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Annoying facial texture glitch


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3 réponses à ce sujet

#1
rradersma

rradersma
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Quite simply, all human facial textures are buggered up. 3/4 of the face appears to be a lower texture than the rest, even on the lowest texture setting, like so: Image IPB

Every human face has the same "effect". I have no idea what to do, I've tried every setting in the graphics menu, deleting local shader cache files, tweaking BioEngine.ini to remove facial shadows. Nothing works.

I'm running the PC version, v1.02, off of a physical disc. Both DLC packs are installed.

System:
Intel® Pentium® Dual  CPU  E2160  @ 1.80GHz
NVIDIA GeForce 7600 GT w/ 256 MB VRAM, Driver Version 258.96 (2010.07.19)
2GB RAM
Windows 7 Ultimate 64-bit
DirectX 11, June 2010 update

As you can see I don't have the strongest PC, so I usually set all graphics options to as low as possible, as seen in the screen shot. But this is incredibly annoying. Any suggestions are appreciated, cause I've had no luck at all. Thanks

Modifié par rradersma, 02 août 2010 - 03:17 .


#2
Recnamoken

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It's the driver, go back to a 19x.xx driver to solve that issue. Had that too, only a driver rollback was able to fix it.

#3
rradersma

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I figured it was the driver, after reinstalling it (the latest one) "sort of" fixed it. Now every texture in the game has that weird shiny/ripply effect to it. I will try installing the old drivers.



Thanks!

#4
Greythorn

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This worked! Thank you thank you THANK YOU!