Ouch, that's a little harsh. As a modder, I like getting endorsements. I'm not insecure! I'm noooooootttttt!Petehog wrote...
People who beg for endorsements are doing this out of insecurity..it's sad when people are depending on forums and little plus signs to get their confidence up. These things should be done for your own enjoyment and also to the enjoyment of others. But when it becomes a popularity game, it's so childish.
Seriously though, I like that people enjoy my work and have decided to spend a few moments of their time to click a button, or even better, make a comment. People who make an effort to give something back to modders (however small) help to keep modders going. Yes, I mod for my own enjoyment (and hope that someday I'll actually get a job doing this), but it's nice to know that people appreciate the work. I dedicate a lot of hours of effort into my mods, so I like to know that (a) people are playing them, and (
The other thing that I rely on popularity for is promotion. Getting people to find and download mods is possibly one of the hardest things around. I try to promote my mods where I can, because I want people to play them and I want feedback to know where I can improve for my future work. Something that is in the top ten projects on BioWare's site is practically guaranteed to get more downloads than those not on it. That is the same reason I hated getting low votes for my NWN2 mod Fate of a City, because it pushed the mod further down the list. As a player, if I play a few of the top-rated mods and find that I don't like the ones that I pick, I'm not going to contemplate looking at mods with significantly lower scores, because I can only assume that they must be worse based on the votes received. Of course, having been involved in such systems, I know now that I can't rely on them... so now I have no idea or means to pick modules that I'll actually like.
But, back on topic... I noticed this particular mod quite some time ago, I contacted the author responsible voicing concerns similar to those raised. They contacted the other others and put it to a vote, and believed they should continue, but they removed the quota and update notice from the short description. Apparently this work was in another mod which exceeded 500 popularity before the owner disappeared. They also stated that: " Since my mod has the potential to continue to increase and improve on-going I would expect it to continue to pass other mods that have a finite end position." Now given the mod had just knocked Alley of Murders out the top ten, and the author had responded candidly, I figured I was just overreacting. Of course, I'm coloured by prejudice here, seeing as I'm not a fan of mods that focus so heavily on sex, or have one-option dialogues or feature incest. It's interesting to find that others dislike the approach to popularity. Of course, at this point in time, the mod group has three projects on the first page, so obviously they must be doing something right.
As others have stated, I believe there are issues with the social site project system. Victor did make a post some time ago about a revamp to the system, but it never eventuated and the post announcing it was mysteriously deleted from the forums. It does seem that BioWare appear to have abandoned their focus on the toolset - perhaps due to the lack of adventure based mods? Given we're coming up fast on a year since the game's release and there are still precious few quest based mods around, it wouldn't surprise me if providing support for the toolset has fallen by the wayside because of the push towards DA2.
Modifié par AmstradHero, 07 août 2010 - 12:29 .





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