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Mass effect 3 article: C. Hudson says not to expect them to reinvent the action-RPG gameplay


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#351
Whatever42

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Halo Quea wrote...

Oh gawd!  The boot licking just has to stop!


Sorry, I'm past both my girlish idolatry phase and my cynical cool kid phase.  I don't feel the need to bash something to maintain my cred.  You feel free, though.

P.S. I didn't mean to suggest that I want to pay twice as much for ME2. I would pay twice as much for a game that gave me everything I wanted, which is something no game company has produced.

Modifié par Whatever666343431431654324, 06 août 2010 - 01:40 .


#352
Halo Quea

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Jaysonie wrote...


Halo Quea wrote...

tonnactus wrote...

theelementslayer wrote...

tonnactus wrote...

DarthCaine wrote...

It already sold more than ME1 and DAO and the majority prefers ME2 over ME1

It didnt.1,7 million(Mass Effect 2) compared with 2,3 million(MAss Effect)


Umm those numbers arent reliable and if you want to use ME with 2.3 million, then ME2 almost outsold it within the first week. If EAs internal numbers are reliable

http://www.1up.com/n...ct-2-week-sales


http://www.gamershel...news_90274.html


Shipped is not sold. Look at Ea financial reports,the number of sold copies is 1,7 million for Mass Effect 2.There is a thread about it.


Yes ,either they don't know or have chosen to overlook the fact that  EA made a conference call in May on their 4th fiscal quarter and stated very clearly that ME2's total sales stood at just 1.6 Million.   But the NPD Group reported last month that ME2's numbers are actually somewhere between 1.4 - 1.5 Million.   

On all mid-year 2010 lists of best selling video games, Mass Effect 2 doesn't even make the cut for for the top 10 games sold so far.  This includes a list of top 10 exclusive games for individual platforms as well.  It's quite clear that Mass Effect 2  did not perfom as well as Hudson or EA has been claiming.

http://xbox360.ign.c.../1107064p1.html

http://www.gamasutra...etail_Games.php

At some point, Bioware needs to acknowledge that the radical overhaul to their RPG caused (depending on which number you believe)600,000 to 800,000 previous ME gamers to take a pass on the on the "bigger and more badass" sequel.   

The point that is often stressed here is that it's just a vocal minority making a fuss about the lobotomizing of  ME's role playing elements.  I've never believed that and the numbers in those sales figures back it up.   But it does make sense that the people who DIDN'T purchase ME2 wouldn't come here to make the argument that ME should return to it's role playing roots.  And why would they?  They have no vested interest in ME2  and probably will not return for ME3 if it follows  the same path.  Some may not return no matter what Bioware does.

The real question is after looking at the sales numbers and the many passionate protests of people WHO LOVE MASS EFFECT (becase people who hate the game wouldn't waste their time), will Bioware relent and reincorporate rpg elements for ME3? 



The data you have presented is from May, which means it had only been out for about four months, it also dosent include digital sales. Mass Effect has been out for 3 years. Give Mass Effect 2 time and it should outsell Mass Effect.


It DOES include digital sales, it was annouced in the conference call in May. 

#353
Pocketgb

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iakus wrote...

RyuGuitarFreak wrote...

Ah yes, "superior gamers", I thought we had dismissed those claims...
Would it still  have the 30 seconds+ loading elevators, empty planets, terrible AI, useless looting and omni-gel? Geez, it would be the perfect game!


I often see these posts and find myself wondering Why does it have to be one or the other?  Why does is have to be "Mako or nothing" for exploration?  Why does it have to be "buckets 'o guns" or no inventory whatsoever?  At what point is it safe to say that ME 2 went too far in some of its attempts to improve the game.

I liked some of the changes made in ME 2's gameplay.  But I do admit that in "trimming the fat" inventory-wise they left nothing but a skeleton.  With some refinements planetary exploration could have been more fun instead of cut completely.  Corridor level.  Does anyone think that was really a good idea?.

It's not "all ME 1 or all ME 2".  One's too hot.  One's too cold.  What we need is "just right.

And this is coming from a "hater" Image IPB


I think it's because everyone wants something different from the Mass Effect franchise. One of the best examples of this is the controversy revolving around thermal clips vs. ME1's overheating method.

How exactly can this be balanced? You'd have to make it so those who like to overheat and reload don't lose DPS while catering to the exact same thing for those who like to moderate their heat level. Essentially you'd have to make it so reloaders (that's what we'll call those guys) don't feel like they're hindering themselves by reloading while making sure that the, er, moderaters (that's all I can think of at the time) don't feel that they're weak as well.

Then there's the infamous elevator sequences. Supposedly "everyone" hated them, and there was a ton of support at the announcements that Bioware were ditching them. And yet there are a ton of people that really miss them, not because of the dialog between squadmates but just in general.

Essentially, everyone wants something different from ME1, and Bioware's in a really tough place where no matter what they do it's going to tick off someone, no matter it's quality.

Modifié par Pocketgb, 06 août 2010 - 01:41 .


#354
Jaysonie

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Halo Quea wrote...


It DOES include digital sales, it was annouced in the conference call in May. 


I had alread noticed that, i should go and edit my post. However, my point still stands. 1.6 million in 3-4 months is great and i expect it to sell more the the original mass effect at some point.

Modifié par Jaysonie, 06 août 2010 - 01:39 .


#355
KainrycKarr

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KainrycKarr wrote...

This is ridiculous. Mass Effect has been out for out for years. ME2 only about 6-7 months.


no, seriously.

#356
MC P Pants

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I think its good to hear theyre not trying to reinvent the game too much for ME3. Im a big fan of both games (understatement!), and the biggest differences to me between 1 and 2 are that 1 has an amazing open feel - largely due to the mako planet surfing (which i loved!) and possibly because alot of the core story missions were based (or at least partly based) outdoors, giving it a more 'expansive' feel. Wheras 2 has a far more closed or 'tight' feel - most of the missions are indoors, and also the camera is pulled in a little closer to Shepard, making the game feel less open. I think an option to set the camera distance would go a long way - something similar to how fallout 3 operates on the 360 - maybe not so dramatic though. So i prefer me1 there. I suppose planet exploration is kind of being addressed via the hammerhead now, but its just not to the same degree as theres very little to do with the vehicle in me2 so far, but hopefully they keep us happy via the dlc :). As for combat... me2 blows the first one out of the water imo, no need to clarify, me2 wins that. Which brings us to inventory, i guess they just need to strike a healthy balance between the 2 to keep everyone happy. I got bogged down with too much gear playing me1 and to be honest i prefer the current way of managing weapons and armour. Its simple, though i think theres no reason bioware cant cater to both crowds - instead of loot drops that fill up space, just make a heap of gear available at shops - so you only ever wind up with what you want, and dont have a ton of crap your forced to turn to gel! So im happy its going down the path its on, though i hope the tweaks bring things into a bit more of a balance. I cant wait for 3!

#357
InvaderErl

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Halo Quea wrote...

It DOES include digital sales, it was annouced in the conference call in May. 


That info only covered a period from the release of the game meaning the end of Jan to the end of March.

3 months.

The number does not cover sales in April and May and obviously not since then.

Not to mention the steady stream of DLC released so far which obviously has to be generating revenue.

Numbers wise it sold similarly to Fallout 3 in roughly the same period.

Modifié par InvaderErl, 06 août 2010 - 02:14 .


#358
ToshiStation38

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About the sales, I just want to point out that it's very possible that people bought the first game, were unimpressed, then didn't bother to pick up the second. Several people I know are in this boat. They played the first, said it was boring, or that there was too much talking, or that the combat sucked, and they weren't looking to pick up the sequel, simply because they didn't care.

#359
SithLordExarKun

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Halo Quea wrote...

Jaysonie wrote...


Halo Quea wrote...

tonnactus wrote...

theelementslayer wrote...

tonnactus wrote...

DarthCaine wrote...

It already sold more than ME1 and DAO and the majority prefers ME2 over ME1

It didnt.1,7 million(Mass Effect 2) compared with 2,3 million(MAss Effect)


Umm those numbers arent reliable and if you want to use ME with 2.3 million, then ME2 almost outsold it within the first week. If EAs internal numbers are reliable

http://www.1up.com/n...ct-2-week-sales


http://www.gamershel...news_90274.html


Shipped is not sold. Look at Ea financial reports,the number of sold copies is 1,7 million for Mass Effect 2.There is a thread about it.


Yes ,either they don't know or have chosen to overlook the fact that  EA made a conference call in May on their 4th fiscal quarter and stated very clearly that ME2's total sales stood at just 1.6 Million.   But the NPD Group reported last month that ME2's numbers are actually somewhere between 1.4 - 1.5 Million.   

On all mid-year 2010 lists of best selling video games, Mass Effect 2 doesn't even make the cut for for the top 10 games sold so far.  This includes a list of top 10 exclusive games for individual platforms as well.  It's quite clear that Mass Effect 2  did not perfom as well as Hudson or EA has been claiming.

http://xbox360.ign.c.../1107064p1.html

http://www.gamasutra...etail_Games.php

At some point, Bioware needs to acknowledge that the radical overhaul to their RPG caused (depending on which number you believe)600,000 to 800,000 previous ME gamers to take a pass on the on the "bigger and more badass" sequel.   

The point that is often stressed here is that it's just a vocal minority making a fuss about the lobotomizing of  ME's role playing elements.  I've never believed that and the numbers in those sales figures back it up.   But it does make sense that the people who DIDN'T purchase ME2 wouldn't come here to make the argument that ME should return to it's role playing roots.  And why would they?  They have no vested interest in ME2  and probably will not return for ME3 if it follows  the same path.  Some may not return no matter what Bioware does.

The real question is after looking at the sales numbers and the many passionate protests of people WHO LOVE MASS EFFECT (becase people who hate the game wouldn't waste their time), will Bioware relent and reincorporate rpg elements for ME3? 



The data you have presented is from May, which means it had only been out for about four months, it also dosent include digital sales. Mass Effect has been out for 3 years. Give Mass Effect 2 time and it should outsell Mass Effect.


It DOES include digital sales, it was annouced in the conference call in May. 

 

http://gamrconnect.v...d.php?id=106963

^ This one claims 6.6 million.

http://xbox360.ign.c.../1065086p1.html

This one claims 2 million sold in the first week.

One website says this, another one says that. ME1 fanatics would obviously choose to post the one that shows lower sales figures.

#360
Throw_this_away

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SithLordExarKun wrote...


http://gamrconnect.v...d.php?id=106963

^ This one claims 6.6 million.

http://xbox360.ign.c.../1065086p1.html

This one claims 2 million sold in the first week.

One website says this, another one says that. ME1 fanatics would obviously choose to post the one that shows lower sales figures.


6.6 million is incorrect.  Bioware officially reported total sales of ~1.7 million back in their last quarterly report (April I think).  Why would they lie to their investors?  If it did sell 6.6 million they would be announcing it with bells on.  IT would be one of the better selling 360 games of all time.  But they did not sell 6.6 million...

Modifié par Throw_this_away, 06 août 2010 - 03:04 .


#361
Throw_this_away

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p.s. for all the streamlining haters... IGN writers seem to be favoring ME2 as GOTY so far...




#362
theelementslayer

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Throw_this_away wrote...

SithLordExarKun wrote...


http://gamrconnect.v...d.php?id=106963

^ This one claims 6.6 million.

http://xbox360.ign.c.../1065086p1.html

This one claims 2 million sold in the first week.

One website says this, another one says that. ME1 fanatics would obviously choose to post the one that shows lower sales figures.


6.6 million is incorrect.  Bioware officially reported total sales of ~1.7 million back in their last quarterly report (April I think).  Why would they lie to their investors?


When it turns from 1.7 to 6.6 in the next quarter then all the investors are happy :wizard:

nah but I think the game did well, if it didnt then why would Bioware continue to supply the DLC, and why would they continue to go the same route. With this and DA:O

#363
KainrycKarr

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KainrycKarr wrote...

KainrycKarr wrote...

This is ridiculous. Mass Effect has been out for out for years. ME2 only about 6-7 months.


no, seriously.


no, SERIOUSLY. judge the bottom line once both games have been out an equal amount of time.

#364
Throw_this_away

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theelementslayer wrote...

Throw_this_away wrote...

SithLordExarKun wrote...


http://gamrconnect.v...d.php?id=106963

^ This one claims 6.6 million.

http://xbox360.ign.c.../1065086p1.html

This one claims 2 million sold in the first week.

One website says this, another one says that. ME1 fanatics would obviously choose to post the one that shows lower sales figures.


6.6 million is incorrect.  Bioware officially reported total sales of ~1.7 million back in their last quarterly report (April I think).  Why would they lie to their investors?


When it turns from 1.7 to 6.6 in the next quarter then all the investors are happy :wizard:

nah but I think the game did well, if it didnt then why would Bioware continue to supply the DLC, and why would they continue to go the same route. With this and DA:O


DLC is a cash cow.  Sell to as many people as possible... and then get the buyers to invest more into the game.  I cringe to think how much I have sunk into ME2 (or Forza 3)  classic marketing.  DLC is cheap.  Design three guns... sell it.  Even if Bioware made only 1$ per DLC sold, if a million people bought it... that is a good chunk of change.  

On that note, I am happy bioware is offering so much DLC.  I like their games and enjoy the extra content (however the armour and guns are not as important to me, but I get it anyway)

#365
Throw_this_away

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KainrycKarr wrote...

KainrycKarr wrote...

KainrycKarr wrote...

This is ridiculous. Mass Effect has been out for out for years. ME2 only about 6-7 months.


no, seriously.


no, SERIOUSLY. judge the bottom line once both games have been out an equal amount of time.


This is foolish.  Some people are trying to say that sales indicate the better game?  That removing RPG elements caused ME2 to sell more poorly?  Not at all. 

Comparing sales is like comparing apples to oranges.  ME1 came out when the economy was booming.  The economy was down when ME2 came out.  ME2 had ME1 hype to build upon.  ME2 came out at a time of the year when sales are traditionally slow.  2010 has been packed with heavy competition for gamers time and dollars.  One could argue that MW2 has single handedly caused the gaming industry to go into a slump because so many people are spending hundreds of hours on that game... and not buying other games. 

Sales mean nothing, unless they are so low that the next installment is cancelled. 

#366
theelementslayer

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Throw_this_away wrote...

KainrycKarr wrote...

KainrycKarr wrote...

KainrycKarr wrote...

This is ridiculous. Mass Effect has been out for out for years. ME2 only about 6-7 months.


no, seriously.


no, SERIOUSLY. judge the bottom line once both games have been out an equal amount of time.


This is foolish.  Some people are trying to say that sales indicate the better game?  That removing RPG elements caused ME2 to sell more poorly?  Not at all. 

Comparing sales is like comparing apples to oranges.  ME1 came out when the economy was booming.  The economy was down when ME2 came out.  ME2 had ME1 hype to build upon.  ME2 came out at a time of the year when sales are traditionally slow.  2010 has been packed with heavy competition for gamers time and dollars.  One could argue that MW2 has single handedly caused the gaming industry to go into a slump because so many people are spending hundreds of hours on that game... and not buying other games. 

Sales mean nothing, unless they are so low that the next installment is cancelled. 




Ya I pointed it out in a few posts back, haters gonna hate. And if they love Bioware so much why do they want to see them fail? I dont think BioWare/EA is in a bad position at all

#367
ToshiStation38

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scsfnnsfhks

Modifié par ToshiStation38, 06 août 2010 - 03:36 .


#368
NvVanity

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[Reads through 15 pages of nerd rage]



Wow. You people have issues.

#369
Ragnarok521

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NvVanity wrote...

[Reads through 15 pages of nerd rage]

Wow. You people have issues.


Everyone just wants to have the best experience possible. I won't blame anyone for being concerned about what's in the next game.

#370
NvVanity

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Ragnarok521 wrote...

NvVanity wrote...

[Reads through 15 pages of nerd rage]

Wow. You people have issues.


Everyone just wants to have the best experience possible. I won't blame anyone for being concerned about what's in the next game.


Some people had generally good statements, arguments, and opinions. Others just seemed like the vocal minority is going into tangent rage mode from reading a few sentences that they instantly think means the worst possible outcome for Mass Effect.

#371
KainrycKarr

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Throw_this_away wrote...

KainrycKarr wrote...

KainrycKarr wrote...

KainrycKarr wrote...

This is ridiculous. Mass Effect has been out for out for years. ME2 only about 6-7 months.


no, seriously.


no, SERIOUSLY. judge the bottom line once both games have been out an equal amount of time.


This is foolish.  Some people are trying to say that sales indicate the better game?  That removing RPG elements caused ME2 to sell more poorly?  Not at all. 

Comparing sales is like comparing apples to oranges.  ME1 came out when the economy was booming.  The economy was down when ME2 came out.  ME2 had ME1 hype to build upon.  ME2 came out at a time of the year when sales are traditionally slow.  2010 has been packed with heavy competition for gamers time and dollars.  One could argue that MW2 has single handedly caused the gaming industry to go into a slump because so many people are spending hundreds of hours on that game... and not buying other games. 

Sales mean nothing, unless they are so low that the next installment is cancelled. 




I judge by how many people have heard of it/played. I simply think if you're gonna judge by sales, you should do so in proper context.

NONE of my friends had heard of Mass Effect until ME2 came out. When ME2 came out...ALL of my friends heard about it(granted most of em aren't really big into gaming like i am), but that should tell you something.

I'm not going to say either game is better, because i love them both for different reasons; but i will say that the fact that hell of a lot more people have heard/are familiar with the game, says something. Most of my friends who were introduced into the series, LOVED me2 and asked if they i could use my copy of ME1.

To be honest, this whole thing is silly.

#372
CatatonicMan

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NvVanity wrote...

Some people had generally good statements, arguments, and opinions. Others just seemed like the vocal minority is going into tangent rage mode from reading a few sentences that they instantly think means the worst possible outcome for Mass Effect.


It's far better for sanity to expect the worst. That way, you can either be pleasantly surprised or suitably forewarned - you can't go wrong.

It doesn't help that everything has been leaning toward the latter lately, either.

#373
Terror_K

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All pointing at high sales figures does is prove that the game was made more mainstream. It's another case of naysayers condemning BioWare for making the game appeal more to the average gamer and then ME2 supporters saying "it's not true! Mass Effect 2 was way more popular!" which is a really poor way to defend the game given what the initial statement was.

Pocketgb wrote...

Then there's the infamous elevator sequences. Supposedly "everyone" hated them, and there was a ton of support at the announcements that Bioware were ditching them. And yet there are a ton of people that really miss them, not because of the dialog between squadmates but just in general.


Funny... as I recall it when the elevators were announced as being gone and being replace with loading screens, while a lot of the official sites admittedly said "good" I recall a lot of people on the forums going "Loading screens? Really? That's... that's kind of lame. Can't you just make the elevators faster?" and BioWare saying, "don't worry, the loading screens are actually neat. They show you what's going on and tell you info and stuff." Turns out that while admittedly a little better than most loading screens in many games, they still weren't as interesting or informative as was made out. In many cases I would have preferred elevators, but there are also fewer levels that even have elevators, so... yeah.

Essentially, everyone wants something different from ME1, and Bioware's in a really tough place where no matter what they do it's going to tick off someone, no matter it's quality.


Yet a lot of people do agree that the answer lies somewhere between both games. Aside from the more diehard ME2 fanatics, even most ME2 supporters agree that at least a few things are missed from ME1, that some things could have been done better and that perhaps while taking things in the right direction that BioWare may have put on the brakes a little late.

Modifié par Terror_K, 06 août 2010 - 04:24 .


#374
Pocketgb

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Terror_K wrote...

Turns out that while admittedly a little better than most loading screens in many games, they still weren't as interesting or informative as was made out. In many cases I would have preferred elevators, but there are also fewer levels that even have elevators, so... yeah.


I thought they were pretty :P On the PC you can replace all of the loading screen movies with a movie that lasts like a split second and that's pretty much how fast the loading times will go (provided the computer is decent), but I've always been a huge fan of the holographic effects the art team has done and that's essentially what ME2's loading screens are.

Now the middle-ground would be making elevator sequences that were as pretty and colorful as the loading screens!

Terror_K wrote...

Yet a lot of people do agree that the answer lies somewhere between both games. Aside from the more diehard ME2 fanatics, even most ME2 supporters agree that at least a few things are missed from ME1, that some things could have been done better and that perhaps while taking things in the right direction that BioWare may have put on the brakes a little late.


The question is can it be done? Being a general pessimist and untrusting of Bioware's abilities to make well thought-out and deep systems I cannot be sure. Doesn't mean they shouldn't try, though. As long as combat's flashy and the animations good I could care less of the depth of the *gameplay* portion of a *Bioware* game.

Modifié par Pocketgb, 06 août 2010 - 04:36 .


#375
Iakus

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Pocketgb wrote...

I thought they were pretty :P On the PC you can replace all of the loading screen movies with a movie that lasts like a split second and that's pretty much how fast the loading times will go (provided the computer is decent), but I've always been a huge fan of the holographic effects the art team has done and that's essentially what ME2's loading screens are.

Now the middle-ground would be making elevator sequences that were as pretty and colorful as the loading screens!


 I agree that a more involving elevator scene would make for a better transition (sorry, but the load screens were bo-ring., Not really a slam on ME 2, as all load screens are dull)  Now if a "hater" posted something like that, people would be all over them shouting "You want omnigel!  You want hours of climbing up mountains!" etc, etc.

 It gets hard to propose a middle ground or make suggestions for change when it seems to come down to "You're either for ME 1 or for ME2"  when the answer one wants to give it "Can we take this from ME 1 and change it like so to get option #3?  Or "ME 2 did this well, but it might be better if Bioware did it this way..."  or even "This game did it much better than either 1 or 2"