Alright, so we know that DA2 will take place over ten years. I'm assuming that the game will be a series of "year jumping" acts. Not only will we be seeing the immediate effects of our choices, but there should also be dramatic visual changes that happen to the characters and the world around you.
Ten years is a long time. The world changes, people change. I don't think it would be good storytelling to have characters and environments to act and look exactly the same way over a decade. For instance, in the first act, let's say we visit a recently abandoned fortress surrounded by a mostly barren countryside. Now let's say that in the second act, say three years after the first time we visited, we come back. Things would have decayed visibly and plants and trees would've grown in an around it.
That would be the simple stuff, what really has me wondering is the characters. People change, it's an unavoidable side effect of life and time. Granted, it would be a nice way to show the effect of Hawke's influence --or lack of which-- on people, but having no knowledge of the characters at this point, I won't go into it.
But visually, the characters would change over ten years. A male character could grow a beard, or shave one. A female character could grow her hair out, or cut it. A character in a position of leadership could grow visibly effected by the stress of leadership. Personal values and morals could change.
I'm not sure it's too much to expect, but I have to wonder how the ten year span will effect the world around you.
Modifié par IndigoWolfe, 03 août 2010 - 01:39 .





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