IrishSpectre257 wrote...
They said they aren't going to reinvent it. They didn't say they weren't going to improve it. Wasn't one of the main goals for ME3 richer RPG elements, according to Christina Norman?
RPG is a touchy genre... you can't have massive exploration without being able to haul some loot.. or being able to acquiere alot of loot without anywhere to actually get it from... UNlike Shooting. Being realistic, flashy and fast paced... RPG in my view requires alot of traits to be an RPG... "grabbing" or "concentrating" in 1 aspect coz you think is the best doesn't mean it will make up for the rest of the other aspects left out.
Is the same as saying, we love exploring and hauling items... so we are going to leave out leveling....Which is backwards to what they did, but still. They took out exploring and hauling... and improved on leveling...well they tried... and did somewhat good, I give them that.
Still the statement sounded more like a stubborn old man denying he did wrong, and will carry on with what he has now despite of everything else... does it mean the current product is bad.. not necessarily, but it would be many times better, with little effort.
Still, ONe can hope, unlike ME2 which I had this amazing sequel in mind, which sequel for me is "improving on the previous title" not making a #2 game to stand on its own, with not much similar to its predecessor; I will approach ME3 on its own right, expect a completely different game from ME1 and ME2 despite what they claim.
Like the motto goes, think wrong and you'll be right. If is completely different because they had another bad hair day I'll be impressed... if is actually a sequel because it improves on the previous title, unlike ME2 was... then I'll be pleasantly surprise.