What are you hopes for the Elves redesign?
#101
Posté 02 août 2010 - 02:23
So the question of how they will look is moot.
#102
Posté 02 août 2010 - 02:40
#103
Posté 02 août 2010 - 02:49
#104
Posté 02 août 2010 - 02:50
Your conclusions do not follow.Davasar wrote...
It doesn't matter. You can't play as one. The story takes place in human lands. The elves are not important to the story.
So the question of how they will look is moot.
#105
Posté 02 août 2010 - 02:56
They seem like small things but when you try to say, in mass effect, make an Asian shepard you can't. because the eyes, eyelids, eye sockets, noses and lips are different sizes/shapes. (same issue when drawing portraits of people)
Perhaps also tweak the skin colour. make them seem more different to humans. like no matter how much their in the sun/forest they wont 'tan' as much because of their genes.
not white skin, it'll look like walking ghost if done wrong. perhaps a purple/teal undertone (where humans have usually warm/orange or pink undertones)...
#106
Posté 02 août 2010 - 02:58
Yeah, almost none of that is a logical conclusion.Davasar wrote...
It doesn't matter. You can't play as one. The story takes place in human lands. The elves are not important to the story.
So the question of how they will look is moot.
You can't play as an Elf, but that doesn't mean you won't have one as a companion. In fact it's a pretty safe bet that there WILL be at least one elf that can join your party.
The "human lands" and "not important to the story" things are just wild guesses, and not even good ones at that.
#107
Posté 02 août 2010 - 02:58
I agree with all that has been said about the eyes! People often say that 'eyes are the window of the soul' so they are a great place to add character. Making them a slightly different shape, changing the colour to something a little less human, the pupil size is another great idea!
I really like all your drawings! They have just the right balance in looking both beautiful and strange. Which is how the elves should be, alien looking yet familiar.
Plus the clothes they wear and hair are a good way of making them unique.
(I'd like to see them looking a bit wilder!
#108
Posté 02 août 2010 - 03:11
#109
Posté 02 août 2010 - 03:25
SirOccam wrote...
Yeah, almost none of that is a logical conclusion.Davasar wrote...
It doesn't matter. You can't play as one. The story takes place in human lands. The elves are not important to the story.
So the question of how they will look is moot.
You can't play as an Elf, but that doesn't mean you won't have one as a companion. In fact it's a pretty safe bet that there WILL be at least one elf that can join your party.
The "human lands" and "not important to the story" things are just wild guesses, and not even good ones at that.
The great thing about this is, they arent my conclusions but the conclusions of many other posters who would critisize people lamenting the lack of choice of other races, elves among them.
I was just paraphrasing the things they would say.
The question of: "Why cant you be an elf?"
Would be answered with:
"Cause the story takes place in human lands."
or
"They are not part of Hawkes story"
So wait, are you saying they are important to the story?
The argument being lauded here is: But as a non-human, you cant rule humans lands.
I get that. And guess what? You couldnt rule human lands with a dwarf or elf in DAO either....remember?
So, if thats the case, then it seems rather arbitrary not to include racial choice, doesnt it?
Why not include the race choice then, since the excuse of "cant rule human lands" is moot based off DAO which did just fine without ruling the human lands, but did have racial choice.
Modifié par Davasar, 02 août 2010 - 03:30 .
#110
Posté 02 août 2010 - 04:10
Davasar wrote...
SirOccam wrote...
Yeah, almost none of that is a logical conclusion.Davasar wrote...
It doesn't matter. You can't play as one. The story takes place in human lands. The elves are not important to the story.
So the question of how they will look is moot.
You can't play as an Elf, but that doesn't mean you won't have one as a companion. In fact it's a pretty safe bet that there WILL be at least one elf that can join your party.
The "human lands" and "not important to the story" things are just wild guesses, and not even good ones at that.
The great thing about this is, they arent my conclusions but the conclusions of many other posters who would critisize people lamenting the lack of choice of other races, elves among them.
I was just paraphrasing the things they would say.
The question of: "Why cant you be an elf?"
Would be answered with:
"Cause the story takes place in human lands."
or
"They are not part of Hawkes story"
So wait, are you saying they are important to the story?
The argument being lauded here is: But as a non-human, you cant rule humans lands.
I get that. And guess what? You couldnt rule human lands with a dwarf or elf in DAO either....remember?
So, if thats the case, then it seems rather arbitrary not to include racial choice, doesnt it?
Why not include the race choice then, since the excuse of "cant rule human lands" is moot based off DAO which did just fine without ruling the human lands, but did have racial choice.
I pulled out my Capt. Crunch decoder ring to get through this rambling.
Why they didn't inlclude a race choice has been gone over and over many times. Has nothing to do with "ruling human lands" it's really all quite simple. Hawke is a human refugee, and that's the story that they want to tell. Anything beyond that is individuals looking to make it easier for them to swallow.
Just because you can't play an elf doesn't make them unimportant. It simply means the main character of the story is not one.
#111
Posté 02 août 2010 - 04:16
Despite these thoughts I would still prefer to have racial options and Bioware should just make Bethany the same race/hair color of the choice of the player
#112
Posté 02 août 2010 - 04:16
ArjunaAle wrote...
I know the redesign is going to be minor compared to the Qunari but I was just wondering what everyone's thoughts were on the matter.
I, personally, would like them to look a tiny bit less human. The elves looked far too much like humans in DA:O. However I would hate them to lose the humanoid factor. Just change small things that link the race together.
I'm hoping for something like this:
Art by me
No philtrum groove/dimple. Small pupils. Longer ears. Longer neck.
It's not going to happen, but hey, girl can dream.
This is a beautiful drawing, though I personally don't like the huge ears. It seems to me like it wouldn't even be anatomically possible, unless the material is harder cartilage than a human ear. I suppose that would fit more the "knife ear" moniker, but it would be hard to sleep on your side and stuff.
#113
Posté 02 août 2010 - 04:18
#114
Posté 02 août 2010 - 04:21
Harcken wrote...
I just hope they aren't so skinny this time.
reading this thread it is obvious that even those who want to see elves change have opposing ideas about the "ideal elf"
#115
Posté 02 août 2010 - 04:22
wwwwowwww wrote...
Hawke is a human refugee, and that's the story that they want to tell. Anything beyond that is individuals looking to make it easier for them to swallow.
What's defining about that is that Hawke is a refugee not that he is human. You could have easily had an elf or dwarf refugee. The lack of race option smacks of lazyness. Most Wardens are human, but they let you have an elf or dwarf one any ways.
I hope Bioware has a really good reason for Hawke being human only in story, but I'm not counting on it.
Just because you can't play an elf doesn't make them unimportant. It simply means the main character of the story is not one.
No, in it all likelyhood means that Bioware couldn't be arsed. Anything beyond that well we'll just need to see how the story plays out. I hope I'm wrong in this, but I can't really think of anything that would warrant it.
#116
Posté 02 août 2010 - 04:25
#117
Posté 02 août 2010 - 04:28
Drasanil wrote...
wwwwowwww wrote...
Hawke is a human refugee, and that's the story that they want to tell. Anything beyond that is individuals looking to make it easier for them to swallow.
What's defining about that is that Hawke is a refugee not that he is human. You could have easily had an elf or dwarf refugee. The lack of race option smacks of lazyness. Most Wardens are human, but they let you have an elf or dwarf one any ways.
I hope Bioware has a really good reason for Hawke being human only in story, but I'm not counting on it.Just because you can't play an elf doesn't make them unimportant. It simply means the main character of the story is not one.
No, in it all likelyhood means that Bioware couldn't be arsed. Anything beyond that well we'll just need to see how the story plays out. I hope I'm wrong in this, but I can't really think of anything that would warrant it.
Why is refugee the defining factor? Oh because you want it to be right? Sorry but he's human it doesn't matter if he was a refugee or not he'd still be human, sort of makes human the defining factor doesn't it?
They don't need a really good reason other than the one they have given.
Couldn't be arsed? I'm not sure what you really mean, but I'm gonna go with bothered. Let me ask you this, why do you think they owe it to you to let you play other races?
#118
Posté 02 août 2010 - 04:33
#119
Posté 02 août 2010 - 04:34
Thought I'd do another picture. This one has a better idea of the face I'm talking about this time. Also height thing. If I don't stop soon I think I'm going to start doing DA fanart. D:
#120
Posté 02 août 2010 - 04:36
joriandrake wrote...
because DA2 is a sequel of a game in which it was possible
Is it a sequal? Or is it just a 2nd game taking place in the Dragon Age setting?
#121
Posté 02 août 2010 - 04:50
I wouldn't have a problem with some slight, subtle changes either, such as minor changes to the ears or the way the eyes are. I don't think they really need it, though.
#122
Posté 02 août 2010 - 05:31
wwwwowwww wrote...
Why is refugee the defining factor? Oh because you want it to be right? Sorry but he's human it doesn't matter if he was a refugee or not he'd still be human, sort of makes human the defining factor doesn't it?
Given that it's essentially a rags to riches story, I'd say being a poor would be a lot more important than being human
They don't need a really good reason other than the one they have given.
The precedent they established with DAO. They do need a good reason or else they'll end up pissing off their fans. They can make whatever game they want, but as consumers we have every right to criticise the choices they make.
Couldn't be arsed? I'm not sure what you really mean, but I'm gonna go with bothered.
Really, you don't know what "couldn't be arsed" means? Given that you seemingly possess the ability to read and write I find that rather hard to believe.
Let me ask you this, why do you think they owe it to you to let you play other races?
Well there is that bit of the podcast where Victor, I think it was him, explained that the executive producer didn’t want to lease any of the meaningful part of what made DAO so successful.
Now, maybe you haven’t quite noticed this but it seems to me that actually being able to choose your character was a pretty big draw.
#123
Posté 02 août 2010 - 05:49
DA:2 isn't DA:O they've made this clear over and over again, so exactly what precedent did they establish for DA:2 considering it's a different game from DA:O
#124
Posté 02 août 2010 - 05:54
Davasar wrote...
The great thing about this is, they arent my conclusions but the conclusions of many other posters who would critisize people lamenting the lack of choice of other races, elves among them.
That some other people share your conclusions doesn't make them any more correct.
#125
Posté 02 août 2010 - 05:55
wwwwowwww wrote...
Refugee doesn't = poor, just thought I'd point that out.
That's true, but in this case Hawke has been described in the marketing as a penniless refugee.





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