LdyShayna wrote...
Yes, In Exile, agreed in general. It's hard to tell numbers involved. I can only tell for sure what group I'm in, after all. 
Yeah, I know. I appreciate the sentiment, really. To me, interfaces like the Nintendo Wii or the more realistic driven control for sports games (like the shot stick in NBA 2K10) are horrible monsters that threaten all I enjoy about gaming. Even things like digital downloads are
huge concerns because I don't like online activation of products and the need to maintain active connections to play them, this despite the fact that I am probably the most inattentive person ever and often lose or damage my game disks.
I guess I just wanted to dispute the general axiom that shifting focus to try to capture a more general audience is always a good thing or that it will always result in an increase in sales and/or revenue. Whenever one tries to do this, they will be losing some non-0 numbers of people who have had their shift move the product out of their preferences. The question is if the numbers BioWare gains by making the changes they have will be more than the numbers they lose by the same changes, and how much brand loyalty those purchasers acquired by the changes maintain. The results of this isn't a given, I think.
Agreed on all counts. The issue, I think, is that it isn't fair or possible to divide the loyal costumer base so easily. I was not a Bioware fan from BG. I actually went back to buy the game to see the hype from the old DA boards, and I could never get into it because it was just far too dated for me, and had way too many things I did not like it games. I came in with KoTOR, really, despite the fact I technically bought NWN first (that game had some amazing SP modules) but I'm loyal, despite wanting a very different game (and experience) that many on this forum.
So I take issue, I suppose, with the idea that there is only one kind of fan that Bioware can appeal to to maintain costumer loyalty or to be "true to their roots" so to speak, because it is hard to pin down who that fan is.
I'm not accusing you of this, of course, because you're blameless. But when I see things like "console gamers are wrecking the industry!" and now the whole Gen Y issue, it offends me, precisely because being just barely over 20 it looks like nothing short of elitism.
I guess they'll find out, generally speaking, though even then without a control (which would be pretty difficult to set up
), it would be hard to attribute a particular change in units sold to a particular change, loss or gain features.
I think companies today track which features are used if you let them (and sometimes force this on you via EULA). This could hypothetically let them see how many gamers play as different races and for how long, which lets them know things like whether or not to keep Origins or scrap them. All hypothetical, of course.
I also think re: VO specifically, you will absolutely not find a voice advocating what you like unless you bring in someone with your specific tastes, and at the executive level you probably have people divorced from games entirely looking at what features are critical appeal. So you can wind up making changes that are a total push.
Modifié par In Exile, 04 août 2010 - 07:49 .