ME3...Oh it's gonna be a slaughter.
#101
Posté 07 août 2010 - 09:05
#102
Posté 07 août 2010 - 09:19
The Harley Dude wrote...
omgodzilla wrote...
The Harley Dude wrote...
Since the reapers are huge how will they be fought? So far the biggest thing in the game you fight are the thresher maws. Mako in space? I hope not.
We don't get to fight the Reapers. We simply fight thousands of Husks and Scions.
God I hope not. If so there better be some better short range weapons. Melee + Husk = Epic Fail
Mako in space? It was barely controllable in the ground. In space it will be a nightmare!!!
#103
Posté 07 août 2010 - 09:43
#104
Posté 07 août 2010 - 09:45
#105
Posté 07 août 2010 - 10:19
No, on a serious note, I think it will end with the sentient species being assimilated into a reaper, and the reapers fly back with their 30 or so new additions to the fleet. Shepard Can't win this one.
#106
Posté 07 août 2010 - 10:23
#107
Guest_kzzrn_*
Posté 07 août 2010 - 10:25
Guest_kzzrn_*
#108
Posté 07 août 2010 - 10:26
true, but that doesn't mean another game in the series won't come out, it just won't be this story we follow. More Mass Effect games can be released, it just we will not be shepard and there won't be any reapers.kzzrn wrote...
The nice thing about ME3 is that you don't actually have to win since no sequel will be made.
#109
Posté 07 août 2010 - 10:37
Anyways, pardon my severely off topic rant. I do agree, in ME3, "oh yes, there will be blood." I predict more allies, more dead allies and on hell of a good death.
#110
Posté 08 août 2010 - 03:06
#111
Posté 08 août 2010 - 03:12
omgodzilla wrote...
I have a hard time imagining how its even remotely possible that we could kill all of the Reapers. They HAVE to win this fight. Seriously, I'd love it if the entire galaxy pretty much gets wiped out. A few survivors could escape from the chaos and form a fleet that sets out into dark space to hide from the Reapers until the genocide is complete. It would be kinda like Battlestar Galactica. Of course, Shepard would sacrifice himself to take out a Reaper or two but certainly not their entire fleet.
Someone in another thread said that a possible ending would be that the Reapers are forced back into dark space with the threat of their return left for uture ME games. I personally think that would make an amazing ending, and leave room for more ME game (ME4/5/6, ect.).
#112
Posté 08 août 2010 - 04:17
Seriously tough, that would be unforgivable.
Modifié par armass, 08 août 2010 - 04:18 .
#113
Posté 08 août 2010 - 04:20
armass wrote...
Somehow i got this fear that me3 is gonna be the collection of allies and the game actually ends just as the reapers arrive and you never get to see the whole war and who wins. (EA makes a spinoff sequal for that one to get more money)
Seriously tough, that would be unforgivable.
If they pull that sh*t Im calling a boycott on Dead Space 2.
#114
Posté 08 août 2010 - 03:15
PWENER writes: "# of reapers: 3,653,983,836,865,437,875,397,828,753,297." The Reapers have had millions of years to increase their population. So yeah, on the face of it, we're screwed.
Kronner speculates sapient beings "could lure Reapers to some system and explode a star..not even Reapers could take such a hit." greateski wagers that "someone is working on a black hole making machine to destroy the Reapers;" he uses Haelstrom's sun as an example. He concludes it's TIM. So whether or not the star goes nova/supernova or collapses, such events would destroy reapers.
However, as Azenay notes, at ME2's end no-one in Council Space (at least) has the technology to "explode a stars on command." And Tali tells us that destabilizing stars is inefficient for use as a weapon; it'd take way too long to complete weaponization.
But, to repeat Kronner's thought, just because the technology doesn't exist at ME2's end doesn't mean it can't be developed by the time (in-game) BioWare releases ME3. For example, in ME2 we discover Cerberus can resurrect Shepard; Jacob says Shepard was "meat" when Miranda started bringing Shepard back. It took 2 years, but obviously she succeeded. At the end of ME, did we know Cerberus could resurrect the dead? Nope.
My speculation? In ME, Sovereign tells Shepard the Reaper "numbers will darken the sky of every world." It would take a whole lotta Reapers to literally blot out the sun of every world that supports sapient life. And there are undiscovered worlds the Reapers know of. Remember, the Rachni were "discovered." I think Sovereign -was- being literal when he told Shepard there'd be Reaper "eclipses" across the galaxy.
I believe TIM indeed is responsible for destablizing stars. He understands the current technology isn't capable of completing the process in a timely manner--that's why he wants Reaper technology. He demonstrates repeatedly that he knows things even key people don't; information is his weapon. So he may know Reaper technology will enable him to complete his plan. greateski alludes to this.
TIM does plan to detonate/collapse stars when the Reapers deploy. Wait--as PWENER notes, it'd take an awfully long time to flow Reapers through the relays. But remember: in ME, we're told that we haven't found all the relays. Is it possible the Reapers could use an amazingly vast relay network to deploy quickly? Sure it is. But oops: TIM has to destabilize all stars with known systems, and all the undiscoved ones. Maybe the captured Reaper technology will enable this: he can use the undiscovered relays and beat the Reapers to the punch.
But wait: won't exploding/collapsing stars kill all sapient beings in each system? Sure it will. TIM doesn't care--as long as Earth and its human colonies survive. Then he'll use the Reaper technology to destroy the remaining Reapers. There'll be some alarming human losses for sure, but on a purely cost-benefit basis, TIM wins.
So as in the first two games, Shepard will face a monumentally consequential choice. In ME3, should Paragon Shepard save as much life as possible and decimate the human race? Or should Renegade Shepard abandon the aliens to their fate and save as much of the human race as possible? That is, according to TIM's calculation, humans may take catastrophic losses--but as long as the aliens lose more, humanity wins.
Whatever, given BioWare's track record, I can't wait to see how Shepard's story ends. For me, it's going to be a very long wait for ME3.
Modifié par Aquilas, 08 août 2010 - 03:20 .
#115
Posté 08 août 2010 - 03:25
OneDrunkMonk wrote...
Seriously, The Reapers have been wiping out organic life for eons. Sovereign was able to hold off the Turian Fleet, the Alliance and the Destiny Ascension (well until for some confusing reason it's shields went down after Saren finally expired) and that was just ONE Reaper ship! It's not like organics haven't banded together to fight the Reapers before, the Protheans were far more advanced than any current race of organics and they were either killed or made into slaves.
So really, I see a slaughter coming and I have mixed feelings about it. In one sense I know a good story with a final battle you usually have significant casualties on the hero's side to give weight and emotional impact to the final act. In another sense I'm thinking "Oh no, is the entire Quarian fleet gonna get wiped out? I like the Quarians. What about Wrex and the Krogan empire? Will they bite the dust too?
So I know there are going to be casualties. ME3 wouldn't impact significantly with players if there weren't. But dang if I'm already too attatched to many of the Mass Effect characters. In ME2 I was cool with losing some of my squad in the final mision. Seemed about right. But then I immediately replayed the game and did all I could to have everyone survive. So I'm curious how BioWare will conduct the final showdown in ME3, cause so far it's looks to be a slaughter in the Reaper's favor.
The differance between the protheans and the current races is that the protheans were caught off gaurd. All their communicationd went down and they couldn't use the mass relays anymore so they were cut off and isolated from each other. This time, the prothean survivors managed to stop the keepers from sending the transimissions that does all that so this time the galaxy stands a chance.
#116
Posté 08 août 2010 - 04:57
#117
Posté 08 août 2010 - 05:02
sry to say this but that is the worst theory I've heard yet. Exploding stars! R u serious?!Aquilas wrote...
To avoid a ridiculously, ludicrously long post due to cutting-and-pasting quotes--this one's long enough--I'll refer to other authors and summarize my speculation; as Kronner observes, "all is purely speculation":
PWENER writes: "# of reapers: 3,653,983,836,865,437,875,397,828,753,297." The Reapers have had millions of years to increase their population. So yeah, on the face of it, we're screwed.
Kronner speculates sapient beings "could lure Reapers to some system and explode a star..not even Reapers could take such a hit." greateski wagers that "someone is working on a black hole making machine to destroy the Reapers;" he uses Haelstrom's sun as an example. He concludes it's TIM. So whether or not the star goes nova/supernova or collapses, such events would destroy reapers.
However, as Azenay notes, at ME2's end no-one in Council Space (at least) has the technology to "explode a stars on command." And Tali tells us that destabilizing stars is inefficient for use as a weapon; it'd take way too long to complete weaponization.
But, to repeat Kronner's thought, just because the technology doesn't exist at ME2's end doesn't mean it can't be developed by the time (in-game) BioWare releases ME3. For example, in ME2 we discover Cerberus can resurrect Shepard; Jacob says Shepard was "meat" when Miranda started bringing Shepard back. It took 2 years, but obviously she succeeded. At the end of ME, did we know Cerberus could resurrect the dead? Nope.
My speculation? In ME, Sovereign tells Shepard the Reaper "numbers will darken the sky of every world." It would take a whole lotta Reapers to literally blot out the sun of every world that supports sapient life. And there are undiscovered worlds the Reapers know of. Remember, the Rachni were "discovered." I think Sovereign -was- being literal when he told Shepard there'd be Reaper "eclipses" across the galaxy.
I believe TIM indeed is responsible for destablizing stars. He understands the current technology isn't capable of completing the process in a timely manner--that's why he wants Reaper technology. He demonstrates repeatedly that he knows things even key people don't; information is his weapon. So he may know Reaper technology will enable him to complete his plan. greateski alludes to this.
TIM does plan to detonate/collapse stars when the Reapers deploy. Wait--as PWENER notes, it'd take an awfully long time to flow Reapers through the relays. But remember: in ME, we're told that we haven't found all the relays. Is it possible the Reapers could use an amazingly vast relay network to deploy quickly? Sure it is. But oops: TIM has to destabilize all stars with known systems, and all the undiscoved ones. Maybe the captured Reaper technology will enable this: he can use the undiscovered relays and beat the Reapers to the punch.
But wait: won't exploding/collapsing stars kill all sapient beings in each system? Sure it will. TIM doesn't care--as long as Earth and its human colonies survive. Then he'll use the Reaper technology to destroy the remaining Reapers. There'll be some alarming human losses for sure, but on a purely cost-benefit basis, TIM wins.
So as in the first two games, Shepard will face a monumentally consequential choice. In ME3, should Paragon Shepard save as much life as possible and decimate the human race? Or should Renegade Shepard abandon the aliens to their fate and save as much of the human race as possible? That is, according to TIM's calculation, humans may take catastrophic losses--but as long as the aliens lose more, humanity wins.
Whatever, given BioWare's track record, I can't wait to see how Shepard's story ends. For me, it's going to be a very long wait for ME3.
#118
Posté 09 août 2010 - 02:42
#119
Posté 09 août 2010 - 03:43
Seriously though, I think the ending has to be on the same level as the ending in ME1, a lot of good people have to die. It's just the way it is, Shepard doesn't have to die, i'd like to keep playing after I beat the game to finish missions I have collected throughout the game. I have no theories on how it will end because the Nazara are super powerful and have been doing this for millions of years so they arent noobs.
#120
Posté 09 août 2010 - 03:55
PWENER wrote...
DarthSlim108 wrote...
PWENER wrote...
DarthSlim108 wrote...
PWENER wrote...
DarthSlim108 wrote...
They need to build a time machine, send Mordin back 20 years and cure the genophage, and have a massive army of krogan waiting when the reapers get here.
Why, I have the cure for the genophage on my Normandy. You can get it in Mordin's loyalty mission.
Ha, you didn't take it did ya...
I did get it, but Mordin would still have to go back in time and use the cure for the krogan to have a big enough army when the reapers get here.
The Reapers are still ways off from reaching us, a few years at most, we will have our Krogan army, chill out and enjoy the ride...
My Shepard is going to help with the breeding.........
ROFL have fun with that. if I'm just gonna sit back and wait for the reapers to get here, it's gonna be with Miranda, not a bunch of horny krogan lol.
Great minds think alike, thats what im gonna do, and the giant quote piramid is also coming in nicely.
I'll be with Ash, my LI that I stayed faithful to through ME2. :innocent:
#121
Posté 09 août 2010 - 04:17
#122
Posté 09 août 2010 - 01:26
I agree.omgodzilla wrote...
The only way to do the Reapers any justice is if they win, killing them all is out of the question.
#123
Posté 09 août 2010 - 01:58
#124
Posté 09 août 2010 - 06:39
[quote]Aquilas wrote...
[/quote]sry to say this but that is the worst theory I've heard yet. Exploding stars! R u serious?!
[/quote]
Are you familiar with the literary device called "suspension of disbelief?" Or, more appropriately in ME's and ME2's case, the "willing suspension of disbelief?" Here's a great definition and explanation: Suspension of Disbelief
It's a great definition because it specifically uses science fiction and fantasy literature, film, and television as references. And we have to willingly suspend disbelief more than a few times when playing both ME and ME2. Here's a link to a discussion of Star Trek's teleportation technology, using current physics: Is Teleportation Possible? Check out the info at the links too.
To avoid spoilers, I’m not going to go into specific detail, but consider how Shepard accomplishes the mission in both ME and ME2. Consider what weapons are used against the foes in the climactic battles. Then consider the technology available to the Reapers and their allies, what conditions the Reapers have allowed to be created, and whether or not they’d have anticipated those situations and developed countermeasures…after technological development and evolution spanning millions of years. And consider that no other race, in millions of years, would’ve discovered and employed the tactics Shepard uses to accomplish his mission. No, it took us plucky humans to think of that stuff. Do we have to suspend our disbelief? You betcha.
Of course that reasoning applies to my star-weapon theory too. But I already talked about suspension of disbelief, right?
I already mentioned Cerberus using technology to resurrect someone who'd been spaced: someone whose body had been frozen at the molecular level. To use your analysis, because we don't have that technology now, or that it's reasonable to assume that technology would exist in about 200 years, then the idea is crap. No way BioWare should’ve used it. But consider the technology available in 1810, and compare it to 2010. Now add in discovering Prothean technology, contact with the Asari, the Turians, etc. 150 or so years from now. Consider what effect that contact had on our FTL development efforts and interstellar travel. All of which are impossible now, according to our physics. Hmmm.
Now, I don't want to re-energize the thermal clip argument here: you can read that debate in several other threads in the forums. But I’m one of those players who think the change to thermal clips was a concerted effort to make ME2 more like Gears of War with Interactive Dialogue than ME. Gotta keep the studio doors open and the lights on.
But here’s the bottom line: it’s all made up anyway! Read the info on suspension of disbelief, and then read my original post again. All I’m speculating is that the stellar weapon is one possibility, given what we’ve already seen in ME and ME2. There are lots of smart people and excellent writers at BioWare; again, if their record is any indicator, whatever they come up with should be great.
Modifié par Aquilas, 09 août 2010 - 06:47 .




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