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Good or Evil? (Champion of Kirkwall)


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#1
Lintanis

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 "The player decides whether Hawke is a kind ruler or an unscrupulous despot. He's called Champion - the question is: 'By whom?'" [GameStar Sept 2010 article] :devil:

Modifié par Lintanis, 06 août 2010 - 01:37 .


#2
Behindyounow

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I'll play evil. I always find it dreadfully boring to be good.

#3
Lintanis

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 its great to have a choice though :)

#4
Saibh

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I can't stand the guilt of playing an evil character that's female. I have to wait to play a male character first (which is usually, like, four playthroughs down the line) to make him evil to see what it's like. And only then can I tolerate making an evil girl.

#5
Collider

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I like neutral best. Not a saint but not a devil either.

#6
Daerog

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Ya, I actually find evil to be boring. I always/usually play good. I have yet to slaughter the mages, recruit the werewolves, kill Connor or his mom, or save the anvil. I've played DA:O 5+ times, too. I doubt I'll ever get those achievements.

#7
Sylvius the Mad

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There's no such thing. There are only actions that serve to advance your objectives, and those that don't.

What are Hawke's objectives? I suspect that will differ quite a lot from player to player and playthough to playthrough.


#8
Collider

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I don't find either extreme to be compelling.

There's no such thing. There are only actions that serve to advance your objectives, and those that don't.

What are Hawke's objectives? I suspect that will differ quite a lot from player to player and playthough to playthrough.

Thankfully, Dragon Age does not have the silly morality meters of other games.

Modifié par Collider, 04 août 2010 - 06:56 .


#9
ilara

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because there is no paragon/renegade arc, it can be assumed that like every human in real life a person is neither good nor evil. I believe Hawke will be this way. There are decisions that are conflicting in every day life, if you make one decision it doesn't necessarily mean it is an evil decision or a good decision, it can be a little gray. I think that is the idea that they are going for here. Whether or not a death row is humane is the kind of decisions that I expect to see in DA2. I think their idea is not only to focus on decisions but how these decisions affect the world around you. The idea of going into the past and stepping on a butterfly comes to mind. If you step on too many butterflies what happens? The idea is told from a past perspective so it is kind of like going back in time to make decisions. Nobody would put you in jail call your corrupt and you wouldn't be evil if you step on a butterfly, who knows if that butterfly might have caused a newly licensed driver to have slammed on the breaks and caused the death of your great great great grandfather...poof you cease to exist.

#10
Collider

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Well I don't think anyone is saying here that morality is objective.

#11
ilara

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okay maybe they would slam on the reigns...considering great great great grandfathers would be pretty old by now...

#12
dheer

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Saibh wrote...
I can't stand the guilt of playing an evil character that's female. I have to wait to play a male character first (which is usually, like, four playthroughs down the line) to make him evil to see what it's like. And only then can I tolerate making an evil girl.

That's really odd. Why does your first evil character have to be male? More detatched from it?

I usually play through an rpg light side / chaotic good style before I play through a second time as dark side / mercenary. I enjoyed Baldur's Gate 1 & 2 and Kotor much more the second time through. :)

#13
Daerog

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Collider wrote...

Thankfully, Dragon Age does not have the silly morality meters of other Bioware games.


The game may no longer track it's own version of morality, but I always have my own. Image IPB
Still plenty clear good/evil choices.

Modifié par DaerogTheDhampir, 04 août 2010 - 07:02 .


#14
Saibh

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dheer wrote...

Saibh wrote...
I can't stand the guilt of playing an evil character that's female. I have to wait to play a male character first (which is usually, like, four playthroughs down the line) to make him evil to see what it's like. And only then can I tolerate making an evil girl.

That's really odd. Why does your first evil character have to be male? More detatched from it?

I usually play through an rpg light side / chaotic good style before I play through a second time as dark side / mercenary. I enjoyed Baldur's Gate 1 & 2 and Kotor much more the second time through. :)


Yep, exactly that. I feel too guilty playing evil characters as a girl--it's closer to thinking "that's me slitting that kid's throat" than I would when I'm a guy.

Chaotic Good is always my favorite, but more for a "leave your options open" sort of deal. I can be good, but I don't need to bow down to everybody's whim.

#15
Daerog

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Well, if we're going with DnD terms of the many good/evil/neutral personalities, I like going neutral good.

#16
Collider

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I've no problem playing as evil characters as either gender. Well, in that the gender of the character doesn't matter to me. It is sometimes harder for me to play as a jerk in general.

#17
Lintanis

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Saibh wrote...

dheer wrote...

Saibh wrote...
I can't stand the guilt of playing an evil character that's female. I have to wait to play a male character first (which is usually, like, four playthroughs down the line) to make him evil to see what it's like. And only then can I tolerate making an evil girl.

That's really odd. Why does your first evil character have to be male? More detatched from it?

I usually play through an rpg light side / chaotic good style before I play through a second time as dark side / mercenary. I enjoyed Baldur's Gate 1 & 2 and Kotor much more the second time through. :)


Yep, exactly that. I feel too guilty playing evil characters as a girl--it's closer to thinking "that's me slitting that kid's throat" than I would when I'm a guy.

Chaotic Good is always my favorite, but more for a "leave your options open" sort of deal. I can be good, but I don't need to bow down to everybody's whim.


As a guy have not had that many moments of wanting to slit a kids throat :D

#18
Blumbum

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I don't like playing a necessarily "evil" character, but my characters usually do anything to get to their goals and that often means doing evil things.

#19
Saibh

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Lintanis wrote...

Saibh wrote...

dheer wrote...

Saibh wrote...
I can't stand the guilt of playing an evil character that's female. I have to wait to play a male character first (which is usually, like, four playthroughs down the line) to make him evil to see what it's like. And only then can I tolerate making an evil girl.

That's really odd. Why does your first evil character have to be male? More detatched from it?

I usually play through an rpg light side / chaotic good style before I play through a second time as dark side / mercenary. I enjoyed Baldur's Gate 1 & 2 and Kotor much more the second time through. :)


Yep, exactly that. I feel too guilty playing evil characters as a girl--it's closer to thinking "that's me slitting that kid's throat" than I would when I'm a guy.

Chaotic Good is always my favorite, but more for a "leave your options open" sort of deal. I can be good, but I don't need to bow down to everybody's whim.


As a guy have not had that many moments of wanting to slit a kids throat :D


You sure? I have been misinformed...

:P

I just mean that since I'm a girl, it's easier to see the things an evil female PC is doing as an extension of myself and my decisions, whereas I'm not male and it's easier to view him as a pawn for my evil doings.

#20
Lintanis

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Saibh wrote...

Lintanis wrote...

Saibh wrote...

dheer wrote...

Saibh wrote...
I can't stand the guilt of playing an evil character that's female. I have to wait to play a male character first (which is usually, like, four playthroughs down the line) to make him evil to see what it's like. And only then can I tolerate making an evil girl.

That's really odd. Why does your first evil character have to be male? More detatched from it?

I usually play through an rpg light side / chaotic good style before I play through a second time as dark side / mercenary. I enjoyed Baldur's Gate 1 & 2 and Kotor much more the second time through. :)


Yep, exactly that. I feel too guilty playing evil characters as a girl--it's closer to thinking "that's me slitting that kid's throat" than I would when I'm a guy.

Chaotic Good is always my favorite, but more for a "leave your options open" sort of deal. I can be good, but I don't need to bow down to everybody's whim.


As a guy have not had that many moments of wanting to slit a kids throat :D


You sure? I have been misinformed...

:P

I just mean that since I'm a girl, it's easier to see the things an evil female PC is doing as an extension of myself and my decisions, whereas I'm not male and it's easier to view him as a pawn for my evil doings.


Knew we were just pawns to you women :lol:

#21
dheer

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Makes sense to me. I play through the romances aimed at females much later for the same reason.

#22
In Exile

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The thing with evil in games is that it's stupid. Your option is to be mean and profit, or to be nice, selfless, and profit in different ways (generally through the absolute adoration of others). If things like adoration weren't guaranteed, and if you could pursue rampant self-interest without being a douche, then maybe we'd have an interesting 'evil' option.

ETA:

Put another way, evil is usually everyone hates you but here is a shiny coin, which totally undervalues the power of mas adolation and generally social power. Politics is all about social power, which generally comes from personal charisma, but none of it has to do with being a jerk. I really wish we had a game focused on that.

Modifié par In Exile, 04 août 2010 - 07:32 .


#23
Daerog

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In Exile wrote...

The thing with evil in games is that it's stupid. Your option is to be mean and profit, or to be nice, selfless, and profit in different ways (generally through the absolute adoration of others). If things like adoration weren't guaranteed, and if you could pursue rampant self-interest without being a douche, then maybe we'd have an interesting 'evil' option.

ETA:

Put another way, evil is usually everyone hates you but here is a shiny coin, which totally undervalues the power of mas adolation and generally social power. Politics is all about social power, which generally comes from personal charisma, but none of it has to do with being a jerk. I really wish we had a game focused on that.


Well, all the survivors in DA seem to praise you in the end, being the Hero of Fereldan, no matter what you did. Maybe they should add a situation where what you did is good, but people will hate you b/c they don't have all the information, or love you for doing something evil because they are misinformed. Kill the good king, claim he was a tyrant; slay the evil leader, but everyone thought he was good and now you are considered a murderer.

#24
VaticanVice

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I like playing characters who are basically benevolent and selfless, but still act like arrogant d*uchebags in conversation. And I love that you can actually do that in Dragon Age.

#25
Pedrak

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When I *really* love a game I typically play a saintly character, because I grow attached to party members and other NPCs. I just can't bring myself to treat Alistair or Leliana or Garrus or Bastila like rubbish. When I moderately enjoy a game but nothing more (The Elder Scrolls, Fable, Gothic...), then I'm more inclined to do start a reprehensible career of murderous sneak. Image IPB