New "FIREPOWER" Weapon Pack DLC 8/3 w/ Video
#326
Posté 07 août 2010 - 01:01
Thanks for the new weapons
#327
Posté 07 août 2010 - 02:51
#328
Posté 07 août 2010 - 02:59
It's also a good substitute over the Vindicator if you want to go with the Widow instead of the Revenant as a soldier. I myself prefer the Mattock over the Vindicator due to the increased amount of shots you get with the Mattock compared to the Vindicator (Vindicator has 32 shots with those 3 round bursts). You'll still have that weakness of having ammo issues of going with the Widow but it's a bit of a less of one with the Mattock I think..HCS01 wrote...
I just wanted to speak on the Mattock again. I did not like it at first when using it on my soldier play through. I decided to pick it up for my sentinel as the advanced weapon training and have definitely enjoyed it much, much more. It is like Urazz above me said, "It's also makes the assault rifle a good choice again for classes that use SMGs like the locust if you want to snipe somewhat."
Thanks for the new weapons
Modifié par Urazz, 07 août 2010 - 03:03 .
#329
Posté 07 août 2010 - 04:37
Urazz wrote...
HCS01 wrote...
I just wanted to speak on the Mattock again. I did not like it at first when using it on my soldier play through. I decided to pick it up for my sentinel as the advanced weapon training and have definitely enjoyed it much, much more. It is like Urazz above me said, "It's also makes the assault rifle a good choice again for classes that use SMGs like the locust if you want to snipe somewhat."
Thanks for the new weapons
It's also a good substitute over the Vindicator if you want to go with the Widow instead of the Revenant as a soldier. I myself prefer the Mattock over the Vindicator due to the increased amount of shots you get with the Mattock compared to the Vindicator (Vindicator has 32 shots with those 3 round bursts). You'll still have that weakness of having ammo issues of going with the Widow but it's a bit of a less of one with the Mattock I think..
You can empty the Mattock a lot faster than you can the Vindicator if you're not aiming carefully; but so long as you do its easier to keep it fed than keeping the Vindicator fed. In my experience I've been firing the Mattock much more haphazardly then I do the Vindicator and I still find the ammo supply to be less of a concern than I did with my Vindicator.
The reason why is that the Mattock has 16 rounds in a magazine and picks up around 20 rounds per thermal clip while the Vindicator has 24 rounds in a magazine (Only 8 shots since it fires in three round bursts) and picks up around 17 rounds per thermal clip. So picking up one thermal clip with 17 rounds for a Vindicator at 36.8 damage per round (110.4 damage per 3 round burst) is enough to lay down 625.6 points of damage. While picking up one thermal clip with 20 rounds for a Mattock at 50.4 damage per round is enough to lay down 1008 points of damage.
Vindicator Damage Per Thermal Clip = 625.6
Mattock Damage Per Thermal Clip = 1008.0
So even though you can't empty the Vindicator as fast as you can the Mattock the amount of damage the Mattock can squeeze out of each thermal clip is significantly higher, thus rendering it the more ammo efficient weapon.
With the Vindicator, the ammo limitations forced me to pop up from cover, activate my heightened adrenaline burst, lay down 2 quick headshots then go back to cover and repeat the process on the next poor fool.
With the Mattock, I can use the same basic strategy against low level enemies; but if I have a high level enemy in my sights I just unload into the son of a ****. When I'm unloading the Mattock I don't score as many headshots (probably around a 60% headshot ratio as opposed to my normal 90%); but I can bring down an elite enemy (Krogan, Merc Commando's, Harbringer, etc.) in a single Adrenaline Rush and so long as I aim more carefully when I'm taking care of the little fish, I rarely find ammo to be a concern.
Modifié par implodinggoat, 07 août 2010 - 04:40 .
#330
Posté 07 août 2010 - 08:02
#331
Posté 07 août 2010 - 08:31
I actually use the pistol as a regular weapon now, the range/accuracy and improved ammo count is that good over the hand cannon. This is on insanity of course.
As good as the mattock is I'm somewhat disappointed. It's basically a better vindicator, whereas the geth shotgun is unlike any other shotgun in the game.
The sound effect on all 3 guns is very satisfying.
#332
Posté 07 août 2010 - 09:15
#333
Posté 08 août 2010 - 02:05
#334
Posté 08 août 2010 - 03:47
Modifié par Canned Bullets, 08 août 2010 - 03:59 .
#335
Posté 08 août 2010 - 05:14
#336
Posté 08 août 2010 - 05:38
Canned Bullets wrote...
I'd still use the Revenant with accuracy upgrade over the Mattock, is the Geth Shotgun better then the M-22 for squadmates?
RE: Revenant Vs. Mattock.
Mattock is better:
- Like the Vindicator the superior Accuracy of the Mattock gives it the edge when you're targeting more defensive enemies who like to take cover and engage you from a distance (Collectors, Mercs with Assault Rifles or Rocket Launchers, Merc Engineers, Geth with Assault Rifles or Rocket Launchers.).
- Its also the better choice against any enemy with a flamethrower since you don't want those bastards getting anywhere near you and since it's accurate enough to blow them up with a well placed shot to the fuel tank.
- It's also a better choice vs. Scions since you can hit them hard and fast without having to leave cover for too long.
- Though the Mattock is better than the Vindicator at dealing with charging enemies it still pales in comparison to the wall of lead the Revenant can lay down. If you're up against a large wave of charging enemies the Revenant is still king (LOKI Mechs, FENRIS Mechs, Husks, Varren). When you have to deal with a **** load of Husks nothing can touch the Revenant (although the Firestorm flamethrower is pretty damn good at torching husks).
- Against enemies packing shotguns (Krogan, Merc Vanguards, Merc Shotgun Troopers, Geth Hunters) both guns are pretty fierce. The Mattock can put them down quick before they get close enough to use their weapon while the Revenant can do the job without worrying about your ammo; but they'll probably get closer to you before they go down and might be able to get a shot or two in with their shotties.
- Against Praetorians, Geth Primes, and YMIR mechs the Revenant is better in that it's huge ammo reserve lets you take them down without having to worry about your ammo; but you'll also have to spend more time out of cover then you would with the Mattock which allows you to quickly pop out of cover lay down a ton of damage and then get your ass back to cover. So the Mattock will let you take them down without exposing yourself to a lot of fire; but the down side is that once they do go down you probably won't have much ammo left which is never a concern with the Revenant.
RE: Squad Members and the Geth Shotgun.
When a squad member uses the Geth Shotgun its superior range allows them to target enemies at a distance similar to that of an assault rifle. This allows some of the more delicate squad members like Tali or Jack to effectively wield their shotgun from a safe distance.
In general the superior range of the Geth Shotguns makes it the best choice for squadmates unless you're facing a lot of melee attackers (Husks, Varren, etc.) in which case the superior stopping power and damage of the Eviscerator makes it the better choice. The Eviscerator is also a better choice for Grunt since he can use the Mattock Assault Rifle at range while saving his shotgun for dealing with enemies at very close range.
#337
Posté 08 août 2010 - 05:47
Magimel wrote...
I would really like a worth while automatic assault rifle, but I've come to expect very little from the DLCs as of late
Agreed, if you don't have access to the Revenant none of the underpowered fully automatic assault rifles (Avenger, Geth Pulse Rifle, Collector Rifle) can compete with the Vindicator and certainly not with the Mattock. Its' pretty damn irritating if you're a Soldier who opts for the Widow over the Revenant as I do.
I could really go for an Assault Rifle that operates like the Avenger (a fully automatic with decent accuracy and lots of ammo); but which can lay down a decent amount of damage (something on par with the Locust SMG). The Avenger is a fun gun to use; but its so damn weak relative to my Vindicator or Mattock that I feel like I'm handicapping myself if I equip it.
#338
Posté 08 août 2010 - 08:43
#339
Posté 08 août 2010 - 10:54
pretty dam decent even a level 3 cryo ammo with it allows it to freeze targets
surprisingly has a high rate of freezing so its a must when using that ammo power
once it gets to a targets health it only takes one or two shots so basically its better than a pistol when it comes to freezing targets due to its rate of fire and accuracy
Modifié par Mechanos689, 08 août 2010 - 11:06 .
#340
Posté 09 août 2010 - 02:59
Besides that, I like the Firepower pack. The Mattock is really fun to use, and the geth shotgun gives me a better reason to bring shotgun wielding teammates.
#341
Posté 09 août 2010 - 10:49
I haven't reached the C-Ship yet so haven't picked up AR training, but I've been using the Phalanx all the time. The laser sight doesn't bother me at all. I've noticed the blue dot isn't there sometimes, but I figured that's just because the target is too far away. When I'm closer it's always there. So far I've noticed it seems to have 3 stages: close = thin blue line and visible blue dot; far away = thin blue line and no blue dot; too far away/no target = broad blue line and no visible dot.
#342
Posté 09 août 2010 - 12:19
I like weapons that feel like they're doing damage, and so far the Mattock and Phalanx are great.
This!
#343
Posté 09 août 2010 - 01:41
Adokat wrote...
I also experienced the pistol's laser showing up, but not the blue dot on enemies. I only used it a couple a few times during one of the Overlord missions, but I never saw the dot. In fact, until I loaded up a youtube clip of someone else using the pistol, I never even knew the dot was supposed to be there. Playing on a PC btw.
The only times I've experienced the laser without the dot is aiming while I am walking/moving.
#344
Posté 09 août 2010 - 04:45
Just a note but Microsoft consider using a save editor as system tampering and so using one can get you a suspension and/or a ban from Live.javierabegazo wrote...
With the Gibbed Save Editor and about 10 minutes, you can have an Engineer with New Mattock Heavy Rifle, a sniper rifle of your choice (from selecting weapons training) and a Heavy pistol, OR switch the Heavy Pistol for a Shotgun of your choice, running around with Legion, equipped with the Geth Shotgun, AND the Geth AR
The Gibbed Save Editor is available for Xbox and PC
So I would not recommend using it for the 360 version of the game.
#345
Posté 10 août 2010 - 02:20
HBC Dresden wrote...
Adokat wrote...
I also experienced the pistol's laser showing up, but not the blue dot on enemies. I only used it a couple a few times during one of the Overlord missions, but I never saw the dot. In fact, until I loaded up a youtube clip of someone else using the pistol, I never even knew the dot was supposed to be there. Playing on a PC btw.
The only times I've experienced the laser without the dot is aiming while I am walking/moving.
For me the Phalanx laser beam does not show up only the blue dot working. Sometime the blue dot will disappear over sudden surface area.
The Phalanx laser beam and dot will work sometime if I started a new mission but if I save the mission and quit out of the game and launch that save mission again the Phalanx laser beam will be off and only the blue dot is on.
I like it when it's working. Good change if you want to reserve your ammo. Not as good as the Geth plasma shotgun and Mattock due to the slow rate of fire. Mattock works great even with the low ammo spec. if you also included the use of the geth shotgun and sniper gun in your game play.
Modifié par TSA50, 10 août 2010 - 02:22 .
#346
Posté 10 août 2010 - 06:09
...the laser is a nice touch though
#347
Posté 10 août 2010 - 08:52
voteDC wrote...
Just a note but Microsoft consider using a save editor as system tampering and so using one can get you a suspension and/or a ban from Live.javierabegazo wrote...
With the Gibbed Save Editor and about 10 minutes, you can have an Engineer with New Mattock Heavy Rifle, a sniper rifle of your choice (from selecting weapons training) and a Heavy pistol, OR switch the Heavy Pistol for a Shotgun of your choice, running around with Legion, equipped with the Geth Shotgun, AND the Geth AR
The Gibbed Save Editor is available for Xbox and PC
So I would not recommend using it for the 360 version of the game.
The legal jargon MS uses to cover their ass under any possible situation (not a criticism really, just a reality of modern business) says you shouldn't do it; but....
A: They really don't care since you're not doing anything like piracy that could cheat them out of money. In fact we have an open and very obvious thread discuissing it on these forums and we've never gotten a single word of warning from Mircosoft, Bioware, or EA. Unless you're using mods to cheat at online multiplayer (which ME2 lacks), attempting to pirate games or DLC, or trying to give yourself free Microsoft Points they really have no reason to be concerned.
B: Unless they actually have your 360 hard drive in their hands they have no way of checking the save files and even then they would have to specifically go in and look for modded saves by checking your save files one by one which would take a long time.
Its a lot like driving 5 miles over the speed limit, the cops would never condone it; but they really don't give a damn because its so trivial and harmless that its not worth their time to bother enforcing.
#348
Posté 10 août 2010 - 09:11
Some good points there but to say they don't care if you aren't cheating them out of money, is not true. After all they have been banning people who mod the colour of their avatar, something which cheats them out of no money.implodinggoat wrote...
The legal jargon MS uses to cover their ass under any possible situation (not a criticism really, just a reality of modern business) says you shouldn't do it; but....
A: They really don't care since you're not doing anything like piracy that could cheat them out of money. In fact we have an open and very obvious thread discuissing it on these forums and we've never gotten a single word of warning from Mircosoft, Bioware, or EA. Unless you're using mods to cheat at online multiplayer (which ME2 lacks), attempting to pirate games or DLC, or trying to give yourself free Microsoft Points they really have no reason to be concerned.
B: Unless they actually have your 360 hard drive in their hands they have no way of checking the save files and even then they would have to specifically go in and look for modded saves by checking your save files one by one which would take a long time.
Its a lot like driving 5 miles over the speed limit, the cops would never condone it; but they really don't give a damn because its so trivial and harmless that its not worth their time to bother enforcing.
True it is very difficult, though not impossible, for them to know if you've modded a save. In fact they only really find out because of mistakes at the users end. For example using the save editor can result in achievements unlocking out of order and that is something that the Enforcement Team will take action on.
Using the save editor can be fun, but people should know a possible concequence of using one could be the suspension or ban of their Live profile.
Modifié par voteDC, 10 août 2010 - 09:12 .
#349
Posté 10 août 2010 - 06:41
Megumeru wrote...
I find it dissapointing the Phalanx doesn't 'fold' like the rest of the pistols do.
...the laser is a nice touch though
Co-signed. Minor quip but I'd like the Phalanx to collapse like the rest of the pistols when I holster it.
#350
Posté 11 août 2010 - 02:10
THe Geth shotgun and Mattock are both awesome though. I played the first Omega mission with a soldier just do get to test them all out.
A bit screwy that we get them at the start, but oh well. YOu can limit yourself I guess
Modifié par formshifter, 11 août 2010 - 02:11 .




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