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Okay I admit it, I'm a softy...


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#1
Guest_Luc0s_*

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I find it honestly hard to play as a Renegade sometimes. I always end up Paragon. I did do an intentional Renegade run-through on both games (ME and ME2) just so I can see if it makes any difference in the end of ME3. But in those moments that you have to make big choices I never ever enjoyed picking the Renegade options (letting the Rachni go extinct, letting Wrex die, letting the council die, letting the colonists on that meteor die, giving the Collector base to TIM and more). I naturally always want to pick the Paragon option at those points!

Damn, I'm such a goody two-shoes. >_<

#2
sickserb

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same here, when you face the batarians on omega and they have mordin's assistant, and then you can choose to either kill them or let them go, i hae to klet them go because i know they're not really bad :(



damn me!

#3
Mecha Tengu

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I kill them because I am rascist

#4
Myrmedus

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I'm the same, and I have the same issue in KotOR aswell. I always want to "fall" to the dark side but in KotOR games you have to actually "push" yourself to the dark side and I can't do it. I did let the Council die though as I didn't actually view it as a Renegade choice, same with the Collector Base. I find the end-game choices are completely and UTTERLY morally ambiguous.



I'm Paragon but I'm also pragmatic.

#5
redplague

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I don't agree with the makers of the game that letting the council die is a renegade act. I would happily see the 3 most senior politicians die from any government if the only way to save them was to sacrifice thousands of other people.

#6
Myrmedus

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redplague wrote...

I don't agree with the makers of the game that letting the council die is a renegade act. I would happily see the 3 most senior politicians die from any government if the only way to save them was to sacrifice thousands of other people.


Exactly.

They also make it sound (in ME1) like there's only a handful of people on board the Ascension not 10k people.

#7
Sitrol

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Same goes for me too.I just imported my renegade ME1 caharcter into ME2 and after the cruelness I did in ME1 I just couldn't do more in ME2.Not with everyone of course,I always kill Sergeant Cathka and other NPC-s like him, but if it comes to the Batarian on Omega or the cleaner in the Dantius Towers...man...I just can't leave them there.

#8
Onyx Jaguar

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redplague wrote...

I don't agree with the makers of the game that letting the council die is a renegade act. I would happily see the 3 most senior politicians die from any government if the only way to save them was to sacrifice thousands of other people.


If this isn't renegade then I don't know what is

#9
Kronner

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redplague wrote...

I don't agree with the makers of the game that letting the council die is a renegade act. I would happily see the 3 most senior politicians die from any government if the only way to save them was to sacrifice thousands of other people.


Not just Council.
10.000 people are on board of the Destiny Ascension.

Modifié par Kronner, 04 août 2010 - 05:29 .


#10
LOLgarrusLOL

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Luc0s wrote...

I find it honestly hard to play as a Renegade sometimes. I always end up Paragon. I did do an intentional Renegade run-through on both games (ME and ME2) just so I can see if it makes any difference in the end of ME3. But in those moments that you have to make big choices I never ever enjoyed picking the Renegade options (letting the Rachni go extinct, letting Wrex die, letting the council die, letting the colonists on that meteor die, giving the Collector base to TIM and more). I naturally always want to pick the Paragon option at those points!

Damn, I'm such a goody two-shoes. >_<


Same here. I have no idea why I can't do it. It feels like what I'm doing is real, and will have real consequences. I have problems. Posted Image

#11
Guest_Luc0s_*

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It's kinda strange that I'm such a goody two-shoes in the Mass Effect series, because I don't have any problem playing an evil a-hole in any other RPG game such as Fable, Fable 2, Oblivion, Fallout 3 and other RPG's that has some sort of a morality-system involved. I actually LOVE to play evil in all those games, but not in Mass Effect! Sure, I simply love some of the Renegade dialogue, but when it comes to the big choices, I just simply can't enjoy making the Renegade decisions!

#12
Zulu_DFA

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At least you seem not to be trying to erect a massive morality tower and spit from it on us lowly douchebags renegades, as many bug-lovers tend to...

#13
MarchWaltz

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Zulu_DFA wrote...

At least you seem not to be trying to erect a massive morality tower and spit from it on us lowly douchebags renegades, as many bug-lovers tend to...


Heh heh, you said erect and massive.

#14
Guest_Luc0s_*

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Zulu_DFA wrote...

At least you seem not to be trying to erect a massive morality tower and spit from it on us lowly douchebags renegades, as many bug-lovers tend to...


No, I usually love to play "evil" in video-games, but not so in Mass Effect. I guess Mass Effect does something to me that other games don't. I don't really know what it is what makes it so hard for me the play fully Renegade in Mass Effect (2).

#15
Zamic45

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Luc0s wrote...

It's kinda strange that I'm such a goody two-shoes in the Mass Effect series, because I don't have any problem playing an evil a-hole in any other RPG game such as Fable, Fable 2, Oblivion, Fallout 3 and other RPG's that has some sort of a morality-system involved. I actually LOVE to play evil in all those games, but not in Mass Effect! Sure, I simply love some of the Renegade dialogue, but when it comes to the big choices, I just simply can't enjoy making the Renegade decisions!


I have the same situation, I think what it really comes down to is Mass Effect is better at immersing you into the world than those other games. I mean in a game like Fable being evil is growing horns and killing innocent townfolk, c'mon who wouldn't want to do that? But Mass Effect is much better at making you feel like the characters are real people, not just 3D models running in fear from you, and for that, bravo Bioware.

#16
lovgreno

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Well that sounds to me like you know how to see things both from the renegade and paragon side. That is a good thing, not everyone are that open minded.

#17
ThisIsMadness91

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Same here, Luc0s. Sometimes I choose a bit of Renegade-oriented dialogue (the Council's arrogance in ME2 was more than I could tolerate), but I never feel comfortable with making major Renegade decisions (killing infected colonists, wiping out the Rachni, etc.), and I don't think I'll ever be able to do a pure Renegade playthrough just for the sake of doing so.

#18
Malckeor

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Luc0s wrote...

Zulu_DFA wrote...

At least you seem not to be trying to erect a massive morality tower and spit from it on us lowly douchebags renegades, as many bug-lovers tend to...


No, I usually love to play "evil" in video-games, but not so in Mass Effect. I guess Mass Effect does something to me that other games don't. I don't really know what it is what makes it so hard for me the play fully Renegade in Mass Effect (2).


Well, you have to admit. Mass Effect definitely has the strongest voice cast and writing out of any other RPG out right now. The characters' despair because of you doing terrible things is pretty convincing.

And also, games like Oblivion don't have a voice actor for the main character, so that may be why you have no problem playing as a 'renegade' in Oblivion; not to mention that there really is no discernable paragon/renegade in Oblivion.

#19
Sajuro

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Zamic45 wrote...

Luc0s wrote...

It's kinda strange that I'm such a goody two-shoes in the Mass Effect series, because I don't have any problem playing an evil a-hole in any other RPG game such as Fable, Fable 2, Oblivion, Fallout 3 and other RPG's that has some sort of a morality-system involved. I actually LOVE to play evil in all those games, but not in Mass Effect! Sure, I simply love some of the Renegade dialogue, but when it comes to the big choices, I just simply can't enjoy making the Renegade decisions!


I have the same situation, I think what it really comes down to is Mass Effect is better at immersing you into the world than those other games. I mean in a game like Fable being evil is growing horns and killing innocent townfolk, c'mon who wouldn't want to do that? But Mass Effect is much better at making you feel like the characters are real people, not just 3D models running in fear from you, and for that, bravo Bioware.

Mhm, even on my mostly renegade run I couldn't bring myself to kill Wrex.
But the villagers in Fable have it coming a lot of the time :unsure:

#20
CroGamer002

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I don't have problem in killing the Council.

#21
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If you don't have the stomach to be renegade then you shouldn't have ever accepted the offer to become a Spectre.

#22
Fiery Phoenix

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I'm more or less the same; I can't bring myself to make certain Renegade choices. But I still have a Renegade FemShep that I'm happy with.

#23
NanQuan

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Luc0s wrote...

It's kinda strange that I'm such a goody two-shoes in the Mass Effect series, because I don't have any problem playing an evil a-hole in any other RPG game such as Fable, Fable 2, Oblivion, Fallout 3 and other RPG's that has some sort of a morality-system involved. I actually LOVE to play evil in all those games, but not in Mass Effect! Sure, I simply love some of the Renegade dialogue, but when it comes to the big choices, I just simply can't enjoy making the Renegade decisions!

I feel the same way. Which is why I think ME is such a great game. I really regret making certain renegade choices and some I just can't bring myself to do. On the one hand it's a little frustrating because I'll never be able to play as a complete renegade, but also really cool because I never get desensitized to the game.

#24
Guest_Monkey FunkR_*

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Jane has bigger cojones than you folk..

#25
Goldkag

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ME is my only outlet for douchebaggery since I am a too nice person. Seriously though, I have the same trouble playing through as a Paragon. Paragon Shep comes off way too wussy for me; I like tearing through the galaxy like a badass.



That darn Talihug gets me every time, though.