Okay I admit it, I'm a softy...
#1
Guest_Luc0s_*
Posté 04 août 2010 - 05:11
Guest_Luc0s_*
Damn, I'm such a goody two-shoes. >_<
#2
Posté 04 août 2010 - 05:14
damn me!
#3
Posté 04 août 2010 - 05:15
#4
Posté 04 août 2010 - 05:16
I'm Paragon but I'm also pragmatic.
#5
Posté 04 août 2010 - 05:16
#6
Posté 04 août 2010 - 05:17
redplague wrote...
I don't agree with the makers of the game that letting the council die is a renegade act. I would happily see the 3 most senior politicians die from any government if the only way to save them was to sacrifice thousands of other people.
Exactly.
They also make it sound (in ME1) like there's only a handful of people on board the Ascension not 10k people.
#7
Posté 04 août 2010 - 05:18
#8
Posté 04 août 2010 - 05:19
redplague wrote...
I don't agree with the makers of the game that letting the council die is a renegade act. I would happily see the 3 most senior politicians die from any government if the only way to save them was to sacrifice thousands of other people.
If this isn't renegade then I don't know what is
#9
Posté 04 août 2010 - 05:27
redplague wrote...
I don't agree with the makers of the game that letting the council die is a renegade act. I would happily see the 3 most senior politicians die from any government if the only way to save them was to sacrifice thousands of other people.
Not just Council.
10.000 people are on board of the Destiny Ascension.
Modifié par Kronner, 04 août 2010 - 05:29 .
#10
Posté 04 août 2010 - 05:30
Luc0s wrote...
I find it honestly hard to play as a Renegade sometimes. I always end up Paragon. I did do an intentional Renegade run-through on both games (ME and ME2) just so I can see if it makes any difference in the end of ME3. But in those moments that you have to make big choices I never ever enjoyed picking the Renegade options (letting the Rachni go extinct, letting Wrex die, letting the council die, letting the colonists on that meteor die, giving the Collector base to TIM and more). I naturally always want to pick the Paragon option at those points!
Damn, I'm such a goody two-shoes. >_<
Same here. I have no idea why I can't do it. It feels like what I'm doing is real, and will have real consequences. I have problems.
#11
Guest_Luc0s_*
Posté 04 août 2010 - 05:38
Guest_Luc0s_*
#12
Posté 04 août 2010 - 05:48
#13
Posté 04 août 2010 - 05:50
Zulu_DFA wrote...
At least you seem not to be trying to erect a massive morality tower and spit from it on us lowlydouchebagsrenegades, as many bug-lovers tend to...
Heh heh, you said erect and massive.
#14
Guest_Luc0s_*
Posté 04 août 2010 - 06:20
Guest_Luc0s_*
Zulu_DFA wrote...
At least you seem not to be trying to erect a massive morality tower and spit from it on us lowlydouchebagsrenegades, as many bug-lovers tend to...
No, I usually love to play "evil" in video-games, but not so in Mass Effect. I guess Mass Effect does something to me that other games don't. I don't really know what it is what makes it so hard for me the play fully Renegade in Mass Effect (2).
#15
Posté 04 août 2010 - 06:49
Luc0s wrote...
It's kinda strange that I'm such a goody two-shoes in the Mass Effect series, because I don't have any problem playing an evil a-hole in any other RPG game such as Fable, Fable 2, Oblivion, Fallout 3 and other RPG's that has some sort of a morality-system involved. I actually LOVE to play evil in all those games, but not in Mass Effect! Sure, I simply love some of the Renegade dialogue, but when it comes to the big choices, I just simply can't enjoy making the Renegade decisions!
I have the same situation, I think what it really comes down to is Mass Effect is better at immersing you into the world than those other games. I mean in a game like Fable being evil is growing horns and killing innocent townfolk, c'mon who wouldn't want to do that? But Mass Effect is much better at making you feel like the characters are real people, not just 3D models running in fear from you, and for that, bravo Bioware.
#16
Posté 04 août 2010 - 07:45
#17
Posté 04 août 2010 - 07:48
#18
Posté 04 août 2010 - 08:16
Luc0s wrote...
Zulu_DFA wrote...
At least you seem not to be trying to erect a massive morality tower and spit from it on us lowlydouchebagsrenegades, as many bug-lovers tend to...
No, I usually love to play "evil" in video-games, but not so in Mass Effect. I guess Mass Effect does something to me that other games don't. I don't really know what it is what makes it so hard for me the play fully Renegade in Mass Effect (2).
Well, you have to admit. Mass Effect definitely has the strongest voice cast and writing out of any other RPG out right now. The characters' despair because of you doing terrible things is pretty convincing.
And also, games like Oblivion don't have a voice actor for the main character, so that may be why you have no problem playing as a 'renegade' in Oblivion; not to mention that there really is no discernable paragon/renegade in Oblivion.
#19
Posté 04 août 2010 - 08:32
Mhm, even on my mostly renegade run I couldn't bring myself to kill Wrex.Zamic45 wrote...
Luc0s wrote...
It's kinda strange that I'm such a goody two-shoes in the Mass Effect series, because I don't have any problem playing an evil a-hole in any other RPG game such as Fable, Fable 2, Oblivion, Fallout 3 and other RPG's that has some sort of a morality-system involved. I actually LOVE to play evil in all those games, but not in Mass Effect! Sure, I simply love some of the Renegade dialogue, but when it comes to the big choices, I just simply can't enjoy making the Renegade decisions!
I have the same situation, I think what it really comes down to is Mass Effect is better at immersing you into the world than those other games. I mean in a game like Fable being evil is growing horns and killing innocent townfolk, c'mon who wouldn't want to do that? But Mass Effect is much better at making you feel like the characters are real people, not just 3D models running in fear from you, and for that, bravo Bioware.
But the villagers in Fable have it coming a lot of the time
#20
Posté 04 août 2010 - 09:12
#21
Guest_Shandepared_*
Posté 04 août 2010 - 09:17
Guest_Shandepared_*
#22
Posté 04 août 2010 - 09:19
#23
Posté 04 août 2010 - 09:33
I feel the same way. Which is why I think ME is such a great game. I really regret making certain renegade choices and some I just can't bring myself to do. On the one hand it's a little frustrating because I'll never be able to play as a complete renegade, but also really cool because I never get desensitized to the game.Luc0s wrote...
It's kinda strange that I'm such a goody two-shoes in the Mass Effect series, because I don't have any problem playing an evil a-hole in any other RPG game such as Fable, Fable 2, Oblivion, Fallout 3 and other RPG's that has some sort of a morality-system involved. I actually LOVE to play evil in all those games, but not in Mass Effect! Sure, I simply love some of the Renegade dialogue, but when it comes to the big choices, I just simply can't enjoy making the Renegade decisions!
#24
Guest_Monkey FunkR_*
Posté 04 août 2010 - 09:33
Guest_Monkey FunkR_*
#25
Posté 04 août 2010 - 09:33
That darn Talihug gets me every time, though.





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