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Im all for a new character, but why is it 'certain' that we cant play our Warden again?


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#1
Shaorie

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Well, I know I am not the only person here who will miss their warden, and yes we may be so OP at level 35, and that the Blight is over and we killed the mother. BUT, it said at the end of the Awakening (much like it did at the end of DA:O) that the wardens story was not over. (That is, unless you didn't do Morrigans ritiual, but I couldnt bare to loose Alistair <3). ANYWAY, off-topic.

Yes, their story is pretty much over in terms that they are the hero of Ferelden, but what if our Warden was offered a not so heroic oppoitunity? A story that would REALLY depend on your choices. Everyone says that the Warden's story is over because they and Alistair will be dying from the taint soon. But what if there was some way out? But it meant that they turned a bit 'evil'.  (Wow that sounds a bit cliche even to me now actually) :P

Well what if the story revolved around that? The fact your Warden IS dying from the taint. The fact they need to choose between living and dying. I mean it doesn't have to be about that, but I really got attached to my character and her romance (ah, Alistair :wub:) in DA:O and I was a bit depressed when I realised the only character I would have from DA:O in Awakening was the dwarf -.-

Yes, it will be a bit hard for them to get a story out their ass now that our character is so powerful and has 'done everything', but that doesn't mean it is final. There are always ideas out there, and I know I am not the only person who wants to see a return from our Warden and the old companions.Posted Image

#2
JackFace

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As an aside, I was under the impression that Avernus' experiments had the potential to keep the Warden alive longer. Perhaps not, but it could be used to explain a higher longevity for the Warden, should BioWare choose that route.



In any case, just the fact that you used the words pulling the story out of their asses to describe possible storylines is a pretty big indicator that they shouldn't. At least on in DA2, I think. Let it be Hawke's story. If they return to the Wardens in some future games, then let our Origins character play some part, but it doesn't have to be so soon.

#3
Arkynomicon

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I rather like that the Grey Wardens just stick to doing what they do. Not everything in Dragon Age has to be about them and the Darkspawn. As for the taint killing them, there will probably not be a way out since Bioware seems to insist that it is Dark Fantasy.

#4
Shaorie

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JackFace wrote...

As an aside, I was under the impression that Avernus' experiments had the potential to keep the Warden alive longer. Perhaps not, but it could be used to explain a higher longevity for the Warden, should BioWare choose that route.

In any case, just the fact that you used the words pulling the story out of their asses to describe possible storylines is a pretty big indicator that they shouldn't. At least on in DA2, I think. Let it be Hawke's story. If they return to the Wardens in some future games, then let our Origins character play some part, but it doesn't have to be so soon.


'pulling story out of their ass' was my figure of spech - nearly 2am here, not big on volcab here Posted Image

I never said that they have to make the Warden appear soon, but a nice little 'final story' even if it is a small expansion like DA:A (which I completed in a few hours Posted Image). Some people are saying that they leave it open to the player to imagine the end of the story for themself, but what about the people who want to actually be able to DECIDE what happens to their Warden? Even if it is a small expansion as I just mentioned. Even if my Warden died at the end of that I would be happy to know what happened to her, not jsut that she came back to be Queen of Ferelden and then f**ked off some time later.

#5
andar91

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I believe they're going to explore the Warden's story with further DLC. As far as DA2 is concerned, however, they're going in a different direction. I, for one, welcome the change and I honestly never expected the future installments to follow the Warden. Sometimes I feel like I'm the only one who expected what we're going to get (in terms of the new story with new characters).

#6
Wynne

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Bethany couldn't be your sister if you weren't human and, well, from a new origin. You couldn't potentially become the leader of a human nation as a dwarf or elf. And there's only so much your Warden can do before they become tedious from the sheer amount of things they have done that nobody else could ever get close to. That amount is already being pushed. You stopped the Blight, saved Ferelden, crowned a king and/or queen, and presumably cured the problem of the darkspawn forever. I do like the idea of dying from the taint and needing to make a choice. It might be interesting to see your Warden old and weathered. But that is certainly not material for DA2. The feeling you're having is nostalgia. It might be cured by DLC or one more expansion; it's not known precisely what will happen. But DA2 is already in the works.

I personally think another game about the Warden or even A Warden would make DAO less special. I wouldn't ever want that to happen. I've no interest in seeing a rehash. I'd rather my memories of the first game remain intact than see the developers be forced to always stick to the Warden's story, causing them to become bored and cynical. I'm glad they have the freedom to do something like what they're doing now.

Andar91, don't feel alone. I expected the same.

Modifié par Wynne, 02 août 2010 - 12:55 .


#7
Valente11

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honestly, if the pro-warden type people always had their way we would never have new characters. New protagonists and new stories is a good thing, since it pushes creative boundaries, having the same old protagonist would get stale real quick. the blight is over, let's forget about the Wardens like Thedas did the first time.

#8
Shaorie

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Arkynomicon wrote...

I rather like that the Grey Wardens just stick to doing what they do. Not everything in Dragon Age has to be about them and the Darkspawn. As for the taint killing them, there will probably not be a way out since Bioware seems to insist that it is Dark Fantasy.


Yes, not everything has to be about them and the darkspawn, but they do have a big role in the game. And I dont think that there should be a way out of the taint, but we could have a choice about how our character goes out. Do they fight through the darkspawn in Orzammar? Or do thry set out to try and find a cure for the taint (even if they dont find one).

Or, what if our Warden got 'corrupted' by the taint and turned 'evil'? We could choose to accept that or fight against it.

There are still a few possible stories that they could do, and closing the door completely is going to leave a lot of open-ends, un-answerd questions, and awaiting players. I must admit when I heared for certain there was going to be a DA2 I was excited then when I realised that it was going to be a new character I must admit I was ids-heartened. I dont mind it, but still.... Posted Image

#9
SDNcN

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JackFace wrote...

In any case, just the fact that you used the words pulling the story out of their asses to describe possible storylines is a pretty big indicator that they shouldn't. At least on in DA2, I think. Let it be Hawke's story. If they return to the Wardens in some future games, then let our Origins character play some part, but it doesn't have to be so soon.

This.
They've said you can import outcomes into DA:2 so your Warden will still be around if they survived DA:O. It isn't like they are being ignored.

But when you look fact that the post Origins content being released (Awakening & the new Golem DLC) are playable without the Warden with little consequence to the story, it gets difficult to justify reusing the Warden when a new protagonist would better carry the story.

Modifié par SDNcN, 02 août 2010 - 01:02 .


#10
Shaorie

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Wynne wrote...

Bethany couldn't be your sister if you weren't human and, well, from a new origin. You couldn't potentially become the leader of a human nation as a dwarf or elf. And there's only so much your Warden can do before they become tedious from the sheer amount of things they have done that nobody else could ever get close to. That amount is already being pushed. You stopped the Blight, saved Ferelden, crowned a king and/or queen, and presumably cured the problem of the darkspawn forever. I do like the idea of dying from the taint and needing to make a choice. It might be interesting to see your Warden old and weathered. But that is certainly not material for DA2. The feeling you're having is nostalgia. It might be cured by DLC or one more expansion; it's not known precisely what will happen. But DA2 is already in the works.

I personally think another game about the Warden or even A Warden would make DAO less special. I wouldn't ever want that to happen. I've no interest in seeing a rehash. I'd rather my memories of the first game remain intact than see the developers be forced to always stick to the Warden's story, causing them to become bored and cynical. I'm glad they have the freedom to do something like what they're doing now.

Andar91, don't feel alone. I expected the same.


I agree with you that it would get stale if they done a full-blown huge expansion. But, if you think about Awakening wasnt a long expansion, and I dont expect them to really do another huge gmae-play with the Warden. But a small expansion, like I said, could work wonders and might please a few of these Warden lovers. It is like a reasurance that you actually FINISHED the story, rather than that ominous line at the end of Awakening that your story is not over, when they clearly mean for it to be.

#11
Shaorie

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Wynne wrote...

 It might be interesting to see your Warden old and weathered.


Well, Duncan wasnt really THAT old and weathered yet he was close to dying because of the taint according to Alistair. Considering what our Warden(s) have done, they will probably die young anyway Posted Image

#12
Clangeddin86

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I also agree that it was time to move on.
This also gives more dimensions to the Dragon Age universe, if I'm not mistaken, the blights occur about once every 400 years or so right? Also there are not many more old gods left to become an Archdemon... If everything was to be about the wardens, then all those years within would be a waste...

(I'm not 100% sure about the lore things I stated, feel free to correct me if I'm wrong, I haven't played Dragon Age: Origins for a while now)

Edit: I might be wrong about the 400 years for every plague... perhaps the plague previous to the one in DA:O was 400 years ago, but it's not said it's within 400 years... I think it had something to do with Darkspawns searching underground for Old Gods and them taking lots of time to find one to turn into an Archdemon...?

Modifié par Clangeddin86, 02 août 2010 - 01:11 .


#13
Shaorie

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Im not saying that we should stick to one storyline and that DA has to be all about the wardens/our wardens - but they did leave a lot of loose ends...

#14
SDNcN

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Shaorie wrote...

I agree with you that it would get stale if they done a full-blown huge expansion. But, if you think about Awakening wasnt a long expansion, and I dont expect them to really do another huge gmae-play with the Warden. But a small expansion, like I said, could work wonders and might please a few of these Warden lovers. It is like a reasurance that you actually FINISHED the story, rather than that ominous line at the end of Awakening that your story is not over, when they clearly mean for it to be.


I think they also mentioned one of the Game Informer articles that they never will be done with DA:O.

Since they are importing choices from Origins into DA:2 (and possibly future titles) I'm going to go out on a limb and say that they probably mean your warden (if they are still around) will continue to affect Thedas in some manner ( being king/queen, adventuring, etc). Just like sparing the architect or the Dalish gaining their own land will continue to affect Thedas. If you want a story to be finished, I don't  really think it will happen with Dragon Age.

Modifié par SDNcN, 02 août 2010 - 01:14 .


#15
Shaorie

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SDNcN wrote...

Shaorie wrote...

I agree with you that it would get stale if they done a full-blown huge expansion. But, if you think about Awakening wasnt a long expansion, and I dont expect them to really do another huge gmae-play with the Warden. But a small expansion, like I said, could work wonders and might please a few of these Warden lovers. It is like a reasurance that you actually FINISHED the story, rather than that ominous line at the end of Awakening that your story is not over, when they clearly mean for it to be.


I think they also mentioned one of the Game Informer articles that they never will be done with DA:O.

Since they are importing choices from Origins into DA:2 (and possibly future titles) I'm going to go out on a limb and say that they probably mean your warden (if they are still around) will continue to affect Thedas in some manner ( being king/queen, adventuring, etc). Just like sparing the architect or the Dalish gaining their own land will continue to affect Thedas. If you want a story to be finished, I don't  really think it will happen with Dragon Age.




A girl can always hope...
If you look at Never Winter Night 2, look at how many expansion they pulled off with that, and as far as I can remmember it is the same character that you plaayed with through all of them.

#16
Clangeddin86

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I don't think that in Storms of Zehir you played with the main character from the original campaign.

Yes, you could probably import it for the sake of gameplay attributes ecc... but storyline wise, I don't think it was the canon. You started with a lower level character.

#17
SDNcN

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Shaorie wrote...

A girl can always hope...
If you look at Never Winter Night 2, look at how many expansion they pulled off with that, and as far as I can remmember it is the same character that you plaayed with through all of them.


Mask of the Betrayer was about the Shard Bearer. Storm of Zehir's main character didn't have a  preset background and took place during the time the Shard Bearer was missing.

#18
Shaorie

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:crying: Its a lost cause, but one I will fight for!

#19
Sable Rhapsody

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Shaorie wrote...

:crying: Its a lost cause, but one I will fight for!


Then you're going to be disappointed.  But hey, we could always see the Warden as an unspeaking cameo or something.  And the nice thing about the imports is that the Thedas the Warden shaped in DA:O and DA:A gets imported into DA2 and influences Hawke's world.

There's nothing wrong with letting go of the Warden.  His/her story revolved around the Fifth Blight, and that's just not the story of DA2.

#20
Shaorie

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Sable Rhapsody wrote...

Shaorie wrote...

:crying: Its a lost cause, but one I will fight for!


Then you're going to be disappointed.  But hey, we could always see the Warden as an unspeaking cameo or something.  And the nice thing about the imports is that the Thedas the Warden shaped in DA:O and DA:A gets imported into DA2 and influences Hawke's world.

There's nothing wrong with letting go of the Warden.  His/her story revolved around the Fifth Blight, and that's just not the story of DA2.


Im already dissapointed, but ah well. A girl can always hope, and they might make a small expansion, we never know. It just doesn't seem likely in the near future Posted Image

#21
Malanek

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You can always hear about the Wardens life after the blight in the game. I just don't think a compelling story can be told without making cannon decisions.

#22
2papercuts

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Valente11 wrote...

honestly, if the pro-warden type people always had their way we would never have new characters. New protagonists and new stories is a good thing, since it pushes creative boundaries, having the same old protagonist would get stale real quick. the blight is over, let's forget about the Wardens like Thedas did the first time.

no, more than one more game wouldn't be good, but they could have made DA2 about DAO loose ends

#23
Davasar

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Sorry Shaorie, but Bioware has pretty much said that the demographic they hit with DAO (Spiritual successor to Baldurs Gate, implying multiple games with the same character, like Baldurs Gate) is one they are not targeting anymore.

So you will be hoping in futility.

Modifié par Davasar, 02 août 2010 - 02:33 .


#24
Brockololly

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Shaorie wrote...

Im already dissapointed, but ah well. A girl can always hope, and they might make a small expansion, we never know. It just doesn't seem likely in the near future Posted Image


I don't care for the whole "Oh, the Warden's story was just about ending the Blight- no more Wardens after that!" Its like saying A New Hope was just about Luke destroying the Death Star and his story is totally done after that. Or that after Baldur's Gate 1, "Well, you killed Sarevok, we can move on to something else now."

There are plenty of avenues they could take the Warden and I'm still holding out hope for one last expansion pack prior to DA2 to at least wrap up some loose ends and explore more of the Wardens. I mean, I'd love to have the Hero of Ferelden visit Weisshaupt and explain how they survived killing the Archdemon if they did the DR or have the Warden explain their actions in Amaranthine regarding the Architect. We haven't seen what the Anderfels Wardens are all about and there is plenty of story material with Morrigan and the OGB if the Warden did the DR.

I know DA2 won't be about the Warden, I just hope BioWare realizes that I play their games for the characters and when characters just get unceremoniously written off as having "vanished!" in a powerpoint slide, that just leaves a rather rotten taste in my mouth.

#25
Sable Rhapsody

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Brockololly wrote...

I don't care for the whole "Oh, the Warden's story was just about ending the Blight- no more Wardens after that!" Its like saying A New Hope was just about Luke destroying the Death Star and his story is totally done after that. Or that after Baldur's Gate 1, "Well, you killed Sarevok, we can move on to something else now."


I don't really think these are valid comparisons.  The BG series was fundamentally about the Bhaalspawn.  The Star Wars trilogy was fundamentally about Luke becoming a Jedi.  However, Dragon Age is the story of Thedas, the story of the world in a particularly extraordinary time.  Thedas is bigger than any Warden, bigger even than Hawke.

I've always felt a more apt analogy for DA:O and DA2 was Heroes.  Heroes was not supposed to carry the old characters from season to season.  It was supposed to introduce a fresh cast and arc every season; it was supposed to be the story of the world impacted by superheroes, not specifically the story of Hiro, Claire, Peter, Sylar, etc.  And then they changed it and limited the story because people loved the first set of characters so much.  Look at how well that went.  When your focus is the world as a whole, rather than one particular individual, spinning all of your subsequent tales around that individual just doesn't make sense.