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New Mass Effect 2 DLC Released - The Firepower Pack


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#376
Tony_Knightcrawler

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DLC this small should not be charged. Making weapons takes no effort, and armor virtually no effort. Oh well, just my opinion.

#377
Chris Priestly

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guacamayus wrote...

Cyberfrog81 wrote...

Too much micro-DLC and it starts to look as if we're being sold the game "as it should have been", piece by piece.

[/rant]


I have to agree with this, ....


Sorry you feel this way because you are completely wrong. I don't mean that in as harsh a way as it probably sounds, but you are both completely incorrect. There are basically 2 ways to take what you said. Either:
1 - Material was cut out of the complete game to be sold later
or
2 - The game was incomplete and it took all this DLC to make it "whole".

Both are wrong and I'll explain why.
 1 - We didn't do this. Now I know you only have our word on it, but think of it this way, someone would have caught us. Sadly (for us) there are all sorts of clever computer types out there who do get their grubby mitts into the code of our games. They often search through looking for lines of code, extra bits, etc that may reveal stuff coming later or that was cut. Someone noticed this with Kasumi (but we've learned from our mistakes and won't do that again so stop looking) and alerted the interwebs. No one has done this with weapons. Why? Because they weren't there, cut and sold to you later. We don't do that.

2 - The game IS 100% complete when you buy it. You do not have to buy weapons, Overlord, Shadowbroker, etc in order to play the game. You don't even feel the need to do so when you play the core game (well, I didn't, maybe some of you did). The game is awesome all by it's self. Is it made better with DLC? I think so, but that is subjective to the person. We did not sell you (for example) an MMO where you could play the base class, but had to pay more for the elite levels, or items, or worlds, or whatever. ME2 is a self contained bag of excellence whether you get DLC or not.

BioWare is big on DLC, both for the Mass Effect and Dragon Age franchises. We have a team for each title whose job it is is to create DLC ranging from simple weapons, xbox avatars, appearances, right up to the multi-hour story based modules. We do this because 1 - we enjoy it and2 - we can make money doing so. Yes, we DO like making money. As wonderful as it would be to make games and give them away for free, we are a business and at the end of the day, we like to make money for the work that we do (just like most other businesses). Some DLC can be free, some can be cheaper, some can cost more, but in everycase we make sure that we are providing great optional value for those customers who lay down their heard earned money or it.



:devil:

#378
TMA LIVE

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Chris Priestly wrote...

guacamayus wrote...

Cyberfrog81 wrote...

Too much micro-DLC and it starts to look as if we're being sold the game "as it should have been", piece by piece.

[/rant]


I have to agree with this, ....


Sorry you feel this way because you are completely wrong. I don't mean that in as harsh a way as it probably sounds, but you are both completely incorrect. There are basically 2 ways to take what you said. Either:
1 - Material was cut out of the complete game to be sold later
or
2 - The game was incomplete and it took all this DLC to make it "whole".

Both are wrong and I'll explain why.
 1 - We didn't do this. Now I know you only have our word on it, but think of it this way, someone would have caught us. Sadly (for us) there are all sorts of clever computer types out there who do get their grubby mitts into the code of our games. They often search through looking for lines of code, extra bits, etc that may reveal stuff coming later or that was cut. Someone noticed this with Kasumi (but we've learned from our mistakes and won't do that again so stop looking) and alerted the interwebs. No one has done this with weapons. Why? Because they weren't there, cut and sold to you later. We don't do that.

2 - The game IS 100% complete when you buy it. You do not have to buy weapons, Overlord, Shadowbroker, etc in order to play the game. You don't even feel the need to do so when you play the core game (well, I didn't, maybe some of you did). The game is awesome all by it's self. Is it made better with DLC? I think so, but that is subjective to the person. We did not sell you (for example) an MMO where you could play the base class, but had to pay more for the elite levels, or items, or worlds, or whatever. ME2 is a self contained bag of excellence whether you get DLC or not.

BioWare is big on DLC, both for the Mass Effect and Dragon Age franchises. We have a team for each title whose job it is is to create DLC ranging from simple weapons, xbox avatars, appearances, right up to the multi-hour story based modules. We do this because 1 - we enjoy it and2 - we can make money doing so. Yes, we DO like making money. As wonderful as it would be to make games and give them away for free, we are a business and at the end of the day, we like to make money for the work that we do (just like most other businesses). Some DLC can be free, some can be cheaper, some can cost more, but in everycase we make sure that we are providing great optional value for those customers who lay down their heard earned money or it.



:devil:


So your admitting Kasumi was held back to squeeze an extra $7 dollars out of us? :P

(joking)

#379
Homebound

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Chris Priestly wrote...

guacamayus wrote...

Cyberfrog81 wrote...

Too much micro-DLC and it starts to look as if we're being sold the game "as it should have been", piece by piece.

[/rant]


I have to agree with this, ....


Sorry you feel this way because you are completely wrong. I don't mean that in as harsh a way as it probably sounds, but you are both completely incorrect. There are basically 2 ways to take what you said. Either:
1 - Material was cut out of the complete game to be sold later
or
2 - The game was incomplete and it took all this DLC to make it "whole".

Both are wrong and I'll explain why.
 1 - We didn't do this. Now I know you only have our word on it, but think of it this way, someone would have caught us. Sadly (for us) there are all sorts of clever computer types out there who do get their grubby mitts into the code of our games. They often search through looking for lines of code, extra bits, etc that may reveal stuff coming later or that was cut. Someone noticed this with Kasumi (but we've learned from our mistakes and won't do that again so stop looking) and alerted the interwebs. No one has done this with weapons. Why? Because they weren't there, cut and sold to you later. We don't do that.

2 - The game IS 100% complete when you buy it. You do not have to buy weapons, Overlord, Shadowbroker, etc in order to play the game. You don't even feel the need to do so when you play the core game (well, I didn't, maybe some of you did). The game is awesome all by it's self. Is it made better with DLC? I think so, but that is subjective to the person. We did not sell you (for example) an MMO where you could play the base class, but had to pay more for the elite levels, or items, or worlds, or whatever. ME2 is a self contained bag of excellence whether you get DLC or not.

BioWare is big on DLC, both for the Mass Effect and Dragon Age franchises. We have a team for each title whose job it is is to create DLC ranging from simple weapons, xbox avatars, appearances, right up to the multi-hour story based modules. We do this because 1 - we enjoy it and2 - we can make money doing so. Yes, we DO like making money. As wonderful as it would be to make games and give them away for free, we are a business and at the end of the day, we like to make money for the work that we do (just like most other businesses). Some DLC can be free, some can be cheaper, some can cost more, but in everycase we make sure that we are providing great optional value for those customers who lay down their heard earned money or it.

:devil:


While I see where you are coming from, but try seeing where we're coming from.

Imagine paying for a hotdog. Howd you feel if you had to pay extra for the bun?

#380
InvaderErl

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Except that's not the case. You had the bun - you bought and ate a full hotdog, essentially Bioware is now selling wieners.

Without DLC ME2 is a complete and total package. An example that would be more in line with your metaphor would be the Assassin's Creed 2 DLC - where an entire chunk of the story was suddenly and inexplicably missing.

Modifié par InvaderErl, 09 août 2010 - 05:58 .


#381
TMA LIVE

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Just_mike wrote...

Chris Priestly wrote...

guacamayus wrote...

Cyberfrog81 wrote...

Too much micro-DLC and it starts to look as if we're being sold the game "as it should have been", piece by piece.

[/rant]


I have to agree with this, ....


Sorry you feel this way because you are completely wrong. I don't mean that in as harsh a way as it probably sounds, but you are both completely incorrect. There are basically 2 ways to take what you said. Either:
1 - Material was cut out of the complete game to be sold later
or
2 - The game was incomplete and it took all this DLC to make it "whole".

Both are wrong and I'll explain why.
 1 - We didn't do this. Now I know you only have our word on it, but think of it this way, someone would have caught us. Sadly (for us) there are all sorts of clever computer types out there who do get their grubby mitts into the code of our games. They often search through looking for lines of code, extra bits, etc that may reveal stuff coming later or that was cut. Someone noticed this with Kasumi (but we've learned from our mistakes and won't do that again so stop looking) and alerted the interwebs. No one has done this with weapons. Why? Because they weren't there, cut and sold to you later. We don't do that.

2 - The game IS 100% complete when you buy it. You do not have to buy weapons, Overlord, Shadowbroker, etc in order to play the game. You don't even feel the need to do so when you play the core game (well, I didn't, maybe some of you did). The game is awesome all by it's self. Is it made better with DLC? I think so, but that is subjective to the person. We did not sell you (for example) an MMO where you could play the base class, but had to pay more for the elite levels, or items, or worlds, or whatever. ME2 is a self contained bag of excellence whether you get DLC or not.

BioWare is big on DLC, both for the Mass Effect and Dragon Age franchises. We have a team for each title whose job it is is to create DLC ranging from simple weapons, xbox avatars, appearances, right up to the multi-hour story based modules. We do this because 1 - we enjoy it and2 - we can make money doing so. Yes, we DO like making money. As wonderful as it would be to make games and give them away for free, we are a business and at the end of the day, we like to make money for the work that we do (just like most other businesses). Some DLC can be free, some can be cheaper, some can cost more, but in everycase we make sure that we are providing great optional value for those customers who lay down their heard earned money or it.

:devil:


While I see where you are coming from, but try seeing where we're coming from.

Imagine paying for a hotdog. Howd you feel if you had to pay extra for the bun?


You're not buying a bun. You're paying extra for the pop and chips that go with the hotdog.

#382
Homebound

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TMA LIVE wrote...

Just_mike wrote...

Chris Priestly wrote...

guacamayus wrote...

Cyberfrog81 wrote...

Too much micro-DLC and it starts to look as if we're being sold the game "as it should have been", piece by piece.

[/rant]


I have to agree with this, ....


Sorry you feel this way because you are completely wrong. I don't mean that in as harsh a way as it probably sounds, but you are both completely incorrect. There are basically 2 ways to take what you said. Either:
1 - Material was cut out of the complete game to be sold later
or
2 - The game was incomplete and it took all this DLC to make it "whole".

Both are wrong and I'll explain why.
 1 - We didn't do this. Now I know you only have our word on it, but think of it this way, someone would have caught us. Sadly (for us) there are all sorts of clever computer types out there who do get their grubby mitts into the code of our games. They often search through looking for lines of code, extra bits, etc that may reveal stuff coming later or that was cut. Someone noticed this with Kasumi (but we've learned from our mistakes and won't do that again so stop looking) and alerted the interwebs. No one has done this with weapons. Why? Because they weren't there, cut and sold to you later. We don't do that.

2 - The game IS 100% complete when you buy it. You do not have to buy weapons, Overlord, Shadowbroker, etc in order to play the game. You don't even feel the need to do so when you play the core game (well, I didn't, maybe some of you did). The game is awesome all by it's self. Is it made better with DLC? I think so, but that is subjective to the person. We did not sell you (for example) an MMO where you could play the base class, but had to pay more for the elite levels, or items, or worlds, or whatever. ME2 is a self contained bag of excellence whether you get DLC or not.

BioWare is big on DLC, both for the Mass Effect and Dragon Age franchises. We have a team for each title whose job it is is to create DLC ranging from simple weapons, xbox avatars, appearances, right up to the multi-hour story based modules. We do this because 1 - we enjoy it and2 - we can make money doing so. Yes, we DO like making money. As wonderful as it would be to make games and give them away for free, we are a business and at the end of the day, we like to make money for the work that we do (just like most other businesses). Some DLC can be free, some can be cheaper, some can cost more, but in everycase we make sure that we are providing great optional value for those customers who lay down their heard earned money or it.

:devil:


While I see where you are coming from, but try seeing where we're coming from.

Imagine paying for a hotdog. Howd you feel if you had to pay extra for the bun?


You're not buying a bun. You're paying extra for the pop and chips that go with the hotdog.


Still feels like Im paying for seperate items that should be a Combo Meal.

#383
InvaderErl

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How are you entitled to weapons that were made after the fact, weapons that in no way shape or form were promised or advertised as being part of the original package?

This sounds like a I want MOAR for FREE type of argument.

Modifié par InvaderErl, 09 août 2010 - 06:10 .


#384
TMA LIVE

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Just_mike wrote...

Still feels like Im paying for seperate items that should be a Combo Meal.


You are getting the combo. DLC is optional content for ME2, just like Fries and Coke are optional for the Big Mac. And the people that made the fries want their pay. Don't like it, become a modder and make some free DLC for the PC version.

Modifié par TMA LIVE, 09 août 2010 - 06:10 .


#385
Homebound

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TMA LIVE wrote...

Just_mike wrote...

Still feels like Im paying for seperate items that should be a Combo Meal.


You are getting the combo. DLC is optional content for ME2, just like Fries and Coke are optional for the Big Mac. And the people that made the fries want their pay. Don't like it, become a modder and make some free DLC for the PC version.


It reminds me too much of micro-transactions on those "free-to-play" MMORPGs, where you spend real money on some sort of giant chicken that you can ride on and run around showing everybody that you spent real money on some sort of giant chicken that you can ride on.

#386
Rentrenu

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i look  forward to trying this out and seeing how well it takes down the collectors

#387
Cyberfrog81

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Chris Priestly wrote...

Sorry you feel this way because you are completely wrong. I don't mean that in as harsh a way as it probably sounds, but you are both completely incorrect. There are basically 2 ways to take what you said. Either:
1 - Material was cut out of the complete game to be sold later

For what it's worth, it is not what I believe either. Of course, being a cynical bastard, I could then go on to wonder whether you deliberately included few weapons/stuff to begin with. Not as much because you did not have the resources to make more, thus making the "self contained bag of excellence" an even richer, more awesome experience, but because it would then be harder to sell people these packages.


or
2 - The game was incomplete and it took all this DLC to make it "whole".

Well. I don't feel the need to get more armor or weapons from you, so even with the limited selection it indeed felt complete (maybe ME3 needs to have less still? Something for Marketing to ponder). Point to you. But then, this part of my rant was more concerned with the future. What e.g. BioWare/EA will do next, seeing your customers not only buying your silly little packages but thanking you profusesly for providing them. Of course, there are also the points... I see the BW points system as multiple slaps in the face, and most of the time I don't find that enjoyable.


BioWare is big on DLC, both for the Mass Effect and Dragon Age franchises. We have a team for each title whose job it is is to create DLC ranging from simple weapons, xbox avatars, appearances, right up to the multi-hour story based modules. We do this because 1 - we enjoy it and2 - we can make money doing so. Yes, we DO like making money. As wonderful as it would be to make games and give them away for free, we are a business and at the end of the day, we like to make money for the work that we do (just like most other businesses). Some DLC can be free, some can be cheaper, some can cost more, but in everycase we make sure that we are providing great optional value for those customers who lay down their heard earned money or it.

So what actually happens is that you take advantage of customer loyalty to earn a little extra. You're practically saying it. It is perfectly understandable, too. But from this particular customer you will not get praise for it.
That said... About the Liara ("Lair...") DLC... You better deliver. :devil:

#388
implodinggoat

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I frankly don't feel taken advantage of.  I got more than my money's worth when I bought the game and I got more than $2 worth of fun out of this weapons pack.

Whether or not you would have liked to have seen something in the core game or not isn't the issue; because it goes without saying that any consumer would always like more for their money. What you should really be asking yourself is do you think you got your $60 worth when you bought the game? If you answered yes then you were satisfied with your purchase and considering the quality and quantity of entertainment that the game provided I'd imagine you'd have to concede that you got your money's worth.

So, if you got your money's worth out of the core game then you can raise the question of whether you're getting your money's worth out of the DLC. I was a tad disappointed with the Alternate Appearance Pack and the Equalizer pack which both felt a little light for $2. But; Bioware seemed to react rather well to the criticism they got over those and delivered more substantial content with the Aegis pack and then even more substantial content with the Firepower pack.

I've gotten well more than $2 worth of entertainment out of these guns and if Bioware releases another weapons pack of this quality, I'll be quite content in paying them another $2.

Modifié par implodinggoat, 09 août 2010 - 11:55 .


#389
EAT1

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TMA LIVE wrote...

Just_mike wrote...

Still feels like Im paying for seperate items that should be a Combo Meal.


You are getting the combo. DLC is optional content for ME2, just like Fries and Coke are optional for the Big Mac. And the people that made the fries want their pay. Don't like it, become a modder and make some free DLC for the PC version.


For those of us that have already bought the entire load of DLC, this won't make much difference, but i'm thinking that BW should release a version of the game with all the DLC included, and then we have our combo meal.  The current way things are, I feel more like i'm making a mix-and-match pizza.

#390
ZaroktheImmortal

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EAT1 wrote...

TMA LIVE wrote...

Just_mike wrote...

Still feels like Im paying for seperate items that should be a Combo Meal.


You are getting the combo. DLC is optional content for ME2, just like Fries and Coke are optional for the Big Mac. And the people that made the fries want their pay. Don't like it, become a modder and make some free DLC for the PC version.


For those of us that have already bought the entire load of DLC, this won't make much difference, but i'm thinking that BW should release a version of the game with all the DLC included, and then we have our combo meal.  The current way things are, I feel more like i'm making a mix-and-match pizza.


It would be nice if we could buy a sort of pack with a copy of the game and all the downloadable content once all is done with making new content.

#391
tmk

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Tony_Knightcrawler wrote...
DLC this small should not be charged. Making weapons takes no effort, and armor virtually no effort. Oh well, just my opinion.

Right... because creating concepts, textures, meshes, animations, coding and testing it all takes no effort whatsoever...

The question, however, is in proportions. Overlord and Stolen Memory cost around $10 each, I assume The Lair will cost at least as much; all the 160 point DLCs combined add up to about $10 as well. Together that's $35-40. The game itself was originally $60, now $40 (I think, could be wrong). So the thing is, the cost of all these DLC is already comparable to the cost of the game itself - but content-wise it only adds what, 10%, maybe 20% compared to the vanilla package.

Now, there are a few ways to interpret that. It could be that the price of Mass Effect 2 was meant to only recover part of the production costs (as the game would be too expensive to buy upfront otherwise). It could be that the money from the DLC is used to make Mass Effect 3 a better game, or to finance that MMO project thing, or offset the risks of investing in some other project, or any combination of it. It could be that DLC are more expensive because far fewer people are expected to buy them. Or it could just be that Bioware are getting lazy, after all, why work harder than you have to, if you can release three mission packs within half a year and get half as much money as you got from the complete game, without putting in nearly as much time and effort. We don't really have the necessary data to tell how it is, so it's up to each individual customer to decide how to feel about it.

Now, I personally find that the DLC are worth their cost in fun (except I still hate hate hate that stupid light on top of Kestrel helmet that makes it look like a piggybank). And it's understandable that a company needs to have a healthy layer of fat just in case. But if people end up realizing that they've paid for the extra 50% content twice as much as they paid for the original game, some of them might start feeling like tools. In which case they'll stop buying DLC. In which case I hope ME2 wasn't using the first business model I mentioned, cause I'd kinda want to see ME3 come out.

Modifié par tmk, 09 août 2010 - 12:13 .


#392
Aradace

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ZaroktheImmortal wrote...

EAT1 wrote...

TMA LIVE wrote...

Just_mike wrote...

Still feels like Im paying for seperate items that should be a Combo Meal.


You are getting the combo. DLC is optional content for ME2, just like Fries and Coke are optional for the Big Mac. And the people that made the fries want their pay. Don't like it, become a modder and make some free DLC for the PC version.


For those of us that have already bought the entire load of DLC, this won't make much difference, but i'm thinking that BW should release a version of the game with all the DLC included, and then we have our combo meal.  The current way things are, I feel more like i'm making a mix-and-match pizza.


It would be nice if we could buy a sort of pack with a copy of the game and all the downloadable content once all is done with making new content.


Kinda what Im hoping for really....A "GotY" edition of ME2 if you will.  Kind of like Fallout 3 and Oblivion where all expansions/DLC are included with your purchase of the game.  If indeed they DID do a GotY edition of ME2, it probably wouldnt be released until around or right before ME3.

#393
Mister Mida

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Bit off topic here but Aradace, your Garrus sig is awesome.

#394
Aradace

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Mister Mida wrote...

Bit off topic here but Aradace, your Garrus sig is awesome.


lol thanks.  I can't take full credit for it though.  A couple of months ago, (maybe longer I dont remember because my short term is like swiss cheese XD) I saw someone here on the forums with it (I havent seen him on since) and decided it was pretty awesome myself.  So, I copied and pasted it into my sig.  Good thing too because, as I said already, I havent seen anyone else with it (Besides MaxKnight who asked me about using it lol).  Garrus ftw Image IPB

#395
guacamayus

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Chris Priestly wrote...

guacamayus wrote...

Cyberfrog81 wrote...

Too much micro-DLC and it starts to look as if we're being sold the game "as it should have been", piece by piece.

[/rant]


I have to agree with this, ....


Sorry you feel this way because you are completely wrong. I don't mean that in as harsh a way as it probably sounds, but you are both completely incorrect. There are basically 2 ways to take what you said. Either:
1 - Material was cut out of the complete game to be sold later
or
2 - The game was incomplete and it took all this DLC to make it "whole".

Both are wrong and I'll explain why.
 1 - We didn't do this. Now I know you only have our word on it, but think of it this way, someone would have caught us. Sadly (for us) there are all sorts of clever computer types out there who do get their grubby mitts into the code of our games. They often search through looking for lines of code, extra bits, etc that may reveal stuff coming later or that was cut. Someone noticed this with Kasumi (but we've learned from our mistakes and won't do that again so stop looking) and alerted the interwebs. No one has done this with weapons. Why? Because they weren't there, cut and sold to you later. We don't do that.

2 - The game IS 100% complete when you buy it. You do not have to buy weapons, Overlord, Shadowbroker, etc in order to play the game. You don't even feel the need to do so when you play the core game (well, I didn't, maybe some of you did). The game is awesome all by it's self. Is it made better with DLC? I think so, but that is subjective to the person. We did not sell you (for example) an MMO where you could play the base class, but had to pay more for the elite levels, or items, or worlds, or whatever. ME2 is a self contained bag of excellence whether you get DLC or not.

BioWare is big on DLC, both for the Mass Effect and Dragon Age franchises. We have a team for each title whose job it is is to create DLC ranging from simple weapons, xbox avatars, appearances, right up to the multi-hour story based modules. We do this because 1 - we enjoy it and2 - we can make money doing so. Yes, we DO like making money. As wonderful as it would be to make games and give them away for free, we are a business and at the end of the day, we like to make money for the work that we do (just like most other businesses). Some DLC can be free, some can be cheaper, some can cost more, but in everycase we make sure that we are providing great optional value for those customers who lay down their heard earned money or it.



:devil:


Well I wasnt talking about the money, I really dont care about paying for any DLC, what I meant (I'll try to be clearer, sorry if I dont make much sense but my english sucks xD) is that things like Kasumi would make much more sense if included within the original ME2 game. Add the extra price from the DLC, i dont care, is just that it doesnt feel as epic as it should when you are playing the game for the 30th time, same goes with other modules like Overlord or even some cool weapons.

If those things were not desinged yet, then I can understand why it was introduced that way, I just thought you guys already had most of the work done.

Modifié par guacamayus, 09 août 2010 - 01:52 .


#396
Spartas Husky

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That is nice to receive a reply. But pointing at empty space to prove something was never there in the first place, is redundant.

Nobody knows, nobody can tell. In the end, is no what you intended for the game to feel like, is what in the end what it actually feels like.

Pointing out that Bioware is big on DLC's is not a big deal. Activison is big on em... lots of companies are big on them, but they bring DLC's to add something extra to the game, when the game obviously was mostly solid on its base.

Comparing it to Dragon Age is counter productive. I did not see Bioware adding a gapping hole in Stens Armor, only to sell the fixed piece later on lol.

Like watching someone who was good at math all of the sudden flunk its tests.... is not just bad weather, obviously something is going on, none of us knows.

Still. We will never know, some will buy it some wont.

FYI: My beef is not with DLC's that we have paid for.... even kasumi I think is worth its though... not very long but w/e

My whole beef started with the Appereance pack... no matter how you paint it, that was clearly planned before hand... even if your heading in an shooter genre for the most of it... having a shot up armor for the entire game... and the alternative costume being the same thing but diff colors, obviously thought of before.
Bad planning, terrible oversight, or ommite material for later repackaging.

Like the saying goes... dont ****** on me and tell me is raining.

Modifié par Spartas Husky, 09 août 2010 - 03:31 .


#397
Chris Priestly

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Just_mike wrote...

While I see where you are coming from, but try seeing where we're coming from.

Imagine paying for a hotdog. Howd you feel if you had to pay extra for the bun?


To use your metaphor, we have already sold you a hotdog with bun and a tasty selection of condaments. We are offering you a bag of chips to go with it. You do not need to eat the chips to enjoy the hotdog, which is a full meal all by it's self, but some people like chips and are want them if they are offered.

The chips are still optional and do not prevent the hotdog from being awesome with or without the chips.



:devil:

#398
Spartas Husky

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Chris Priestly wrote...

Just_mike wrote...

While I see where you are coming from, but try seeing where we're coming from.

Imagine paying for a hotdog. Howd you feel if you had to pay extra for the bun?


To use your metaphor, we have already sold you a hotdog with bun and a tasty selection of condaments. We are offering you a bag of chips to go with it. You do not need to eat the chips to enjoy the hotdog, which is a full meal all by it's self, but some people like chips and are want them if they are offered.

The chips are still optional and do not prevent the hotdog from being awesome with or without the chips.



:devil:


Lets agree to disagree. One is a company looking for profits, the other is a costumer looking for a better product.
Both sides wont give in.

IMHO though, we got a hot dug, and a bun.... but the bun was to small for the sausage and the vendor told me hed sell me a bigger bun for a bit extra cash. Did I got a bun AND a sausage? sure... but the innitital product, left alot to the mind.

#399
Thompson family

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Re: Hot Dogs



Has anyone on this long thread pointed out that DLC, at least potentially, benefits from player feedback?



Much of the griping here presumes that all this DLC was planned and could have been made available at the time of release. Maybe it's just good luck, but the Geth Shotgun in particular seems to have benefited from months of people playing this game.

#400
Yakko77

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Chris Priestly wrote...

Just_mike wrote...

While I see where you are coming from, but try seeing where we're coming from.

Imagine paying for a hotdog. Howd you feel if you had to pay extra for the bun?


To use your metaphor, we have already sold you a hotdog with bun and a tasty selection of condaments. We are offering you a bag of chips to go with it. You do not need to eat the chips to enjoy the hotdog, which is a full meal all by it's self, but some people like chips and are want them if they are offered.

The chips are still optional and do not prevent the hotdog from being awesome with or without the chips.



:devil:


Chris wins!

Now I'm hungry for hot dogs. 

Thanks Chris!

:lol: