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Less voice acting, more player options and game content


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#51
joriandrake

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HeatClipNotFound wrote...

Haexpane wrote...

joriandrake wrote...

UndercoverDoctor wrote...

No.

Explain

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Mass Effect 2

Shepard:  "Hey how you doin?

Annoying Angry Tatt girl "Listen, I'm a bad ass, did you know that?  Let me explain how awful my life was, and how angry I am over and over again.  (Press RT to badd ass)

/Shepard leans one way, crosses his arms

Shepard: "I just want to get to know my crew, angry tatted bad ass lady, oh and I'm keeping my romance options open as much as possible even tho your character is unlikible and overtattd"

/Angry Tatt Girl  stands up, paces slowly, emotes w/ her hands
Angry Tatt Girl "Well why don't you just say you want to bone my angry annoying, overly angsty cliche trope self na0!"

etc..
--------------------------
Less of these "big moments" I think is what he means.  I played a ton of ME2 over the weekend.  I explored a bunch of planets thanks to the scanning patch, finally upgraded some tech...and...

The gameplay feels exactly like it did in hour 1.  Only now instead of cover shooting, I can unleash some techs/bios  which are a bit over powered.

But it's still a game about hiding behind boxes and pressing RT to badd aZZ for 90% of the game

YOu can't change any of the companion's armor, and everyone shares the same weapon selection.  You also can barely see what your squad is doing.

They may as well have made it a solo game w/ no party at all.

Every level/mission is the same.  Run around a maze w/ lots of chest high boxes, music starts, hide behind box.  Either shoot everything or Tech/Bio everything.  Then collect glowing rods or press A.   Watch another Trope cutscene.

For a SHOOTER it feels like it has lots of depth and "big moments" but when you actually watch the cutscnes with a critical eye...

The story in ME2 blows, lets face it.  X Files meets Star Wars meets Half Life 2 meets Bab5.  Seriously, a SMOKING MAN?

The Cutscenes in Leliana's Song are 10X better than Mass Effect 2.

Does ME2 have 'Big moments"? Yes it does, 90% of them are NON INTERACTIVE

You kill a Boss and there is NO LOOT, NO XP.  THe only reason to kill things is to unlock the next cutscene.

Upgrading doesn't really change gameplay.  Body Slam is just a waste of time, more effective to just go for headshots... etc..




While I never really played Mass Effect for boss loot, I do miss the crazy amount of weapons in the first one and the armor choices.

Sure, the weapons were just upgrades of the same stuff, but it was funny seeing how high the Roman Numerals would go. I never did see the highest and I think I was a crazy high level. Miss the old weapon designs I do.

Also, I think the Illusive Man is crazy awesome.


bah, one would think smoking would be banned galaxy-wide by the time of ME

#52
TheMadCat

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Well if one is purchasing the product they certainly have a right to hold that product to certain expectations rather they simply accepting what the developer gives them. Should everyone enjoy Big Rigs for what it was?

#53
Vicious

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bah, one would think smoking would be banned galaxy-wide by the time of ME




I don't think you thought about that statement at all, really. lol!

#54
joriandrake

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Vicious wrote...

Go back to pen and paper where your taste obviously belongs: Electronic entertainment is a different animal, and it is changing for a more cinematic/aesthetic appeal, which results in games being a couple hours shorter with less random stupid crap to do.

Stop crying please. Bioware will do the games they want to do and you will buy them regardless - if for no other reason than to pick every flaw apart as reason why they should build the games YOU want rather than what anyone else wants.


You are soo wrong, you fail as an oracle

#55
Vicious

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Troll me not, software pirate.

#56
Riona45

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Davasar wrote...


Dragon age was that game, and sold very well.  So that is not quite true based off being competitive.


Are you arguing that DA:O was a pen and paper simulator?

#57
joriandrake

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Vicious wrote...

Troll me not, software pirate.


Don't call me a pirate you troll

#58
joriandrake

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Riona45 wrote...

Davasar wrote...


Dragon age was that game, and sold very well.  So that is not quite true based off being competitive.


Are you arguing that DA:O was a pen and paper simulator?


It strived to be one

#59
Riona45

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joriandrake wrote...

Riona45 wrote...

Davasar wrote...


Dragon age was that game, and sold very well.  So that is not quite true based off being competitive.


Are you arguing that DA:O was a pen and paper simulator?


It strived to be one


*shrug*  Well, you probably know my opinion about that by now, so I won't belabor it here.Posted Image

#60
SDNcN

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Davasar wrote...

Dragon age was that game, and sold very well.  So that is not quite true based off being competitive.


If I remember correctly, when Origins was released, it wasn't that game. At least not when compared to the imaginary gold standard that CRPG fans put forth.

I'm not necessarily just referring to this forum, but watching people who criticized Origins for not being 'old school' enough, begin to assimilate the game into their idea of what an RPG should be, in response to the newest iteration is just hilarious.

Modifié par SDNcN, 03 août 2010 - 04:39 .


#61
joriandrake

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Riona45 wrote...

joriandrake wrote...

Riona45 wrote...

Davasar wrote...


Dragon age was that game, and sold very well.  So that is not quite true based off being competitive.


Are you arguing that DA:O was a pen and paper simulator?


It strived to be one


*shrug*  Well, you probably know my opinion about that by now, so I won't belabor it here.Posted Image


I won't go berzerk aslong Bioware doesn't decide that Hawke will fight and parry based on when the player clicks and doesn't include movement combos, but I am worried nontheless.

#62
Addai

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TheMadCat wrote...

MerinTB wrote...

TheMadCat wrote...

I'd love more text only dialogue that would expand player options and quality of the dialogue, unfortunately it's not practical in this day and age and I'm one of the few in that rare breed. Everything needs a voice these days, even the merchant whose only like is "What would you like?"


Not that rare.

I'd prefer less VO and more options as well.

What non-indy RPG's in the past few years haven't used full voice acting, I'm curious so I can check them out?

Fallout 3, Oblivion...

OP, you might want to go over to the Fallout New Vegas forums if you're tired of the ME2 crowd here.

#63
Querne

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Vicious wrote...


Imo some of the "excellent" DLCs already were mediocre, the same way as Awakening.


I enjoyed Awakening for what it was.

A pity some can't enjoy what they have and instead pine away for what they selfishly want it to be.

 



Why should I pay money for what YOU want it to be? I know it´s hard to face after so many years, but yet not the whole world shares your opinion about what is good and what not.


Vicious wrote...

If you don't like it don't pay for it. But I have a feeling most everyone here, being the hardcore fans they are, will be buying this offering from Bioware.

And yes, all the DLC was good.

 


Aha, so your arguments end somewhere beneath: "All they do is great, you are only to dumb to see it. I CAN see it."  A troll in a Bioware-shirt. Obviously not only the Qunari have evolved.

#64
joriandrake

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Addai67 wrote...

TheMadCat wrote...

MerinTB wrote...

TheMadCat wrote...

I'd love more text only dialogue that would expand player options and quality of the dialogue, unfortunately it's not practical in this day and age and I'm one of the few in that rare breed. Everything needs a voice these days, even the merchant whose only like is "What would you like?"


Not that rare.

I'd prefer less VO and more options as well.

What non-indy RPG's in the past few years haven't used full voice acting, I'm curious so I can check them out?

Fallout 3, Oblivion...

OP, you might want to go over to the Fallout New Vegas forums if you're tired of the ME2 crowd here.

Let me add Dvinity 2 to that list

#65
joriandrake

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Querne wrote...

Vicious wrote...

If you don't like it don't pay for it. But I have a feeling most everyone here, being the hardcore fans they are, will be buying this offering from Bioware.

And yes, all the DLC was good.

 


Aha, so your arguments end somewhere beneath: "All they do is great, you are only to dumb to see it. I CAN see it."  A troll in a Bioware-shirt. Obviously not only the Qunari have evolved.


You deserve a big cookie :D

#66
Arijharn

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Davasar wrote...

wwwwowwww wrote...

Bryy_Miller wrote...

Isn't it great that you are granted the ability to see the future as soon as you step into these forums?


Funny I was thinking the same thing, need to find the thread on lotto numbers now......................



I agree with the OP, and have been harping on that for some time.  But Bioware has told players like us to F*** off in a very polite way.

So yeah, not gonna happen.

I mean, why use your imagination and fill in how your own character sounds when some voice actor can do it for you?

Some people have lazy minds I guess.  To a point thats understandable as the brain uses 20 times as much energy as a muscle of the same size.

Still...lazy minds...*shakes his head*


Elitest much?

#67
joriandrake

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Arijharn wrote...

Davasar wrote...

wwwwowwww wrote...

Bryy_Miller wrote...

Isn't it great that you are granted the ability to see the future as soon as you step into these forums?


Funny I was thinking the same thing, need to find the thread on lotto numbers now......................



I agree with the OP, and have been harping on that for some time.  But Bioware has told players like us to F*** off in a very polite way.

So yeah, not gonna happen.

I mean, why use your imagination and fill in how your own character sounds when some voice actor can do it for you?

Some people have lazy minds I guess.  To a point thats understandable as the brain uses 20 times as much energy as a muscle of the same size.

Still...lazy minds...*shakes his head*


Elitest much?


English, do you speak it?

#68
DespiertaLosNinos

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joriandrake wrote...
English, do you speak it?


His post was pretty clear if you ask me and I happen to agree with hiim.  You can like or not like voice overs but to infer that people who like voice overs have "lazy minds" is pretty condescending

#69
TheMadCat

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Addai67 wrote...

TheMadCat wrote...

MerinTB wrote...

TheMadCat wrote...

I'd love more text only dialogue that would expand player options and quality of the dialogue, unfortunately it's not practical in this day and age and I'm one of the few in that rare breed. Everything needs a voice these days, even the merchant whose only like is "What would you like?"


Not that rare.

I'd prefer less VO and more options as well.

What non-indy RPG's in the past few years haven't used full voice acting, I'm curious so I can check them out?

Fallout 3, Oblivion...

OP, you might want to go over to the Fallout New Vegas forums if you're tired of the ME2 crowd here.


What? Fallout 3 and Oblivion had full voice acting (Minus protaganist, but that's not the discussion here.)

#70
AntiChri5

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Very condescending.



Thats the way these forums work.



Simple differences of taste are not accepted.

#71
joriandrake

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DespiertaLosNinos wrote...

joriandrake wrote...
English, do you speak it?


His post was pretty clear if you ask me and I happen to agree with hiim.  You can like or not like voice overs but to infer that people who like voice overs have "lazy minds" is pretty condescending


You have to admit Davasar's words also hold truth, lately many people never touch books because if it is not in the TV they simply lack imagination to get into the story or to even understand it. They don't even try to. Now we see more games also going through a similar morphing phase.

Modifié par joriandrake, 03 août 2010 - 05:14 .


#72
joriandrake

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TheMadCat wrote...

Addai67 wrote...

TheMadCat wrote...

MerinTB wrote...

TheMadCat wrote...

I'd love more text only dialogue that would expand player options and quality of the dialogue, unfortunately it's not practical in this day and age and I'm one of the few in that rare breed. Everything needs a voice these days, even the merchant whose only like is "What would you like?"


Not that rare.

I'd prefer less VO and more options as well.

What non-indy RPG's in the past few years haven't used full voice acting, I'm curious so I can check them out?

Fallout 3, Oblivion...

OP, you might want to go over to the Fallout New Vegas forums if you're tired of the ME2 crowd here.


What? Fallout 3 and Oblivion had full voice acting (Minus protaganist, but that's not the discussion here.)


You can't call it FULL like that

Modifié par joriandrake, 03 août 2010 - 05:13 .


#73
Querne

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TheMadCat wrote...

Addai67 wrote...

TheMadCat wrote...

MerinTB wrote...

TheMadCat wrote...

I'd love more text only dialogue that would expand player options and quality of the dialogue, unfortunately it's not practical in this day and age and I'm one of the few in that rare breed. Everything needs a voice these days, even the merchant whose only like is "What would you like?"


Not that rare.

I'd prefer less VO and more options as well.

What non-indy RPG's in the past few years haven't used full voice acting, I'm curious so I can check them out?

Fallout 3, Oblivion...

OP, you might want to go over to the Fallout New Vegas forums if you're tired of the ME2 crowd here.


What? Fallout 3 and Oblivion had full voice acting (Minus protaganist, but that's not the discussion here.)


Of course it is part of the discussion here, as voicing the protagonist cuts the options most.

#74
SDNcN

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Arijharn wrote...

Elitest much?


Well. . .

They believe CRPGs should emulate PnP.
Then Bioware creates their own system instead of adapting one from PnP.

They like unvoiced lines because they are ambigous enough to allow them to imagine different tones and intent. Then Bioware adds voice acting and icons signifying intent behind each line.

They don't mind if their character is blank and emotionless during cutscenes.
Then Bioware shoots for a more cinematic experience in their games.

They want multiple races and origins even though it barely impacts the core content.
Then Bioware implements a fixed background and race.

They prefer pause and play.
Then Bioware focuses on improving the real time aspect of combat.

Blaming the influence of EA or the unwashed masses is preferable to the alternative, you know, that these things may actually be an improvement.

Modifié par SDNcN, 03 août 2010 - 05:23 .


#75
Vicious

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Blaming the influence of EA or the unwashed masses is preferable to the alternative, you know, that these things may actually be an improvement.


won

Modifié par Vicious, 03 août 2010 - 05:26 .