "campy" for the purposes it requires.
#9
Posté 23 octobre 2009 - 08:20
#10
Posté 23 octobre 2009 - 08:50
#11
Posté 23 octobre 2009 - 05:37
Bioware is indeed not the bullfrog team, but they often show a dark kind of humor as well in their games which is perfect for Dungeon Keeper. Bioware would also be able to provide that world and its creatures with a story.
Bile Demons, The Horned Reaper, Imps, the Dungeon Heart, Bioware would be able to give all of it a feasible background.
Kind of strange that EA has not done anything with this great franchise, its kind of a predecessor to the sims after all. Its still a shame that you cant slap your sims when they are being annoying.
#12
Posté 23 octobre 2009 - 05:52
GhoXen wrote...
I managed to get DK1&2 running on Vista x32. I haven't tried it on my new Win 7 x64 yet though.
Do you remember how? I'd really like to know how to do this. Thought I'd exhausted all avenues and it was nigh on impossible
#13
Posté 23 octobre 2009 - 06:11
#14
Posté 23 octobre 2009 - 08:15
R_G_Spuffington wrote...
GhoXen wrote...
I managed to get DK1&2 running on Vista x32. I haven't tried it on my new Win 7 x64 yet though.
Do you remember how? I'd really like to know how to do this. Thought I'd exhausted all avenues and it was nigh on impossible
I think all I had to do was turning on compatability mode for XP SP2 for those games. There were some minor graphical glitches in the title screen, but otherwise the game played fine. My DK1 was gold edition, and from what I've heard not everyone managed to get DK1 running as easily as that.
There is a large number of discussion threads on google about how to make DK1 work on Vista. It may offer some more insights onto the situation.
Modifié par GhoXen, 23 octobre 2009 - 11:30 .
#15
Posté 23 octobre 2009 - 08:23
Last month I read somewhere, can´t find a source now, EA had plans with different old Bullfrog licenses, among other things Dungeon Keeper, Syndicate and Theme Hospital.
And you´re lucky if live in asia
http://kotaku.com/51...geon-keeper-mmo
Would be interesting if some DA modders could do something Dungeon Keeper like
Modifié par Lifter82, 23 octobre 2009 - 08:24 .
#16
Posté 23 octobre 2009 - 08:31
Also Elixir Studios should try their hand at DK. They were the most recent developer I can think of that released a similar game.
#17
Posté 23 octobre 2009 - 08:41
Kilsot wrote...
Syndicate too?! Hurry up EA and release these IP!
Also Elixir Studios should try their hand at DK. They were the most recent developer I can think of that released a similar game.
Sorry to shatter your dreams but Elixir Studios ceased to exist in 2006 I believe. Loved Evil Genius btw.
#18
Posté 23 octobre 2009 - 08:57
Lifter82 wrote...
Kilsot wrote...
Syndicate too?! Hurry up EA and release these IP!
Also Elixir Studios should try their hand at DK. They were the most recent developer I can think of that released a similar game.
Sorry to shatter your dreams but Elixir Studios ceased to exist in 2006 I believe. Loved Evil Genius btw.
#19
Posté 23 octobre 2009 - 09:07
GhoXen wrote...
I managed to get DK1&2 running on Vista x32. I haven't tried it on my new Win 7 x64 yet though.
If you've found a way to make DK2 run properly on something else than Windows 98, I'd love to hear it. As far as I know, the last patch was 1.7, wich allowed DK2 to run on Windows2k/XP, but for me the game just keeps crashing randomly.
Right now the only way I could play DK2 would be to try to run it on a virtual machine or reinstall Windows 98 on my old laptop.
#20
Posté 24 octobre 2009 - 08:55
GhoXen wrote...
R_G_Spuffington wrote...
GhoXen wrote...
I managed to get DK1&2 running on Vista x32. I haven't tried it on my new Win 7 x64 yet though.
Do you remember how? I'd really like to know how to do this. Thought I'd exhausted all avenues and it was nigh on impossible
I think all I had to do was turning on compatability mode for XP SP2 for those games. There were some minor graphical glitches in the title screen, but otherwise the game played fine. My DK1 was gold edition, and from what I've heard not everyone managed to get DK1 running as easily as that.
There is a large number of discussion threads on google about how to make DK1 work on Vista. It may offer some more insights onto the situation.
Yep. I've tried what you suggest (I have DKG too) and looked at many threads on the matter. Still no joy.
There is a solution involving dosbox, but even that doesn't seem to work for everyone.
There is talk of an unofficial DK3 on these forums. Lot of other quite interesting stuff too
http://z9.invisionfr...dex.php?act=idx
#21
Posté 24 octobre 2009 - 08:58
Bioware could make another game in the same setting where you would walk through the dungeons as heroes, or perhaps where you controll a group of creatures that travel the dungeons together.
I am all for a Dungeon Keeper mod for Dragon Age of course. I cant think of a more interesting dungeon to explore than one filled with Dungeon Keeper's creatures. I especially loved the style of DK1 which is also more similar to Dragon Age than DK2.
The Horned Reaper did look better in DK2 though, very impressive. the most evil looking creature I ever saw in a game definatly. the Dark Angel was also a good newcomer. But the slow imps and useless spellcasters where no fun, and the overall style was too different from Dungeon Keeper 1.
#22
Posté 25 octobre 2009 - 10:40
The Mage, Wizard, Dark Angel, Guard, Rogue, Lord of the Land, Monk, Mistress, thief, archer and Samurai I was able to make. The dungeon was quite decorated as well with a torture room, lair, libary, treasury, training room and Prison.
#23
Posté 26 octobre 2009 - 08:21




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