Mass Effect was a new franchise, and sold around 2.25 million (IF we assume those numbers are correct, of course). I've got the feeling that those who disliked the concept didn't bother to try the 2, which obviously should have capitalized the success of the 1. On top of that, It is hard to make new people jump in a sequel if the story is not standalone or independant of the first.
I never expected the 2 to sell more, and as the 3 will follow the story, well, I don't expect much, especially when Mass effect is not even in the Top 3 of the most popular RPG in 360 (Fable II, Fallout III and Oblivion sold much more), unless Bioware consider the trilogy as a whole when we 're talking about sales (by the way, sequels that are doing worse are very common. Even Gears of War II sold less...).
Don't forget Bioware said that they are very receptive to reviews. Mass Effect 2 on 360 is a game with one of the highest score of this gen in metacritic, so I let you imagine what they will do.
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Anyway, the things I disliked in Mass Effect 1 were the strange hybrid combat system, the inventory mess, the poor and boring exploration planet design.
The only thing I disliked in Mass Effect 2 was the phocking planet scan system.
So I m quite satisfied that they don't change the gameplay for the 3, as long as the planet scan is gone.
Modifié par Hyunsai, 08 août 2010 - 12:02 .