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Im all for a new character, but why is it 'certain' that we cant play our Warden again?


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#76
Sable Rhapsody

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iTomes wrote...

dheer wrote...

Sable Rhapsody wrote...
Out of curiosity, after your protagonist becomes a big goddamn hero...what exactly were you expecting to do with them? ...Go on another less heroic adventure?

I'd say, go on an even more heroic adventure. Just because you killed the Archdemon doesn't mean there isn't anything else even more epic to fight.


like Gaxkang? besides, it already totally leaked of sense that the mother was in fact stronger than the archdemon... now something even MORE stronger then the archdemon....... "raid the maker" or what??


100% Agreed.  This syndrome is what has made the post-episode VI Star Wars EU such a bloody mess.  Everyone feels like they have to top the previous epic adventure of Luke and Company, and you end up with implausibly escalating ZOMG DISASTER NEED MOAR HEROES.  There's something to be said for knowing when to stop.  DLC might tie up loose ends for the Warden, but the fact of the matter is that the main plot is done.

#77
Shaorie

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Sable Rhapsody wrote...

iTomes wrote...

dheer wrote...

Sable Rhapsody wrote...
Out of curiosity, after your protagonist becomes a big goddamn hero...what exactly were you expecting to do with them? ...Go on another less heroic adventure?

I'd say, go on an even more heroic adventure. Just because you killed the Archdemon doesn't mean there isn't anything else even more epic to fight.


like Gaxkang? besides, it already totally leaked of sense that the mother was in fact stronger than the archdemon... now something even MORE stronger then the archdemon....... "raid the maker" or what??


100% Agreed.  This syndrome is what has made the post-episode VI Star Wars EU such a bloody mess.  Everyone feels like they have to top the previous epic adventure of Luke and Company, and you end up with implausibly escalating ZOMG DISASTER NEED MOAR HEROES.  There's something to be said for knowing when to stop.  DLC might tie up loose ends for the Warden, but the fact of the matter is that the main plot is done.


I'd be happy with a DLC (as I mentioned before it doesnt have to be a full-blown expansion to DA) that summed up the end of our Warden's story for the ones that survived, with the whole dying of the taint, morrigans ritial etc.

#78
dheer

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iTomes wrote...
like Gaxkang? besides, it already totally leaked of sense that the mother was in fact stronger than the archdemon...now something even MORE stronger then the archdemon....... "raid the maker" or what??

That argument doesn't hold water. You think the fantastic writers of the first installment coudln't think of anything else for our character to do? [smilie]../../../images/forum/emoticons/andy.png[/smilie]

To put it in Mass Effect 2 terms, the Collectors weren't good enough for Shepard to fight because they weren't as tough as Sovereign? Nonsense.

Modifié par dheer, 02 août 2010 - 06:54 .


#79
Shaorie

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dheer wrote...

iTomes wrote...
like Gaxkang? besides, it already totally leaked of sense that the mother was in fact stronger than the archdemon...now something even MORE stronger then the archdemon....... "raid the maker" or what??

That argument doesn't hold water. You think the fantastic writers of the first installment coudln't think of anything else for our character to do? ../../../images/forum/emoticons/andy.png

To put it in Mass Effect 2 terms, the Collectors weren't good enough for
Shepard to fight because they weren't as tough as Sovereign? Nonsense.


Precisley what I was thinking. Just beacuse there isn't a lot more that our Warden can do doesnt mean we should close the door on them. And with the people who wrote the first one... Well I can say they must have a some juice left for the Warden?

#80
Herr Uhl

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dheer wrote...

To put it in Mass Effect 2 terms, the Collectors weren't good enough for Shepard to fight because they weren't as tough as Sovereign? Nonsense.


They were, hence they killed him and cut all alliance support.

#81
Saibh

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dheer wrote...

iTomes wrote...
like Gaxkang? besides, it already totally leaked of sense that the mother was in fact stronger than the archdemon...now something even MORE stronger then the archdemon....... "raid the maker" or what??

That argument doesn't hold water. You think the fantastic writers of the first installment coudln't think of anything else for our character to do? [smilie]../../../images/forum/emoticons/andy.png[/smilie]

To put it in Mass Effect 2 terms, the Collectors weren't good enough for Shepard to fight because they weren't as tough as Sovereign? Nonsense.


Mass Effect wasn't the end. Mass Effect 2 isn't the end. Shepard has had one big baddie to fight the entire time--the Reapers. The geth = The Collectors. Sovereign = Harbinger. The big threat has yet to be defeated. Shepard has never defeated the Reapers.

To put it in realistic terms, what exactly do you think is going to be more epic for Shepard to do after defeating the Reapers?

#82
iTomes

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dheer wrote...

iTomes wrote...
like Gaxkang? besides, it already totally leaked of sense that the mother was in fact stronger than the archdemon...now something even MORE stronger then the archdemon....... "raid the maker" or what??

That argument doesn't hold water. You think the fantastic writers of the first installment coudln't think of anything else for our character to do? [smilie]../../../images/forum/emoticons/andy.png[/smilie]

To put it in Mass Effect 2 terms, the Collectors weren't good enough for Shepard to fight because they weren't as tough as Sovereign? Nonsense.


and thatfore, shepard had to die and loose almost his entire skills, start again. so in order not to onehit the next truly ancient evil and really have a challenge he wouldve to lose his memory or something.... and we didn't see that in thousand games or something... OMG a totally new level of gaming!! im officially amazed!!

#83
captain.subtle

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Sable Rhapsody wrote...
 However, Dragon Age is the story of Thedas, the story of the world in a particularly extraordinary time.  Thedas is bigger than any Warden, bigger even than Hawke.


I wonder if that was a fact before DA:O was published. Get me some source and I will champion your cause.

#84
Sable Rhapsody

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Saibh wrote...

dheer wrote...

iTomes wrote...
like Gaxkang? besides, it already totally leaked of sense that the mother was in fact stronger than the archdemon...now something even MORE stronger then the archdemon....... "raid the maker" or what??

That argument doesn't hold water. You think the fantastic writers of the first installment coudln't think of anything else for our character to do? [smilie]../../../images/forum/emoticons/andy.png[/smilie]

To put it in Mass Effect 2 terms, the Collectors weren't good enough for Shepard to fight because they weren't as tough as Sovereign? Nonsense.


Mass Effect wasn't the end. Mass Effect 2 isn't the end. Shepard has had one big baddie to fight the entire time--the Reapers. The geth = The Collectors. Sovereign = Harbinger. The big threat has yet to be defeated. Shepard has never defeated the Reapers.

To put it in realistic terms, what exactly do you think is going to be more epic for Shepard to do after defeating the Reapers?


And so Shepard went off to take on the Yuuzhan Vong.  And then the Wraith.  And after that, the Archdemon :?

Maybe I'm just bad with sequelitis after my experiences with certain TV shows and certain franchises *cough*STARWARS*cough* but I'd rather go for nice, compact, self-contained stories than drag the same big goddamn hero through a bunch of unconnected adventures that escalate ridiculously.

#85
Pedrak

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Saibh wrote...

To put it in realistic terms, what exactly do you think is going to be more epic for Shepard to do after defeating the Reapers?


I don't know about you, but my Shepard will have a rather epic challenge to face when he'll tell Liara about his quality time with Miranda... Posted Image

#86
dheer

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Saibh wrote...
Mass Effect wasn't the end. Mass Effect 2 isn't the end. Shepard has had one big baddie to fight the entire time--the Reapers. The geth = The Collectors. Sovereign = Harbinger. The big threat has yet to be defeated. Shepard has never defeated the Reapers.

To put it in realistic terms, what exactly do you think is going to be more epic for Shepard to do after defeating the Reapers?

Defeating this Archdemon isn't the end. It's the fifth one that's been killed but the threat isn't over. Wouldn't you want to fight the cause of the whole situation? I know I would.

I shouldn't have put it in ME2 terms, it got us off topic and was a mistake. Sorry about that. To answer your question in realistic terms, I have have no idea. I'm sure they could think of something fun to play or read about.

Modifié par dheer, 02 août 2010 - 07:11 .


#87
Saibh

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dheer wrote...

Saibh wrote...
Mass Effect wasn't the end. Mass Effect 2 isn't the end. Shepard has had one big baddie to fight the entire time--the Reapers. The geth = The Collectors. Sovereign = Harbinger. The big threat has yet to be defeated. Shepard has never defeated the Reapers.

To put it in realistic terms, what exactly do you think is going to be more epic for Shepard to do after defeating the Reapers?

Defeating this Archdemon isn't the end. It's the fifth one that's been killed but the threat isn't over. Wouldn't you want to fight the cause of the whole situation? I know I would.

I shouldn't have put it in ME2 terms, it
got us off topic and was a mistake. Sorry about that. To answer your question in realistic terms, I have
have no idea. I'm sure they could think of something fun to play or
read about.


Archdemons take hundreds of years to rise. My point is that, since the beginning of the Mass Effect story, we have been told we have to deal with one big problem: The Reapers. Everything afterwards has been in conjunction with them, in response.

When you begin DAO, you are told the Blight is the problem. Nothing afterwards is going to be as great, as epic. Nothing is going to be an entire games worth without feeling contrived. You defeat the Blight, your hero has saved the day.

Modifié par Saibh, 02 août 2010 - 07:14 .


#88
Sable Rhapsody

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captain.subtle wrote...

Sable Rhapsody wrote...
 However, Dragon Age is the story of Thedas, the story of the world in a particularly extraordinary time.  Thedas is bigger than any Warden, bigger even than Hawke.


I wonder if that was a fact before DA:O was published. Get me some source and I will champion your cause.


Hmm.  Probably here, where BioWare talks about franchising Dragon Age as a new fantasy IP: http://www.zam.com/s...tml?story=20052

#89
captain.subtle

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Sable Rhapsody wrote...

captain.subtle wrote...

Sable Rhapsody wrote...
 However, Dragon Age is the story of Thedas, the story of the world in a particularly extraordinary time.  Thedas is bigger than any Warden, bigger even than Hawke.


I wonder if that was a fact before DA:O was published. Get me some source and I will champion your cause.


Hmm.  Probably here, where BioWare talks about franchising Dragon Age as a new fantasy IP: http://www.zam.com/s...tml?story=20052


Yes... Thank you.. :wub:

#90
iTomes

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Saibh wrote...

dheer wrote...

Saibh wrote...
Mass Effect wasn't the end. Mass Effect 2 isn't the end. Shepard has had one big baddie to fight the entire time--the Reapers. The geth = The Collectors. Sovereign = Harbinger. The big threat has yet to be defeated. Shepard has never defeated the Reapers.

To put it in realistic terms, what exactly do you think is going to be more epic for Shepard to do after defeating the Reapers?

Defeating this Archdemon isn't the end. It's the fifth one that's been killed but the threat isn't over. Wouldn't you want to fight the cause of the whole situation? I know I would.

I shouldn't have put it in ME2 terms, it
got us off topic and was a mistake. Sorry about that. To answer your question in realistic terms, I have
have no idea. I'm sure they could think of something fun to play or
read about.


Archdemons take hundreds of years to rise. My point is that, since the beginning of the Mass Effect story, we have been told we have to deal with one big problem: The Reapers. Everything afterwards has been in conjunction with them, in response.

When you begin DAO, you are told the Blight is the problem. Nothing afterwards is going to be as great, as epic. Nothing is going to be an entire games worth without feeling contrived. You defeat the Blight, your hero has saved the day.


theres a much much bigger problem: our hero is an absolutely undeafetable monster at the end of awakening. what thread COULD challange him??? i mean, that guy would easily solo the archdemon or something. now there wouldve to be an totally overpowered mass murdering slaughtering evil. those just dont grow on trees, yknow.......

#91
Shaorie

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dheer wrote...

Saibh wrote...
Mass Effect wasn't the end. Mass Effect 2 isn't the end. Shepard has had one big baddie to fight the entire time--the Reapers. The geth = The Collectors. Sovereign = Harbinger. The big threat has yet to be defeated. Shepard has never defeated the Reapers.

To put it in realistic terms, what exactly do you think is going to be more epic for Shepard to do after defeating the Reapers?

Defeating this Archdemon isn't the end. It's the fifth one that's been killed but the threat isn't over. Wouldn't you want to fight the cause of the whole situation? I know I would.

I shouldn't have put it in ME2 terms, it got us off topic and was a mistake. Sorry about that. To answer your question in realistic terms, I have have no idea. I'm sure they could think of something fun to play or read about.


As I said, do something to do with the calling and the taint.
There are a few things they can do:
- Your character becomes corrupt and you fight against your old companions.
- Alistair becoms corrupt and turns into some abomination that you have to kill.
- You both try to do the immortal road with blood magic (then again, ther is already a DLC about that if I am correct?)
- You/both of you decided to go out the heroic way of doing the calling.

It would put the people left hanging at the end of awakening with their warden a reasurrance that there story really is over and not just that they vanished.

#92
SDNcN

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Sable Rhapsody wrote...

captain.subtle wrote...

Sable Rhapsody wrote...
 However, Dragon Age is the story of Thedas, the story of the world in a particularly extraordinary time.  Thedas is bigger than any Warden, bigger even than Hawke.


I wonder if that was a fact before DA:O was published. Get me some source and I will champion your cause.


Hmm.  Probably here, where BioWare talks about franchising Dragon Age as a new fantasy IP: http://www.zam.com/s...tml?story=20052


Or this one:
http://multiplayerbl...isnt-a-trilogy/

"Each team is really encouraged to be entrepreneurial about their own
destiny, if you will," he said. "The 'Mass Effect' team focused heavily
on a trilogy, that's something they really wanted to do and tell a story
through a trilogy. That doesn't mean that other great things can't
happen in the 'Mass Effect' universe. Whereas with us, rather than
approach it from [having one] iconic hero, we really wanted to create a
sandbox for great fantasy entertainment and really create a universe
that's compelling, that's engaging, that there's a lot of depth to.
"



#93
iTomes

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"As I said, do something to do with the calling and the taint.

There are a few things they can do:

- Your character becomes corrupt and you fight against your old companions.

- Alistair becoms corrupt and turns into some abomination that you have to kill.

- You both try to do the immortal road with blood magic (then again, ther is already a DLC about that if I am correct?)

- You/both of you decided to go out the heroic way of doing the calling.



It would put the people left hanging at the end of awakening with their warden a reasurrance that there story really is over and not just that they vanished."



okkkkkkk, again, ill do that one one by one^^:

1. i dont want to fight my old companions. i liked them and dont want to kill them.

2. in my games alistair is usually dead or lies drunk somewhere in a tavern. besides, what you say canonizes the dark ritual, something we should avoid for the sake of those who didn't do it.

3. youll need a bloodmage for that, youd propably have to buy the wardens keep dlc AND youd have to be totally evil and stuff (play the wardens keep dlc and just look at that guy^^), something you propably couldn't do with alistair. besides: canonization of the dark ritual alistair fangirl ending. do not want.

4. if youre female youre not doing the calling, you just commit suicide. besides, i dont imagine it funny to play and a glorious ending for my warden to go and search death in the deep roads.

#94
Saibh

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Shaorie wrote...

dheer wrote...

Saibh wrote...
Mass Effect wasn't the end. Mass Effect 2 isn't the end. Shepard has had one big baddie to fight the entire time--the Reapers. The geth = The Collectors. Sovereign = Harbinger. The big threat has yet to be defeated. Shepard has never defeated the Reapers.

To put it in realistic terms, what exactly do you think is going to be more epic for Shepard to do after defeating the Reapers?

Defeating this Archdemon isn't the end. It's the fifth one that's been killed but the threat isn't over. Wouldn't you want to fight the cause of the whole situation? I know I would.

I shouldn't have put it in ME2 terms, it got us off topic and was a mistake. Sorry about that. To answer your question in realistic terms, I have have no idea. I'm sure they could think of something fun to play or read about.


As I said, do something to do with the calling and the taint.
There are a few things they can do:
- Your character becomes corrupt and you fight against your old companions.
- Alistair becoms corrupt and turns into some abomination that you have to kill.
- You both try to do the immortal road with blood magic (then again, ther is already a DLC about that if I am correct?)
- You/both of you decided to go out the heroic way of doing the calling.

It would put the people left hanging at the end of awakening with their warden a reasurrance that there story really is over and not just that they vanished.



But none of those things match up to defeating a Blight. They aren't game-worthy. DLC-worthy, expansion-worthy, perhaps. But not an entire game. There's only so much EPICKS that a hero can do before it gets overblown and frivolous.

#95
Akka le Vil

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dheer wrote...

They don't have to treat anything equally. You killed yourself, great, your story is over. That doesn't mean anyone that made a different choice is now invalid. You're free to make a new warden, uninstall the game and put it back on the shelf or hit yourself over the head with a ball peen hammer.

Got it, or do I need to write it in crayon and put a wittle star sticker on it to feel it's more your level?

/facepalm
Seems like even bigger letters and smaller words won't be enough to make you understand some simple concepts.

Never mind, you're free to make a mod and pretend it's the follow-up of the game with your precious Warden.

#96
dheer

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Akka le Vil wrote...
/facepalm
Seems like even bigger letters and smaller words won't be enough to make you understand some simple concepts.

Never mind, you're free to make a mod and pretend it's the follow-up of the game with your precious Warden.

/sadface
Seems like even crayon and sickers won't be enough to make you understand some simple concepts.

Never mind, you're free to make an idiot of yourself and pretend like your precious choice is the only logical one.

#97
Faust1979

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they should just leave some things open, can't people just use their imagination for future adventures of their Warden? I think they did things well enough at the end of the game. Sometimes it's better to leave things as they are leave some things for us to wonder about so we can use our imaginations

#98
Corker

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Shaorie wrote...

Well, I know I am not the only person here who will miss their warden, and yes we may be so OP at level 35, and that the Blight is over and we killed the mother. BUT, it said at the end of the Awakening (much like it did at the end of DA:O) that the wardens story was not over. (That is, unless you didn't do Morrigans ritiual, but I couldnt bare to loose Alistair <3). ANYWAY, off-topic.


No, that's really on-topic.  The answer to your question is "the branching factor kills you."  You saved Alistair.  He killed the Archdemon for me.   For somebody else, he's a bitter drunk in Rivain.  That's three different games, right there.  Then there's the one where he has a dwarven advisor, an elven mistress, or a Queen Cousland.  Or a brother Warden he now hates for sparing Loghain. Or, or, or...

Then add in the other possible LIs, the different possible non-US endings, plus how your boons or origin can affect even just the major elements of your epilogue...

The only way to deal with it is to basically ignore it, like they did with Awakening, which many folks who wanted the story to continue found to be really lacking.

#99
The Hardest Thing In The World

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Alright, eventhough I do not wish to see our warden again, people saying how powerful he is, is looking too much at his level and is getting annoying. I cant think of a good example to illustrate my point but think of one boxer who has beaten everyone, that doesnt he wont ever lose in a boxing match again.

#100
Sable Rhapsody

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Faust1979 wrote...

they should just leave some things open, can't people just use their imagination for future adventures of their Warden? I think they did things well enough at the end of the game. Sometimes it's better to leave things as they are leave some things for us to wonder about so we can use our imaginations


Yeah, I agree.  I don't really want to play through my Warden's next 30-odd years.  I'm happy to leave that to her, and my imagination while I'm bored in classes.

SDNcN wrote...

Or this one:
http://multiplayerbl...isnt-a-trilogy/

"Each team is really encouraged to be entrepreneurial about their own 
destiny, if you will," he said. "The 'Mass Effect' team focused heavily 
on a trilogy, that's something they really wanted to do and tell a story
through a trilogy. That doesn't mean that other great things can't 
happen in the 'Mass Effect' universe. Whereas with us, rather than 
approach it from [having one] iconic hero, we really wanted to create a 
sandbox for great fantasy entertainment and really create a universe 
that's compelling, that's engaging, that there's a lot of depth to.
"




OOO, that's a nice quote too.  Very neatly states the difference between ME and DA.