You mean weird like this?dunniteowl wrote...
When it comes to fantasy design, you have to get weird. And I mean, over the edge, stepped off the precipice weird. Hey look! I can fly!
And one of the best places for this is fantasy literature and old movies.
One great place to look for inspiration is conceptart.org (you might recognize that piece of art...). Concept art is really good in general.
/I had a long post with plenty of examples of concept art you could turn into NWN2 areas with little modification, but a firefox crash ate it.
Anyway, with magic commonplace, there is no reason not to go crazy. Just look at the alchemical placeables, they just are asking for a bright green light. Purple torches, sure why not? The x2 plant placeables look like they give off light. Many of the vfx just ask for a light to go with them, the "song portal" is primarily pinkish, so place some pink lighting in it to represent light coming through the portal.
Let's take a quick look at a temple to Shar. A quick look shows Shar's primary color to be purple. So let's make purple lighting.
Red Sun module? Crank the lighting in the daynightset for very high contrast from the harsh sun. I also altered some of the properties for the sun to make it look so large, that's not a custom sun.
Blizzard anyone? Those blade golems are standing right next to each other. A white fog with a short range (-5 meters to 30 meters is what I used there) makes for a whiteout when combined with altering the snow vfx for more speed to make it driving snow.





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