All pointing at high sales figures does is prove that the game was made more mainstream. It's another case of naysayers condemning BioWare for making the game appeal more to the average gamer and then ME2 supporters saying "it's not true! Mass Effect 2 was
way more popular!" which is a really poor way to defend the game given what the initial statement was.
Pocketgb wrote...
Then there's the infamous elevator sequences. Supposedly "everyone" hated them, and there was a ton of support at the announcements that Bioware were ditching them. And yet there are a ton of people that really miss them, not because of the dialog between squadmates but just in general.
Funny... as I recall it when the elevators were announced as being gone and being replace with loading screens, while a lot of the official sites admittedly said "good" I recall a lot of people on the forums going "Loading screens? Really? That's... that's kind of lame. Can't you just make the elevators faster?" and BioWare saying, "don't worry, the loading screens are actually neat. They show you what's going on and tell you info and stuff." Turns out that while admittedly a little better than most loading screens in many games, they still weren't as interesting or informative as was made out. In many cases I would have preferred elevators, but there are also fewer levels that even have elevators, so... yeah.
Essentially, everyone wants something different from ME1, and Bioware's in a really tough place where no matter what they do it's going to tick off someone, no matter it's quality.
Yet a lot of people do agree that the answer lies somewhere between both games. Aside from the more diehard ME2 fanatics, even most ME2 supporters agree that at least a few things are missed from ME1, that some things could have been done better and that perhaps while taking things in the right direction that BioWare may have put on the brakes a little late.
Modifié par Terror_K, 06 août 2010 - 04:24 .