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Less voice acting, more player options and game content


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#26
winter troll

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YEESSSSSSSSSS MORE GAMEPLAY AND LESS SISSY TALK !!!!!! i almost never bother with companion conversations especially if there more of them then uncaught pokemon , if cared for love drama and scrolling though pointless text i would start playing japanese love sims

#27
Tirigon

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Yea I agree with OP. I have the same wish. Won´t happen though. Get over it.

#28
Bryy_Miller

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Haexpane wrote...

Did the devs from ME2 even work on Dragon Age?  I thought BW had split into 3-4 different teams?


I was talking about BioWare as a whole.

#29
MerinTB

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TheMadCat wrote...

I'd love more text only dialogue that would expand player options and quality of the dialogue, unfortunately it's not practical in this day and age and I'm one of the few in that rare breed. Everything needs a voice these days, even the merchant whose only like is "What would you like?"


Not that rare.

I'd prefer less VO and more options as well.

#30
Guest_Mr HimuraChan_*

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i was feeling undecided before, but now that i'm playing Baldur's Gate 2 and seeing how incredibly well-written the dialogues are, i'll have to say that i too, prefer less VO and more content.

#31
TheMadCat

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MerinTB wrote...

TheMadCat wrote...

I'd love more text only dialogue that would expand player options and quality of the dialogue, unfortunately it's not practical in this day and age and I'm one of the few in that rare breed. Everything needs a voice these days, even the merchant whose only like is "What would you like?"


Not that rare.

I'd prefer less VO and more options as well.


Maybe you know more games then I do. I mean in the past few years the only semi-successful RPG that didn't employ full voice acting was Drakensang, and that is now switching over to full voice acting. Neverwinters Night 2 was a bit back. I know of a few isometrics recently but they've all been indy. What non-indy RPG's in the past few years haven't used full voice acting, I'm curious so I can check them out?

#32
Chuvvy

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DaringMoosejaw wrote...

The times they are a'changin'.


I like that song.

#33
wwwwowwww

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Bryy_Miller wrote...

Isn't it great that you are granted the ability to see the future as soon as you step into these forums?


Funny I was thinking the same thing, need to find the thread on lotto numbers now......................

#34
MerinTB

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TheMadCat wrote...

MerinTB wrote...

TheMadCat wrote...

I'd love more text only dialogue that would expand player options and quality of the dialogue, unfortunately it's not practical in this day and age and I'm one of the few in that rare breed. Everything needs a voice these days, even the merchant whose only like is "What would you like?"


Not that rare.

I'd prefer less VO and more options as well.


Maybe you know more games then I do. I mean in the past few years the only semi-successful RPG that didn't employ full voice acting was Drakensang, and that is now switching over to full voice acting. Neverwinters Night 2 was a bit back. I know of a few isometrics recently but they've all been indy. What non-indy RPG's in the past few years haven't used full voice acting, I'm curious so I can check them out?


I think you misunderstood what I was replying to specifically.

Your wanting more options and less VO is not as rare as you think - that's all.

The "single MC, cinematic gameplay, fake choices" pseudo-RPG is ubiquitous, I agree.:(

#35
Davasar

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wwwwowwww wrote...

Bryy_Miller wrote...

Isn't it great that you are granted the ability to see the future as soon as you step into these forums?


Funny I was thinking the same thing, need to find the thread on lotto numbers now......................



I agree with the OP, and have been harping on that for some time.  But Bioware has told players like us to F*** off in a very polite way.

So yeah, not gonna happen.

I mean, why use your imagination and fill in how your own character sounds when some voice actor can do it for you?

Some people have lazy minds I guess.  To a point thats understandable as the brain uses 20 times as much energy as a muscle of the same size.

Still...lazy minds...*shakes his head*

Modifié par Davasar, 03 août 2010 - 01:53 .


#36
wwwwowwww

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Davasar wrote...

wwwwowwww wrote...

Bryy_Miller wrote...

Isn't it great that you are granted the ability to see the future as soon as you step into these forums?


Funny I was thinking the same thing, need to find the thread on lotto numbers now......................



I agree with the OP, and have been harping on that for some time.  But Bioware has told players like us to F*** off in a very polite way.

So yeah, not gonna happen.

I mean, why use your imagination and fill in how your own character sounds when some voice actor can do it for you?

Some people have lazy minds I guess.  To a point thats understandable as the brain uses 20 times as much energy as a muscle of the same size.

Still...lazy minds...*shakes his head*


I dont' have a lazy mind at all. Fact is a lot of people did ask for VO in this game, seeing as you obviously do not work for Bioware who are you to say who is and isnt' the majorit on this? I know I can't.
If you don't like the VO try this: Turn down the volume and imagine away, same effect as before, or is that just too much work? 

Why your quoting myself and Bryy is beyond me, as all we are simply saying is that you have no idea how it's going to work in the game as it's not even out yet.

#37
Davasar

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I never mentioned anything about a majority.



And twitch gamers asked for more twitch gaming elements. Doesn't mean it should have been put in.

#38
Riona45

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Davasar wrote...


I mean, why use your imagination and fill in how your own character sounds when some voice actor can do it for you?


Why pick lines from a tree that some game designer wrote when you could actually make them up yourself in a pnp game?  What, are you too lazy to play tabletop?
















*I hope people get that that was sarcasm.Posted Image

#39
Vicious

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Go back to pen and paper where your taste obviously belongs: Electronic entertainment is a different animal, and it is changing for a more cinematic/aesthetic appeal, which results in games being a couple hours shorter with less random stupid crap to do.

Stop crying please. Bioware will do the games they want to do and you will buy them regardless - if for no other reason than to pick every flaw apart as reason why they should build the games YOU want rather than what anyone else wants.

Modifié par Vicious, 03 août 2010 - 03:45 .


#40
Riona45

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Vicious wrote...

Go back to pen and paper where your taste obviously belongs: Electronic entertainment is a different animal...


Well, some people enjoy both.Posted Image

#41
Vicious

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This discussion reminds me of people who read a book and then go watch the movie version and rage about all the stuff it was missing that could have been put in if the film directors did not decide to make XXX into YYY.



The arguments are pretty similar.

#42
HTTP 404

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what does voice acting have to do with player options and game content?

#43
SDNcN

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Vicious wrote...

This discussion reminds me of people who read a book and then go watch the movie version and rage about all the stuff it was missing that could have been put in if the film directors did not decide to make XXX into YYY.

The arguments are pretty similar.



Pretty much.
CRPGs started as an attempt to translate PnP mechanics into a computer enviroment and there are people who still believe that this is what CRPGs should strive to do. Ignoring obviously, that the gaming industry and what makes a game competitive has changed.

#44
Jackal904

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TheMadCat wrote...

I'd love more text only dialogue that would expand player options and quality of the dialogue


No.

#45
TMZuk

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TheMadCat wrote...

I'd love more text only dialogue that would expand player options and quality of the dialogue, unfortunately it's not practical in this day and age and I'm one of the few in that rare breed. Everything needs a voice these days, even the merchant whose only like is "What would you like?"


QFT!

#46
Davasar

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SDNcN wrote...

Vicious wrote...

This discussion reminds me of people who read a book and then go watch the movie version and rage about all the stuff it was missing that could have been put in if the film directors did not decide to make XXX into YYY.

The arguments are pretty similar.



Pretty much.
CRPGs started as an attempt to translate PnP mechanics into a computer enviroment and there are people who still believe that this is what CRPGs should strive to do. Ignoring obviously, that the gaming industry and what makes a game competitive has changed.



Dragon age was that game, and sold very well.  So that is not quite true based off being competitive.

What changed is that EA bought Bioware.

To them is seems that to appeal to a mass market you apparently have to get away to what made one successful to try to capture the Modern Warfare and Madden crowd because they buy lots of games.

So yeah, naturally that will make the people that have been loyal (perhaps up to now, having in their eyes been betrayed) Bioware customers a little testy.

#47
Vicious

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What changed is that EA bought Bioware.




*yawn* So Bioware got more money and support to continue putting out excellent games and DLC.



The only cost is a lack of quality which probably only lives in the imaginations of disenfranchised fans like you.



I have played every Bioware game and they are just as damn good as Baldur's Gate.



They just aren't the same.




#48
TheMadCat

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I think you misunderstood what I was replying to specifically.

Your wanting more options and less VO is not as rare as you think - that's all.

The "single MC, cinematic gameplay, fake choices" pseudo-RPG is ubiquitous, I agree.../../../../images/forum/emoticons/sad.png


Damn, was hoping you had a couple of hidden gems for me to play. Ah well, sorry for the confusion there.

Jackal904 wrote...

TheMadCat wrote...

I'd love more text only dialogue that would expand player options and quality of the dialogue


No.


Certainly can't argue with that logic there. Not sure I've ever seen such a thoughtful response to anything in my life. Well played. :whistle:

#49
Querne

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Vicious wrote...


What changed is that EA bought Bioware.


*yawn* So Bioware got more money and support to continue putting out excellent games and DLC.

The only cost is a lack of quality which probably only lives in the imaginations of disenfranchised fans like you.



And there are others like you, who simply will buy everthing they do, even if it was solitaire.
Imo some of the "excellent" DLCs already were mediocre, the same way as Awakening.

#50
Vicious

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Imo some of the "excellent" DLCs already were mediocre, the same way as Awakening.


I enjoyed Awakening for what it was.

A pity some can't enjoy what they have and instead pine away for what they selfishly want it to be.

If you don't like it don't pay for it. But I have a feeling most everyone here, being the hardcore fans they are, will be buying this offering from Bioware.

And yes, all the DLC was good. Some were better than others. Mass Effect 2's DLC is thus far utterly superior to DA:O's.

Modifié par Vicious, 03 août 2010 - 04:31 .