Now before anyone rants at me for playing naught but solo, let it be known that I roleplay and powergame at the same time. I feel that CHARNAME does not want the responsibility on anyone else nor does he wish to endanger others, especially after Khalid and Dynaheir were killed for being associated with him. When I solo, I take Imoen, Minsc, and Jaheira through Irenicus' dungeon and then ask them to leave after Imoen's arrest. I have played with parties of four, five, even six. I just find that exploring different kits and classes is easier and more fun when solo.
On to the main question then. I have the Generic Archer kit from Tactics installed and have been comparing two builds. I'd appreciate if you guys could help me pick out the best of the lot.
Elven Archer (Ranger kit) wielding longbows, darts, and dual swords
Advantages: +1 to hit, +1 to damage with ranged weapons per 3 levels
2 free pips in two-weapon style
elf race grants bonus to DEX
ranger stronghold grants a free daily summon item
priest spells up to level 3
stealth
Disadvantages: Cannot use greater than leather armor
elf race causes penalty to CON
cannot use certain items (Amulet of Power IIRC)
slower leveling than a fighter
VERSUS
Halfling Generic Archer (Fighter kit) wielding crossbows, darts, and warhammers with a sheild
Advantages: Halfling penalty to STR can be overridden with use of STR belt
bonus to DEX
bonus to saving throws with 18 CON (also makes for good HP gain)
Can sacrifice WIS and CHA to put 16 points in INT to fight Illithids
Faster leveling
Can specialize in melee weapons
Disadvantages: Cannot use Belt of Inertial Barrier as slot would be taken by STR belt
No access to summons beyond Spider Figurine and Horn of Valhalla
No priest spells
No stealth
Must spend 3 points to max two-weapon style
From a roleplaying perspective, a crossbow-wielding elven archer seems to me to be an abomination. I won't even consider short bows. However, a halfling using a crossbow is both good in terms of RPing and the Firetooth hits harder (and is available for just 15k GP as soon as you have the coin), especially when combined with enchanted bolts with added thac0/damage/effects. The elf however, as noted, has access to priest spells. Three emergency castings of Sanctuary can be helpful of course, but the halfling has the famous bonus saving throws and can put two pips in melee weapons of his choice, making him a better melee contender. And let's face it, there are going to be instances when meleeing will be a near-must (the slaver ship, the pocket plane tests, and other scenarios with limited space).
Neither can cast Improved Haste from a scroll/spell but must rely on items i.e. Ring of Gaxx, Amulet of Cheetah Speed. The Darkfire Bow allows you to cast Improved Haste, and the halfling can always equip it, cast, and switch to the Firetooth. So it looks a little better for the halfling in powergaming terms, and I'm sure I can RP him well, but those two free points in two-weapon style and the whole elven archer concept are preventing me from creating this character outright.
What are your thoughts? Which build should I go for? Why?





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