You can change the appearance of a container into all kinds of stuff but f.e. ambient_goat doesn't show up in the list over there (placeables).
It can only be chosen as appearance of a creature.
Is there a way to make it show up in the list of appearances of containers too?
That would make it a lot easier.
Or do I have to wait for someone making a placeable model of a goat next to the creature model?
Is there any difference between these two type of models anyway?
For now I have one goat with a conversation option.
So you have two options: Take wool and Leave alone.
When you choose take wool you should receive an item (for now I just took a wolf pelt).
But I don't want the player to be able to do it twice.
So I decided to make a plot, and set it to the flag that he already gave you something so the "take wool" doesn't show up anymore in conversation.
But then I figured that if I want to put more then 1 goat I have to make a seperate plotfile for each, else those other won't have the option "take wool" either.
So I guess I am back at the "I want to choose a goat appearance for my container" option.





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