Vena_86 wrote...
When it comes to customization ME2 is hands down one of the weakes RPGs of the last years, and armor colouring, while a good feature, can not save it.
And like it was said already, even many shooters have better systems than ME2 (and ME1), which just makes the failure more obvious.
Mr. Hudson should check out some other games other than thew copied GoW.
ME1 and ME2 where never even ment to be traditional RPG. They BOTH have very small RPG side in it, but those games aren't traditional RPG. ME serie is cinematic action rpg. Meaning the main point is in combat and dialog based story telling, more close to adventure games. Why then even have word rpg in it? Because rpg is wide consept and covers idea taking role of characters. You know Shepard and squad members. You know, the story and dialogs. All those are RPG elements, but they aren't traditional RPG elemens. People should get over this traditional RPG image what they have build.
I'm RPG player and I like to play roleplaying games. How ever, that doesn't mean every game has to be build around 30 year old traditional RPG rules. Just because Bioware has done alot of traditional RPG's, doesn't mean they every game has to be bases same consept. Mass Effects are different, they aren't even trying to put heavy weight to traditional RPG side. Mass Effects tells story with combat and dialogs, not with items, skills and stats.