Darth Drago wrote...
brfritos wrote...
...I still think there's a chance for ME3, though, the weak points can be correted easily.
I wonder how many thought that of the problems (weak areas) Mass Effect 1 had only to see how those problems (weak areas) were “resolved” in Mass Effect 2? I see another rebooting of the series when ME3 comes out that will likely be just as drastically changed as ME2 was from ME1.
I don't think ME3 will be a reboot again, ME2 already did this and Bioware is intended to follow what they created for this game, whatever we like it or not.
If Bioware do this again, then they will certainly hurt the fan base.
I'm fine with one reboot, but changing everything again?!
And I'm fine with the reboot
per se, but not the way they did, let's make this clear.
I think that the combat portion of the game won't be changed, but I hope they improve it, is extremelly easy to predict when a battle will occur, I notest this on my very first playthrough.
Some larger maps with different routes will be good too.
If the battles were like the first time in Freedom's Progress, where you don't expect to open a door and be attacked, it will be very good.
I think that the missing elements from the first game, like inventory and some customization in your weapons will return, you can see this in the way they constructed Kasumi, Overlord and in the way that the Firepower DLC works.
So, the immersion and connection with the universe we are playing will be better.
What I really want to see is better story writing and mission interconnection, the loyalty's missions are very loose and don't mix very well in the game.
The same problem I saw in the first game is still present on this: your decisions don't affect deep the progression of the story. I'm not talking about the future, but in the present.
Remember when you called Ashley a coward, what happened after that?
Shame that this was the only thing and after the conversation she returned to the old state "I'm here to serve you".
I don't see all the "now the characters have personality" that many cry out loud, I still have the impression that my party members are there to serve me and that's all.
I didn't liked many of the "resolves" that Bioware gave to problems of ME1 (but liked some of the decisions, like the armor parts), but I'm willing to give them a chance in ME3.
The universe and the proposal of the game is very interesting.
What I think Bioware didn't realized yet - and that's is my fear for ME3 - is that a game like this will never sell 10 million copies, not matter what they did.
Not because the game is hard, not because people are called dumb, not because it's a FPS/TPS/A-RPG (whatever they call it ) and not because of casual gamers, but because the style of the game is restricted.
It's like heavy metal: many people like the big bands, such Iron Maiden and Metallica, but the bulk of the style is very restricted to a particular audience.
Like Mass Effect.
Modifié par brfritos, 10 août 2010 - 07:12 .