Saibh wrote...
dheer wrote...
Saibh wrote...
Why should people who made the Ultimate Sacrifice get punished by not having a DLC or expansion to themselves? Why should their choices be invalidated? The US should be a selfless thing you get rewarded for, not get told you made the wrong decision.
The ultimate sacrifice choice not being followed in future games or dlcs doesn't punish you or make your choice invalid. You chose a heroic ending and that's the reward. It's quite literally the end for that Warden's story.
For other players, just because they didn't sacrifice themselves when ending the blight doesn't mean they need to be punished or have the choice they made invalidated by yours.
Maybe you feel that way, but if the US was my preferred choice, I would feel like I'm missing out on content simply because I chose to do the selfless thing.
I partially agree with you in that it could be seen that the DR would be getting "favored" treatment if that story is continued. However, there is nothing about releasing such a story that would cause you to miss out on that content if they allowed you to play through the story with a Warden that did do the DR. If we're so wrapped up in playing favorites on these choices, would we all rather that *all* of our choices were ignored since all of them can't be covered?
Personally, I don't think the god baby has to concern the Warden at all.
It doesn't have to, but I think that it should. Some Wardens choose the DR and didn't feel the need to pursue that story any further. Furthermore, considering what I said earlier, some choices are bound to be ignored if we want any stories at all to be based on our choices. However, I think that if the DR story is continued at all, the Warden should be allowed to participate in some way. I know that the devs are telling us that the Warden's story is about the Blight only, but I don't think that is true. For a lot of people, the Warden's story *included* the Blight, but it wasn't *about* the Blight.
I can see how it might be argued that if the DR story continued without the Warden that players who wanted their Warden's to be included in that story might feel punished if they weren't allowed, why should the USers not feel punished if the story was told at all? I think there is a difference between the Wardens who chose for that story to end, and the Wardens who chose for that story to continue and then weren't allowed to participate in it. The game extended the invitation for the Warden to join that story, and I think if the story is told, then it should remember that it invited the Warden to try to come along.
Modifié par phaonica, 04 août 2010 - 11:57 .