So no, we know, in DA2, the both classes will have differents roles and behaviours: rogues like ninja and warriors will be the nags ones.So rogues could be weaker but quicker than warriors.
So, does it mean we'll have a new system for martial talent and weapon specialisation to make able a class behaviours differenciation?With the new cooldown sytem for each actions we make (check the pad control: 6 various attacks), it sounds different from Origins where basic actions have no cooldown.
(sorry, can't find better words to explain my thought,





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